
With simple gameplay, sense of freedom and even graphics/sound customization, create and raise your very own party of characters before setting forth across this fantasy world to defeat the monsters that lurk in the labyrinth-like dungeons in this 3D dungeon RPG.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very long, fun Wizardry game.
Lo mejor de lo mejor, super dificil pero vale la pena. Crear personajes es lo mejor! Colocar tu propia musica y portraits para nuevos personajes lo hace genial.
PSP版、DS版やりこんで、だいぶ前に購入したエルミナージュSteam版やるか!と意気込んだ所日本語なし。 日本製のゲームなのにSteam版で日本語なくなってるゲーム多すぎ。 ゲーム自体は1、2とうん百時間とやりこんでいるのでお勧め。 Steam版は日本語ないのでやりません。 DVD版からデータ上書きして日本語化できるみたいですが、海外在住ではDVD版なんて買えません。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Elminage ORIGINAL - Priestess of Darkness and The Ring of the Gods, developed by Starfish-SD Inc and mebius and published by mebiusu., is a dungeon crawler that deliberately resists modern design trends in favor of something far older and more demanding. It draws heavily from the lineage of classic first-person RPGs, particularly those that emphasized player-driven exploration, complex party management, and minimal guidance. From the moment the game begins, it becomes clear that it is not interested in easing players into its systems. Instead, it expects them to learn through experimentation, observation, and persistence. Character creation is one of the game’s most defining features, offering a wide range of races, classes, and customization options that allow players to build a party tailored to their preferences. These choices carry meaningful consequences, affecting everything from combat effectiveness to how characters develop over time. The level of control given to the player is extensive, but it also requires a willingness to engage with systems that are not always clearly explained. For those who enjoy fine-tuning their party and experimenting with different combinations, this depth can be highly rewarding. Exploration is structured around grid-based dungeon crawling, with players navigating labyrinths filled with traps, hidden paths, and unpredictable encounters. Movement is deliberate, and progress often feels slow, but this pacing reinforces the sense of danger. Every step carries potential risk, and the game does not hesitate to punish careless decisions. Combat follows a turn-based system that prioritizes planning and resource management, where success depends on understanding enemy behavior, managing spells and items, and maintaining a balanced party. The difficulty can be unforgiving, particularly in the early stages, but it creates a strong sense of accomplishment when challenges are overcome. Rather than focusing on a tightly scripted narrative, the game presents a broader objective involving the search for powerful artifacts. Much of the story is discovered indirectly through exploration, giving the experience a more open-ended feel. This approach allows players to engage with the world at their own pace, but it also means that direction is often unclear. Objectives are not always explicitly stated, and players must rely on their own initiative to determine what to do next. This design choice contributes to the game’s sense of freedom, but it can also lead to confusion, especially for those unfamiliar with this style of RPG. Visually, the game reflects its origins, combining simple 3D dungeon environments with more detailed 2D character illustrations. The environments are functional rather than visually impressive, serving primarily as a backdrop for exploration. In contrast, the character art adds personality and helps bring the party to life. An unusual feature is the ability to customize certain visual and audio elements, allowing players to import their own images and music. This level of personalization is rare and adds a unique layer to the experience, even if it does not fully offset the dated presentation. The game’s biggest challenge lies in its accessibility. Its interface can feel clunky, and its systems are not always intuitive, requiring time and patience to understand. The lack of comprehensive tutorials or clear guidance means that new players may struggle to find their footing. Additionally, the pacing can feel slow, particularly for those accustomed to more streamlined modern RPGs. These factors make it a difficult game to recommend broadly, as it demands a specific kind of player willing to adapt to its design. Despite these limitations, Elminage ORIGINAL offers a depth that is increasingly rare. It does not simplify its mechanics or compromise its vision, instead delivering an experience that feels consistent and purposeful. For players who appreciate methodical dungeon crawling and the challenge of mastering complex systems, it provides a sense of immersion and accomplishment that few modern games attempt to replicate. In the end, Elminage ORIGINAL - Priestess of Darkness and The Ring of the Gods stands as a dedicated example of old-school RPG design. It is demanding, sometimes opaque, and undeniably dated in certain aspects, but it also delivers a rich and rewarding experience for those willing to invest the time to understand it. Rating: 7/10
ウィザードリィライクなダンジョンRPGです。 パーティがあっさり全滅したりキャラがロストしたりして かなりシビアと思いきやダンジョン内ではいつでもセーブができるので こまめにセーブすれば難しくはないです。 キャラクターの育成とトレハンは本当に楽しいです。 どういう順番で転職して最終パーティをそうするか考えるのも楽しいですし 序盤からほとんどのダンジョンに行けるので、いきなり終盤のダンジョンに行って 強装備を手に入れたり、敵からいい装備を盗んだりするのも楽しいです。 小烏丸をKojima Katanaと訳してるのがおもしろかったです。 Kojimaって誰?
28 hs de juego y solo pude enfrentar al jefe del tutorial ._.
This game is not for every player, only consider this game is you are a real die hard dungeon crawler fan. The game has limited to no configuration al options "separate setup.exe file in the install folder" going trough the menu's and getting a understanding of the details of the equipment and such requires to get used to. maybe i come back to it if i really want to play a good crawler and i am willing to go trough the hardship of the UX/UI but for now i will pass.
Oh my god. Even more hardcore than similar Wizardry: Labyrinth of Lost Souls here. But I like it. Heard that this should be played before Elminage Gothic because it's supposed to be more hardcore and I'm glad I did.
I love Elminage and I want Elminage 3.
Elminage: Original is a solid and satisfying take on the classic Wizardry formula. Like Elminage: Gothic, it’s a Japanese developed dungeon crawler that wears its Wizardry inspirations proudly, but I found Original to be the slightly better experience overall. The art style is distinct and appealing, and the gameplay delivers that nostalgic, methodical grind fans of the genre crave. The early difficulty can be a bit sharp, but it’s far less punishing than many titles under the Wizardry banner, and once you get your bearings, it becomes a fun and rewarding dive into grid-based exploration and party management.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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