
Slope City, 1993. Talking robots, ancient alien secrets, and a mysterious message from the past. Follow Elroy and Peggie through a portal to find Elroy's father, missing for 18 years. A heartfelt point & click adventure where the puzzles make sense and the story stays with you.
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About

Play as Elroy and Peggie as you investigate the secret behind Elroy’s fathers mysterious disappearance. You will gather clues, solve intriguing puzzles, uncover archaeological secrets, travel through portals, meet peculiar alien cultures and interact with sentient robots while you make your way to the truth in this modern point-and-click adventure.
Elroy is an ingenious rocket engineer haunted by his father’s, the famous archeologist’s vanishing 18 years ago. Peggie is a passionate investigative reporter with a knack for languages, history, and research.
Their quest begins with the discovery of a secret crystal and an enigmatic message, launching them from their hometown of Slope City on a journey through the cosmos to find the father, all while unraveling a lurking threat to the very existence of the universe!











A story-driven point-and-click adventure game for both modern and classic audiences, set in an altered version of the 1990s with intelligent robots, paranormal activities and an ancient archaeological mystery.
Multiple playable characters.
Intriguing and challenging puzzles.
Story full of mystery, character development, ancient legends, alien language and occasional pop culture references.
Spanning 2 planets, 60 locations and featuring more than 60 characters.
High-resolution, hand-drawn 2D art and animations with an old-school vibe and modern polish.
Fully-voiced characters and original music score for an immersive movie-like experience.
Designed with accessibility in mind with helpful captions for color-based puzzles, subtitles, and different input options.
The gameplay duration is approximately 10 hours or more, depending on your playing style.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil*languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
After finishing the game, I wouldn't call this a point and click adventure, but more a visual novel with some puzzles. I never used the system the lights up objects you can interact with to make things easier, cause it was already very easy. Loads of dialog, that can be quite entertaining at times, but towards the end I just started to read instead of listen so I could click it away quicker to just get going and play the game instead of listening to the game. It isnt a bad game overall, it is just not what I was hoping for and way, way to easy.
Such an underrated too little known gem. I am saying this as an experienced pnc adventure fan who have been through them all since King's Quest I EGA. If this game came out 20 years ago from Lucas Arts it would be instant timeless classic. Every bit of detail in this game screams George Lucas. Even the Motiviti logo itself looks very much like Lucas Arts. Can't believe he was not involved. Hell I would say this is the most George-Lucasy game I have ever played! :D And the game quality is top notch from the voice over, visuals, audio, writing and story design overall. It could be released among Disney cartoons and stand on its own proudly. I am thinking what are the weak points here if any. The game is definitely NOT short as someone pointed out in the reviews. You simply can't speedrun it in less than 6 hours unless you are deliberately skipping through all dialogues. It's just that the puzzles are designed for the modern audience which is not very patient and does not tolerate pixel hunting and moon logic puzzles not to mention points of no return - there is none of these here which most players prefer nowadays. However the puzzles are very smart and intriguing. It's just the dialogues are so full of hints it's like the game tells you every step what to do and you are not required to think on your own that much. Another detail that holds the game back is the humor. There is some but it is so gentle not to offend any immature snowflake it's for everyone and for noone at the same time. Don't expect to laugh out loud as in the old days. However the writing actually tries to be mature, witty and encouraging, this exchange from the game says it all: "Too soon! I didn't figure you for a trash talker." "I played a lot of sports in high school... the game is just as much in your head as it is on the field."
Decent game with a decent story. Most of the puzzles were clear enough to not need a degree in something which can occasionally occur with point and click games.
What a delight.
Great adventure game, loved the story and design. But it is a bit easy, eve nwhen it is obvious what to doyou get hints in the initial dialogue and that makes it a bit short. But I can fully recommend it.
Für P&C Fans definitiv einen Blick wert! Das Adventure gibt's zwar nur auf EN, dafür aber mir deutschen Untertiteln bei Bedarf. Besonders fällt die wunderschöne Grafik auf, die auch in jedem Panel die Muskeln spielen lässt - auch wenn die Panels selbst oftmals wenig Interaktionsobjekte haben, mit denen etwas zu tun wäre. Es gibt wenig Kombinationsrätsel und man kehrt später weniger zurück - und wenn sind die Rätsel relativ klar. So komplex und vielschichtig wie in den alten Monkey Island-Spielen wird's nie. Dafür sind dann wieder die extravaganten Rätsel interessant aufgebaut. Einmal bewegen wir uns durch ein Desert-Minenfeld ala Minesweeper. Dann wieder ordnen wir Spiegel an, um einen Lichtstrahl von A nach B hin zu C zu bugsieren. Die Sprachausgabe sowie die Musik sind super - und die Spielzeit passt auch. Nur wird mir die Geschichte eher weniger in Erinnerung bleiben. Dafür gibt's kaum Höhepunkte oder gar drastische Wendungen. Und zu viel Wahnwitziges traut man sich auch nicht. Ein braves und wunderschönes Adventure für hungrige Fans.
yep
Great game in the vein of the old point & click adventures. Only critique/ criticism is that it's little short. Would have gladly played for twice as long!
Tolles Spiel! Hat viel Spaß gemacht es zu spielen :)
This was actually a great game. A bit of Monkey Island-vibe. I guess every adventure game-makers want to make "the new Moneky Island", but these guys kind of succeeded. Impressed.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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