
Descend into Eldara, a dark fantasy idle game where every skill, every monster, and every whispered secret carves your path. Train 17 skills, hunt legendary beasts, command loyal pets, and unravel a forgotten realm — at your own pace, with progress that never stops.
Modeled estimate, not a reported figure. How we estimate →
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About
A dark fantasy idle game where the world keeps turning whether you're watching or not. Train, hunt, gather, and grow stronger through 17 deeply intertwined skills — even while you're away.

From swinging steel as a Melee warrior to weaving spells as a Magic adept, every skill matters. Fish the cursed waters, mine the deep veins, fletch arrows that pierce the void, cremate the bones of fallen beasts, and cultivate ancient herbs. Each skill feeds into the next — a true living economy.

Slay monsters across crumbling kingdoms and forgotten ruins. Loot bones, hides, and rare materials. Forge them into legendary gear at the smithy, the alchemy bench, the fletching table. Every drop matters. Every upgrade brings you closer to facing the Void.


Unlock 17 unique pets — one for every skill mastered. Steelfang the wolf pup, Sharpeye the hawk, Whisper the spectral familiar, Sprout the seedling, and many more. Each grants permanent bonuses to their domain.

Random encounters, traveling merchants, town criers, whispered subplots, and shadowy strangers fill the world while you play. The realm has stories — listen, and they'll find you.
Eldara respects your time. Set your activity, walk away, come back stronger. No subscriptions. No timers behind paywalls. No pay-to-win. Just you, the realm, and the long climb to mastery.
17 fully-featured skills with unique passives and milestones
17 collectible pets with permanent bonuses
Hundreds of items, recipes, and crafting paths
Dynamic chat events, random encounters, and unfolding subplots
Deep Codex tracking every item, monster, and secret you discover
Offline progress that respects your time
One-time purchase. No microtransactions. Ever.
The realm is waiting. Will you answer its call?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 50 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Perfektes Game für den zweiten Bildschirm und zwischendurch. "Aktiv" spielen lohnt sich, man kann aber genauso gut mal 24 Stunden nicht reinschauen und macht trotzdem Fortschritt. Für den Preis (10€) auf jeden Fall eine Empfehlung. Wer damals Browsergames wie "Die Stämme" und "O-Game" gesuchtet hat kommt hier voll auf seine Kosten!
Good idle game. UI is better than in most same kind games. Still needs a bit more things (early access), but developer has been really active crushing bugs and making quality to go up. Good job. Love how much there has been updates <3
Super Spiel. Aber Achtung, kann süchtig machen :)
Игра лагает. Да, у меня компьютер далеко не новый, но другие подобные игры (Melvor idle, Rocky idle) работают нормально. Да и чему тут торомозить? Вы просто отображаете несколько картинок, одну анимацию, и при этом список навыков скроллится рывками. Стыдно должно быть за такой кривой код.
50 hours of grinding and still haven't dropped the last 2 pets in the game... (Even after save-scumming over 100 times on a save with 24 hours of playtime). The "Undying Lich" has 2 items with a 0.001% drop rate... Even with upgrades, that only goes up to 0.005%... After 200 reloads of a 24-hour save and thousands of Lich kills, the item still won't drop. This isn't "farming"... it's just paid torture. Unfortunately, my review is negative, but I'll come back in a few months to check the patch notes and see what's changed.
10/10
1
Good one.
game gud !!!!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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