
Save Lives! When disaster strikes it all comes down to you! Take command of firefighters, doctors and more in this EMERGENCY Classics re-release of EMERGENCY 2. Now playable on modern operating systems!
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Languages: English*, French*, German*, Dutch*, Italian*, Hungarian*, Russian**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is one of my all-time favorite games in the EMERGENCY series, despite being released in 2003. The graphics, details and the overall gameplay have some sort of nostalgic and realistic feeling that struggles to be replicated in the later games, despite being old. There are 25 missions, while the later games gradually reduced the size of the campaign, and a lot of the game mechanics and objectives are unique for this game, due to its size and the fact that old games were just harder and different compared to the newer ones. I really liked (most of) the 25 missions, and how they were not just extinguish fires, take injured to the hospital and arrest criminals, but also involved the wide variety of miscellaneous and unique tasks the emergency units had to perform to ultimately complete the operation and prevent a failure. And they were done by the firefighters and police officers, which has a different feeling than having to call in an engineer to flip a switch, but that's a different case in itself. I liked the police missions in this game, like negotiating with a suicidal elite soldier to sending SWAT units behind a ♥♥♥♥♥♥♥ tank to arrest a coup general, and that one mission where you send in a SWAT team to infiltrate an enemy spy network to retrieve a satellite. It's like, don't you usually call in the secret service or even the military instead for this type of mission? But I still liked it. I also liked the missions where a lot of tasks had to be completed, like that nuclear submarine mission or the reactor mission where you had to send in NBC firefighters to completely disable a nuclear reactor in the submarine, or you had to send in an officer to the consulate for missile codes, or to block traffic in the highway to ensure they don't get contaminated by the leaking radiation. My only issues are that actually solving these missions in the first place and finding out the tasks to be completed are hard, because there's no task list and no proper explanation to why the mission failed in the first place, which was fixed from EMERGENCY 3 onwards. The missions were also slow-paced, and most of the emergency vehicles were pretty slow, compared to the later games. But otherwise, despite its age, it's still a fun game to grind for a while and to revisit, like most of the EMERGENCY series games in general. You'd probably need a walkthrough as well.
yes i do
THE PILE UP IN FOG ITS VERY ANNOYING DELETED IT NOW!
Super Gra, ogółem polecam dla tych co wiedzą co robić przy zerowej wiedzy ile poszkodowanych, jakie są zadania do wykonania ITP.
ja mir hat es gefallen das spiel aber ich habe 5 mal neu angefangen und ich komme aber jetzt nicht mehr ins spiel rein
Nichts im Vergleich zu Em3 oder 4 aber doch sehr gelungen. Für die damalige Zeit ein sehr gutes Spiel.
Sehr gutes Spiel, die Missionen werden von Zeit zu Zeit anspruchsvoller weshalb das Spiel nicht langweilig wird. Sehr Empfehlenswert!
Its okay, but buggy for new systems somethings. Better stick with emergency 20 for less headache as now!
[h1] DISCLAIMER: This is a first impressions review, and NOT a full review [/h1] EMERGENCY 2 is a game developed and published by Sixteen Tons Entertainment The game offers some nice graphics, although some ugly glitches here and there, it is pleasant all the same EMERGENCY 2 overall, however, is an okay game to play, and it does get boring if being played for a long time, but is an okay simulation strategy game and to play in short bursts [h1] RECOMMENDED :) [/h1] [b] REVIEW SOURCES: [/b] [list] [*] None
Geen tekst in tekstvlak. Als pyscoloog praat krijg je niet te zien wat je moet doen. Zonde geld
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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