
The Zanac battle, which was supposed to have ended, was not over. To suppress the reactivated organic intelligence, Zanac takes flight once again!
Modeled estimate, not a reported figure. How we estimate →
Media

About
This is a vertically scrolling SF shooting game released in Japan by COMPILE in 1987.
Story-wise, it serves as a sequel to the MSX version of “ZANAC”, with players piloting the cutting-edge AFX-6502 “ZANAC” to battle against organic intelligence. The AFX-6502 “ZANAC” is equipped with both a standard shot and special weapons. By collecting numbered chips that appear during combat, players can switch special shots, and by collecting the same chip consecutively, they can enhance their special shots.
The variety of special shots includes piercing rounds that take down multiple enemies in a row, omnidirectional shots that fire in eight directions—common in shooting games—as well as defensive barriers, vibrating shots that move rapidly left and right, and rotating shots that spin quickly around the player’s ship. Whether switching between different shots depending on the situation or focusing on strengthening a preferred special shot, players can tailor their playstyle for an optimal experience.
A defining feature of this game is the ALC (Auto Level Control) system. In ZANAC EX, the intensity of enemy attacks dynamically adjusts based on how players progress through battles. Destroying enemy fortresses or shooting down reconnaissance units, for example, weakens enemy assaults. This system ensures that every playthrough unfolds differently, keeping the gameplay fresh and engaging.
Achievements supported
Score Attack mode (leaderboards) supported
Leaderboards support replay playback
Score Attack time limit: 80 minutes
Don't just see the scores — watch how they were made.
Every leaderboard entry includes a full replay of the run.
Study the best players, learn their routes, and challenge the rankings yourself.
Press Alt+Enter to switch between Full Screen and Window Mode.
In Steam Big Picture Mode, the game runs in Full Screen only.
This game can be played with an Xbox / PlayStation / Nintendo Switch controller, or with a PC keyboard.
For the best experience, we recommend playing with a controller.
Please note that keyboard behavior changes depending on whether a controller is connected.
[When no controller is connected (PC keyboard controls)]
Z / X / A / S: Xbox controller A / B / X / Y
Q / W: Xbox controller LB / RB
1 / 2: Xbox controller LT / RT (Speed Change / Virtual Keyboard)
3 / 4: Xbox controller LS / RS (Virtual Keyboard Settings)
Esc: Xbox controller View (Rewind)
Space: Xbox controller Menu (Pause Menu)
[When a controller is connected]
The PC keyboard functions as the same input as the virtual keyboard.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Reviews
FC時代のオーパーツ、Zanac の「MSX風」版 20世紀の雄、コンパイルの代表作はFCディスク版「Zanac」 [strike]「ぷよぷよ通だろ」って?異論は認める[/strike] ガーディック外伝ても存分に見せつけた超高速スクロール、 (まあ実際にはストロボ効果でそう見せてるだけだが) 当時の武装としてはオーバーパワーだった番号武器、 弾け過ぎててカッコ良すぎるBGM、 フルパワーでボスと殴り合う爽快&痛快感。 テレビゲームの大隆盛期、そして絶頂期とあって、 同時期にも数々の名作が生まれているが、 その中でも最高峰を争える好印象を残している。 残念ながらFCディスク版ではないため、 あのブチ抜けた興奮と感動を得られる訳ではないが、 高難度の後半戦でも処理落ちが激しいため、クリアは容易。 デフォルトではXキーがメイン・サブ自動連射になっており、 赤ランダーが存在しないため、連射速度はおそらくMax。 ザコの攻撃を掻い潜りながら砲台に張り付いての相殺合戦は、 テンション上がりまくりで脳汁ドバドバ。 無理だと思うけどラストハルマゲドンがくることを祈りつつ。
ハイドライドに続きザナックEXもEGGからsteamに出張 向こうはfreeとはいえサブスクなんで買い切り版リリースはありがたい 全12面クリアまでのプレイ時間は1時間超。 中身に関しては斜め移動できるのが地味に良い
이 게임이 스팀에 출시될 줄이야. 화면 옵션이 크기 조절 밖에 없고, 키 설정이 안되는 건 아쉽지만 게임 자체의 이식은 아주 잘 되어 있네요. 간단한 조작으로 배속 설정, 되감기, 저장 및 불러오기 등은 지원합니다. 기본적으로 후반부 스테이지에서 바로 시작할 수 있게 되어있는 점도 편리합니다.
Really well done port. It feels like they put some effort into this, unlike some games that are just a super basic emulation. Great music. Hard as nails. I suck.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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