
A modern-era tactical RPG. Lead a resistance cell against OmniCorp, the company that built the world's first General AI and now rules through it. Spend AP freely instead of one-action turns, chain ability combos, and win through tactics and synergy. No grinding. Every fight moves the story.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $6.3M | 14K | 87% | $14.99 | |
| approximately $2.7M | 6.6K | 89% | $14.99 | |
| approximately $35.1K | 49 | 49% | $29.99 | |
| approximately $7.7K | 36 | 64% | $13.99 | |
| approximately $14.8M | 31.3K | 94% | $19.99 | |
| approximately $10.1M | 14.6K | 91% | $29.99 |