
Empathy: Path of Whispers is an atmospheric and story-driven adventure game where you explore a seemingly abandoned world through the emotions and memories of the people who once inhabited it, trying to restore the world’s lost balance by journeying through its past.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 11 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sort of stretched, like butter scraped over too much bread...
Sadly this game is giving me severe Motion sickness. I think what causes this is the Graphics, my brain cant really work with graphics that change in detail so much. This game has a lot of very drastically different graphic resolutions, some objects look like they have 1000x the pixel count then others, there is no real universal resolution under the objects/world. Its like some graphics are hand drawn, some are pixelart, some are from a random repository and some are 4k, its really mixed up. The Fps cap of 62 Fps probably also does its thing but that can be removed with a bit of config changes. So everybody who also tends to motion sickness be aware.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Leider kein gutes Spiel, auch wenn es ein paar gute Ansätze hat. [h2]Pro:[/h2] [list] [*] interessant gestaltete Welt [*] nicht-lineares Storytelling [*] teilweise gute Puzzles [/list] [h2]Contra:[/h2] [list] [*] endloses Backtracking [*] teilweise Pixel-Hunting [*] das Scan-Gerät ist zu ungenau [*] Game-breaking Bugs [/list] Bei mir ist es leider so gewesen, dass am Ende von Akt 1 ein Memento nicht korrekt auslöste und somit der Übergang in Akt 2 nicht sauber möglich war. Klar kann man sich durch Walkthroughs den notwendigen Code holen, was aber zur Folge hatte, dass alle Mementos, die mit dem Scan-Gerät betrachtet werden müssen, in Akt 2 deaktiviert waren. Story progression war damit nicht mehr möglich. Nach 4 Std. Spielzeit ist von vorne anfangen dann auch nicht die schönste Option, insbesondere aufgrund der oben genannten negativen Punkte. Dazu fehlt es einfach an Spaß und die Story ist letztlich nicht mitreißend genug, um sich nochmal durch alles zu quälen. Mit einem Let's Play ist man hier wohl besser beraten. Schade.
В попытках создать шедевр в сюжетной части, растеряли все преимущество как в геймплее, так и в темпе самого повествования.
норм
I really enjoyed the solitude of this game, the only real buzzkill was the horrendous narration. It sounded like a bored college kid being paid to read some lines, badly.
perfect
This game and I didn't really mesh, the narrative isn't strong enough to support it as a walking sim and the finding thing and interacting isn't strong enough as a game, it feels unintentionally unintuitive.
Einer der schönen aber auch buggy Geschichtsspiele
Pésima optimización para lo que es.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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