
Elizabeth is a decryption leisure game.The protagonist is a young man who has just stepped into the society, shuttling through the picture frame in search of freedom and love.The game screen is fresh and lovely, each level has rich puzzles waiting for players to solve.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
听说玩法类似致命框架就买来玩了玩,结果比致命框架还难,特别是最后几关,查攻略才过。刚玩还以为就单纯解谜,没想到还是个纯爱小故事。价格也不贵,还不错。
已经忘记了是什么原因才把它加到愿望单,今年夏促凑单买了它。 感觉和那种6块钱益智手游差不多的水准,剧情近乎于无,讲了boy meets girl,初见面乱糟糟然后约会最后修成正果的故事(大概) 玩法是挪动大画布上画框位置,连成一条画中主角可以走过的通路,某些拦路角色还要通过机关事先驱赶走。 不讲逻辑的道路,没有根据的机关,一次错误又要从头开始的设计,这也是为什么大部分人玩到最后两三关开始厌恶的原因,看不出前后逻辑就只能根据想象力一步步试错,一次错误就代表从头再来,没有这个闲情逸致看主角跑路欸。
小体量解密游戏,基本没什么剧情,解密的过程要一遍一遍播放有点拖沓。玩完更像玩了一个亲子游戏。。。。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
还可以,就是有些地方完全依靠想象力来通关,扯得很;玩到全关卡的一半左右觉得太累了,不想玩了,好评差评都不想给,但是又没有中评😅
和《Framed》同类型的排画游戏,剧情清晰(甜甜的爱情故事呜呜呜),谜题有趣(很喜欢多结局的几个关卡,在同一关卡进行多次约会),画风还行。
感谢西瓜视频 6小时才全成就是有点菜了 其实多数卡在最后一关的绘画结局关卡,其他成就其实都很简单 “死亡”成就看着列表也很轻松 隐藏结局一个我是偷了攻略的哈哈哈哈 目前只有第一章,内容实际上有点少,故事线也非常简单,解密方面可以给6/10。 不过解密方式还是很清新的,值得一玩。
很温馨的一个解密游戏,游戏从初期到后期难度慢慢递增,每一关都能给我一些惊喜,每一关的场景都完全不同,解密也能在已有的机制上扩展新的思路。 PS:每一关的提示需要拼一个拼图才能看见,感觉需要特别提示一一下,不然第一次打开提示有点蒙。
评分:3.5/5 评测:一个以“画”为基础的解谜游戏,还有经典的恋爱剧情。游戏中我们的主角会一直往右走,玩家需要通过移动画面中的图画来改变主角行走的道路,最终引导主角到达终点。游戏还是很有意思的,不过中间有一些谜题的思路并不合理,图画之间的相互搭配也不是很直观,解起来并不容易。不过总体还是一部非常有新意的作品,感兴趣的话可以尝试一番
流程很短 剧情也很简单 就是社畜遇到爱情的故事 通过移动画面使主角能穿梭于情境中达成目的 玩法和致命框架差不多 趣味性还是有的
6/10 Головоломка, в которой требуется составить цепочку из кадров, по которой ГГ сможет добраться до конца уровня в целости и сохранности. Поначалу играется весьма неплохо, но ближе к середине начинается страдать логика и предсказуемость, из-за чего приходится многие моменты проходить перебором вариантов.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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