
Part turn-based resource management, part real-time defense shooter, Emerge places you into a futuristic world, ravaged by a zombie Apocalypse.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
GG
This is an excellent game. Time consuming, addictive, and fun. I feel a little lucky I bought it while it was on sale. I wish you could generate and keep your character over different maps.
喜加一一 ⣿⣿⣿⠟⠛⠛⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⢋⣩⣉⢻ ⣿⣿⣿⠀⣿⣶⣕⣈⠹⠿⠿⠿⠿⠟⠛⣛⢋⣰⠣⣿⣿⠀⣿ ⣿⣿⣿⡀⣿⣿⣿⣧⢻⣿⣶⣷⣿⣿⣿⣿⣿⣿⠿⠶⡝⠀⣿ ⣿⣿⣿⣷⠘⣿⣿⣿⢏⣿⣿⣋⣀⣈⣻⣿⣿⣷⣤⣤⣿⡐⢿ ⣿⣿⣿⣿⣆⢩⣝⣫⣾⣿⣿⣿⣿⡟⠿⠿⠦⠀⠸⠿⣻⣿⡄⢻ ⣿⣿⣿⣿⣿⡄⢻⣿⣿⣿⣿⣿⣿⣿⣿⣶⣶⣾⣿⣿⣿⣿⠇⣼ ⣿⣿⣿⣿⣿⣿⡄⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⣰ ⣿⣿⣿⣿⣿⣿⠇⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢀⣿ ⣿⣿⣿⣿⣿⠏⢰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿ ⣿⣿⣿⣿⠟⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⣿ ⣿⣿⣿⠋⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⣿ ⣿⣿⠋⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⢸
Keeps crashing during battle. Three years, two different computers, and it's still the same. Removing the game. Too bad it could have been kinda fun.
I have been bouncing back and forth on this one, and I will say that it has it's flaws, but I am finding this game to be fun, for the most part. There are two levels of play. Strategically you are freeing sections of a city. You have the options to do research, hire survivors, adjust your team (max of four, if the game is long enough) visit the merchant and build upgrades to your sectors, among other things. Tactically you fight zombies by having your team stand behind a barricade and shoot at approaching zombies who are attempting to destroy your barricade and get to your team. A lot of things can be up graded, characters level and you get to pick one skill each time they do so. The research has three trees, each with several levels and a lot of decisions to make. You have to buy defensive weapons to guard your sectors between turns. The game automatically decides of they are sufficient, if not you get to choose if you want to go in with your team and try to reclaim it. Team members can die, so you often have to think about your chances. The game seems to have a lot of growth to it, there are a lot of unlockables, and I haven't gotten even one of them yet! The game has two levels of difficulty, normal and casual, and I have been playing on casual, and I have really been having fun. One caveat though, there is at least one level where casual seems to be broken, the Taiwan section. Ouch, killer. I have been trying to play around it. I have e-mailed the developer to ask them about it, no clue if they will answer as this is an older game. All in all though, a lot of fun, an an easy thumbs up.
有上手难度..但是挺好玩的~画质差一点,但没什么
Jogo interessante, o único problema é que não tem em português o que facilitaria bastante a compreensão da lógica do jogo.
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nice
hiç gerek yok daha fazlasınaaa
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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