Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, French, Italian, German, Spanish - Spain, Arabic, Ukrainian, Dutch, Greek, Swedish, Spanish - Latin America +17 more
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
👍
I only discovered this after playing this developer's other game, Ooo, which is also super awesome. Just a great little game that fully explores one mechanic as much as possible, asking you (and crucially showing you how, without being too overt about it) to use it in as many ways as possible to complete the game and find all of its secrets. Amazing soundtrack and really nice visuals also.
as good as the dev's other game öoo! absolutely stunning! xD
Безумно элегантно задизайненный паззл, который из очень маленького и когерентного набора правил создает огромное количество игровых ситуаций. Есть, чему поучиться.
個人的にはOooより革新的だと思うし好きです。ただ隠し要素コンプするにはウェブサイト見ないと無理かも
이 사람 게임은 진짜 기가막히네요
퍼즐 30% / 피지컬 70% 느낌. 특정 구간이 극한의 피지컬을 요구함. 업적 수집품 획득 구간 같은데 수 차례 박다가 포기함
Öooとセットでプレイ 負けず劣らず同じく気持ちよいパズルゲーム体験が得られる Öooに比べアクション寄りな印象 隠し要素があるにもかかわらず全体マップがなかったりいった部分もあるが十分オススメ
great lil puzzle platformer 100%ing will explore Every interaction of the mechanics you see on any%
これは非常に独創的なメトロイドヴァニア風パズルゲームです 全体的にパズルは巧妙にデザインされており、Elec Head を中心としたステージ構成は開発者の想像力に強く感銘を受けました。ゲーム全体を通して(ショップページも含めて)テキストがほとんど存在しないので、どの言語のプレイヤーでも楽しむことができます しかし、一部箇所の誘導・ヒントが不十分な点があります。そのせいで特定のエリアで数日間ずっと行き詰まり、先にどう進めば良いか全く分からない状態になりました。最終的に攻略動画を確認してやっと道筋が分かりました。もちろん、これは単に自分の問題だった可能性もあります さらに、開発者の続編『Öoo』もメトロイドヴァニア風パズルゲームで、本作よりも一段と面白く、開発者の成長がはっきりと感じ取れます。皆さんもぜひチェックしてみてください https://store.steampowered.com/app/2721890/oo/?snr=1_430_4__431 [b]9 out of 10[/b]
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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