
The third installment in the Eden series A 2D bullet-hell vertical-scrolling shump with a feel reminiscent of arcade games from the 1990s to the 2000s.
Modeled estimate, not a reported figure. How we estimate →
About
Eden's Eclipse is a 2D vertical-scrolling bullet hell shooter in the style of arcade games from the 1990s to the 2000s,
where a girl flies through the sky and takes down enemies.
Use your standard shots, special shots, and bombs to defeat the oncoming enemies.
Game Features
The game consists of 5 stages, with a boss character waiting at the end of each stage.
There are three game modes available: “ORIGINAL,” the standard mode; “CLASSIC,” where enemy bullets move faster; and “HELL,” where enemy attacks are more intense.
Special shots are more powerful than regular shots and can convert enemy attacks into items.
It supports online rankings.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
以前からこの方のSTGをプレイしております。 今回も某弾幕系シューティングリスペクトのゲーム性となっております。 本作の特徴としては、敵を倒してエネルギーを集め、それを消費することで使えるスペシャルショットが重要となっています。スペシャルショットを当ててすぐに敵を倒すと、その敵が放った敵弾は全てアイテムに変換されるため、危険な状況を打開する、あるいは大量の敵弾を出させてからとどめを刺して稼ぐ、いずれにしても重要な要素となっております。 また、同氏制作のBLUE WISH DESIRE以前にはあった「ボムを1個自動消費してのガード」システムは今回無く、代わりに「アイテムを集めることで被弾によるミスを回避できるガード」となっています。以前の作品でオートガードシステムを活用されていた方は少し戸惑うかもしれませんが、ボムは使えるところでしっかり使っていったほうが良いかも。 待ち遠しかった新作、今回も楽しませていただきます!
Another excellent game from XX Gameroom, but I do find this game to be TREMENDOULSY DIFFICULT on a factor of 2x harder than BLUE WISH DESIRE. After spending over 4 hours playing I still have not been able to get past stage 2 on easiest settings with either character. Just the 2nd stage of this game is as hard as the final level of most SHMUPs. After this many hours & this much effort with both characters I still have not been able to unlock even the first accomplishment of any kind. Even during practice play with extra lives & bombs enabled I still cannot beat the stage two boss on any difficulty. One character has homing shots, which is essentially the only way to get anywhere past level one. Character two, though more powered has a narrow shot that doesn't help much against the overwhelming non-stop barrage of endless enemies & tanky mid bosses present even on the easiest setting. I feel this game needs to be better balanced in order to be in-line with BLUE WISH.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
难度不高,guard和雷分开了,而且通过吃得分道具可以回guard,相对来说还是回的很快的。游戏有特殊攻击属于游戏的核心,用特殊攻击打掉敌人可以消单,合理安排的话,特殊攻击还是很充足的。真BOSS不太清楚条件,不过莫名奇妙的就见到了,条件应该还是很亲民的。高低速切换有点延迟,希望高低速切能更灵活一点就好了。
システムはエスプガルーダをシンプルにした感じ。 全ステージ毎にボムアイテムが配置されていてスコアエクステンド2回とアイテムエクステンド1回、点アイテム取得で得られるバリアもありリソースは多め。 クラシック、オリジナルモード共にほどよい緊張感で遊べる。 ヘルモードはかなりの歯ごたえで腰を据えてやらないとクリアできない。 かなり遊べるいいゲーム。CAVEが好きなら楽しめると思う。
Incredibly smooth, intuitive core mechanics, CAVE-like feel. I haven't tried Hell mode yet, but the difficulty on original is nice. It doesn't pull punches, but it isn't brutal either. The guard mechanic integrates very well with the scoring and provides some much appreciated comeback potential.
敵の弾を避けて攻撃を打ち込むのが単純に楽しくて、スペシャル攻撃やガードポイントを溜めるシステムが良い感じにかみ合っていると感じます。虫姫さま辺りを感じさせるグラフィックやBGMもかなり良いです。
Jogo excelente. Muito bonito também, além do ótimo level design.
Eden's Aegis was a pretty fun free indie shmup, so I am happy to see an new entry in this series. First impression of original mode is that the bullet patterns are pretty fun to dodge, there isn't a huge emphasis on routing as far as survival is concerned and they nailed the slowdowns which is something I really miss from Cave games. For players that enjoy raw dodging I'd definitely recommend this one. The guard mechanic allow you to take a hit without dying once you fill a special gauge, it can be used as a safety system to prevent dumb deaths or you can decide to take more risks once your guard is up. My only nitpicks for now would be that the ammos refill can sometime obstruct the patterns during boss, and I'm a bit sad that the characters aren't voiced.
Very obviously Espgaluda inspired shump. I think it is good and if you enjoy shmups then this is a pretty safe buy. I've only cleared it on Original difficulty but it isn't very hardcore at all, pretty easy to 1cc once you've seen stuff at least one time. Comparing it to the other game xx has on Steam, Blue Wish Desire, I think this does some things better and some worse. I think the first couple of stages are overly long personally, particularly the second stage. I think the music is more hit or miss in this game also. I like the guard system much better in this game, and the sound effects are not ear grating, which is a huge plus.
First impressions are pretty good! x.x Gameroom's titles are fairly fun, and this is no different. Gameplay feels solid and the use of finishing off enemies with the secondary mechanic gives me similar vibes to Espgaluda. Really solid doujin shmup. Will update later if when I have more time put in.
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Players by region
Where this game's players are, estimated from review languages.
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