
Help Leah overcome a serious illness caused by her cybernetic implants. In this a platformer from the creators of Aeterna Noctis, you will face hundreds of challenges and secrets that unravel the mystery of Eden Genesis. Live this Cyberpunk 2D adventure.
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About

Eden Genesis is a platform game focused on fast-paced trials, quick reflexes, and a rich story by the same dev team responsible for Aeterna Noctis. Take control of Leah, a young cyborg lady, and overcome challenging trials to liberate her corrupted mind!
In the not-so-distant future, corporations rule the world providing ways of increasing the physical and intellectual capabilities of the common folk, at a high price...
Those who wear cybernetic implants are doomed. Their lifetime is coming to an end in a matter of time, but luckily for them, there may still be hope. The biggest tech conglomerate just announced a promising solution for this terrible disease!
You play as Leah, a young cyborg lady who joins this experimental treatment to find a cure for what is killing augmented people. Overcome the trials to unlock your full mind potential and eliminate the corruption born from the implants that are destroying your neurons.
Fast-paced gameplay - Eden Genesis offers a wide world full of trials that require anticipation, quick reflexes, and nerves of steel. These sections contain both environmental and enemy hazards, besides frantic platforming puzzles. Players must overcome them to cure the illness suffered by the protagonist.
Responsive controls - The game features an intuitive level design for the players to enjoy precise movement controls. As you become more skilled and Leah liberates more neuron links, Eden Genesis allows you to get even faster completion times every time you enter a trial. In a game with such scale and platforming, responsive controls are a must-have, allowing precise movement and combat.
A balanced platformer - While any player will be able to reach the end of the game and complete the main story and numerous secondary phases, it is true that Eden Genesis offers some extra content for demanding players. Many of the trials are optional, and these offer a level of difficulty that only the most experienced will be able to overcome. However, the main playable and exploration core is designed to be accessible to all players.
Deep story - Eden Genesis features a stunning plot including philosophic themes and debates about what makes us humans and the limits of science and technology. As every good cyberpunk story does, Eden Genesis makes the player question reality, and have uncertainty about the future.
Futuristic setting - The world of Eden Genesis presents a future in which technological megacorporations dominate every aspect of everyday life. Neon lights and cybernetic implants are the protagonists of a unique 2D artistic design, which gives life to an immersive cyberpunk universe.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, French, Italian, German, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean, Japanese, Russian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
S+ on the entire game: vanilla, mirror, and both versions of the Skip-It level (best level). Might go for the speedrun achievement later. Game is a solid 9/10 with an incredibly smooth difficulty curve, almost too smooth since the beginning 75% of the game is incredibly easy to pretty easy (S+ ranks help that quite a bit). Not really too much to say it's just a good game that I would say is a great introduction to advanced platforming for intermediate players. A bit surprised this game isn't more popular given how smooth of an experience it is. Mirror world is a bit disappointing since the only levels it makes a tangible difference on are the elite levels since the margin for error is tighter. I still did it, but I certainly wasn't going to bother with clear times. Though I do miss the constant changes Noctis mode had when it came to exploring that world. The base move-set has significant depth at least in Eden Genesis, but it made the experience feel static outside of the elite levels since the mechanics weren't really being explored or tested. I'm not saying this game needs to be a metroidvania, but I did expect new regions to feature something new (i.e. Super Meat Boy). The story is alright and the references are mostly well done, but we're here for the gameplay and in that regard this is an excellent game to spend your time with.
二段ジャンプや壁走りを使ってすべての敵とアイテムを取得してゴールへと進むスタイリッシュアクションなのだが、何となく気持ちよくなれない。 もやもやの原因は以下の2つだと思う。 [list] [*][b] 進むべき道のわかりにくさ [/b] ゲームの紹介ムービーに出てくる高難易度エリアならできることが限られているため進むべき道が見えるのだが、序盤のステージだと自由に動けすぎるためどう動くのが最適なのかが見えない。 特に敵を倒すとジャンプ回数が回復する仕様が飲み込みづらく、敵を倒した後に遠回りしてしまうことがよくあった。 [*][b] ジャンプの長押し時間の長さ [/b] ジャンプボタンを押す長さでジャンプの高さが決まるのだが、これが厳密すぎて最大の高さになるまで押し続けないと上昇が止まってしまう。 最大ジャンプと2段ジャンプを繋げないと壁走り・天井走りに届かない箇所もあり、不便さで操作難易度を上げているように感じた。 一般的なゲームだと小ジャンプと大ジャンプの2パターンくらいしかないのでこれはかなりのストレスだった。 [/list]
Eden Genesis is a good Dustforce clone with more of an emphasis on story. I enjoyed the movement and challenging level design, but grew to really hate the combat levels and intrusive narrative. I just would rather try to complete normal platforming levels as fast as possible than be forced to complete combat levels just to be able to progress the campaign. I struggled to 100% these stages without getting hit once or losing my multiplier to unlock the two other tickets out of three. I just don't enjoy them and don't find the combat very good. There's not much impact or depth to it. Platforming is this title's bread and butter and should really focus more on that instead in my opinion. The art style just isn't my thing. This is entirely subjective, but I don't like the character design of Leah. She looks ridiculous. Her outfit looks like something out of The Fifth Element with neon colors. The character designs look too digital to me like something you'd see on Deviant Art with stiff looking animations. Backgrounds look great though. The writing is just not very good either. The dialogue has just an overabundance of swears that sound very forced. I curse like a sailor myself, but I'm also aware that it just comes naturally. This doesn't sound natural. Conversations interrupt gameplay when you're in the hub and go on and on with no way to skip. There's also a lot of obvious references to other sci-fi properties like Akira and Ghost in the Shell. That's fine, but the way Leah outright says something along the lines of "it wouldn't be cyerbpunk without Chinese food and neon lights" is so strange and self-aware it became distracting. The movement has its annoyances like the stomp being interrupted by ceiling running with no way to stomp from the ceiling to the ground. Controls are a bit loose as well. Not quite as tight and responsive as Dustforce DX with the stomp being the most inconsistent. That's another thing. This is a blatant Dustforce clone through and through, but it's not as challenging or as well designed, and the art is more appealing in Dustforce in my opinion. This is a decent game for precision platformer fans like myself, but nothing special and I just don't feel the desire to another arena level. I really don't like them. I'm sorry.
nice
For what it is, EG is an excellent experience. Precision platforming as an art and a science. Would I have liked the experience to be more cohesive? Yes. But if that's my biggest complaint, then Aeternum has fulfilled their purpose.
BEAUTIFUL! Just a great game with great graphics and great story!
Сложная это правда, а что дальше только практика, главное не сломать геймпад Графика и начальный ролик красиво сделаны
Majority of the game is a fun game to play when your just sitting around and bored; however, multiple of the level designs make me regret ever purchasing this game.
A very good game. Rare to see someone actually take the mantle of Dustforce and succeed! The game has a great amount of platforming challenge, expands on what Dustforce did with this type of game, while still retaining its own identity. Really a treat. The Hub with the levels is done in a engaging way, by incorporating small traversal challenges in between major levels. Always, there could be something more, but this is an extremely well executed game!
Eden Genesis는 완벽한 타이밍과 끊임없는 정밀함을 요구하는 혹독한 사이버펑크 플랫포머입니다. 빠른 진행을 가능하게 하는 타이트하고 반응성이 좋은 컨트롤과 멋진 레벨 디자인은 큰 만족감을 주지만, 지나치게 높은 난이도와 반복되는 전투 구간은 금방 지치게 만듭니다. 도전 정신이 강한 플랫포머 팬이라면, 이 게임은 당신의 한계를 시험하고 끈기에 보답할 것입니다.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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