![[ECHOSTASIS]](https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1558000/header.jpg?t=1773494472)
THE AWARD-WINNING CONCLUSION TO THE [ENIGMA] TRILOGY, [ECHOSTASIS] presents a world where our reality is not only curated by algorithms, but created by them.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.11/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

THE FINAL CHAPTER IN THE ENIGMA TRILOGY, CONCLUDING THE STORY OF THE ENIGMA MACHINE (2018) AND MOTHERED - A ROLE-PLAYING HORROR GAME (2021).
An exploration of reality, technology, and our place between them - [ECHOSTASIS] is an award-winning science-fiction horror first-person shooter with puzzle elements which acts as the climactic conclusion to the THE ENIGMA TRILOGY, offering an ever-evolving [STORY] possible through the medium of games.
In [ECHOSTASIS] You Play The [ROLE] of the [ADMINISTRATOR] inside [ENIGMA]'s [HEADQUARTERS], just as a [VIRUS] has been uploaded to [HER] - an [ALGORITHM] that creates personalized realities known as [ECHOES]. It is your [JOB] is to delve into the minds of three key [SUBJECTS] who have become lost in the [CLOUD]. Use the [TERMINAL] to gather your [THOUGHTS] about [WHAT HAPPENED], by typing in any words you see in brackets [LIKE THIS].
Your [JOB] is to delve into the minds of each lost [SUBJECT] and figure out [WHAT HAPPENED] to them.
As you can only spend limited time in the [DREAMSCAPE], you must use your time wisely to open shortcuts to new [PATHS] and weapons that will let you delve deeper into these lost [SUBJECTS] minds. Only once you face the horrors that await in each [SUBJECTS] [DREAMSCAPE] can you [HELP] bring them [HOME].
𝕋ℍ𝕀ℕ𝔾𝕊 𝔻𝕆ℕ'𝕋 𝕄𝔸𝕂𝔼 𝕊𝔼ℕ𝕊𝔼 𝔸ℕ𝕐𝕄𝕆ℝ𝔼,
𝔹𝕌𝕋 𝕎𝔼'ℝ𝔼 𝔾𝕆𝕀ℕ𝔾 𝕋𝕆 𝕄𝔸𝕂𝔼 𝕋ℍ𝕀𝕊 ℝ𝕀𝔾ℍ𝕋.
FEATURING
A seamless blend of puzzles, exploration and combat set within an entirely unique presentation.
Navigate the minds of your [SUBJECTS] as they slip further into [ECHOSTASIS].
Gain a better understanding of [WHAT HAPPENED] around the events of THE ENIGMA MACHINE (2018) and MOTHERED - A ROLE-PLAYING HORROR GAME (2021)
Embrace the [NEW YOU] with an open-ended keyword system via the fully interactive [TERMINAL].
Lose Your[SELF] within a mind bending conclusion to a [STORY] that will keep you guessing until the very [END].
⎵
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game carries a very powerful story and delivers it in a visually stunning and sounding package. Gameplay, at points, I will admit, was genuinely painful. But something I wasn't expecting? [spoiler] The game [i]apologized[/i] for what it put me through. My pain was lifted away with my in-game persona [/spoiler], and I don't really know how to put my final feelings into words. True to their name, they've created an Enigma. There's a guide you can find from your Steam Overlay if you get stuck, and I encourage its use if you find your life short on free time and still want to see what the game offers. Some solutions are rather obscure or require actual hundreds of repeats simply exploring worlds to stumble on the right path.
This (the whole trilogy) is one of the best independent games I've ever played. It played me as much as I played it. Left a lingering sensation in my mind and over my body for days and days. This is what art is supposed to do. I can't talk about anything because every word is a potential spoiler. Aproximate to this game as people famously say you should with Outer Wilds. Explore and try to learn something new every time you sit. Don't expect handholding, you're pretty much on your own, which makes it oh so much better when you finally understand what to do.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
deep
The trailers of this game make it seem like a shooter, but this is mostly a time-trialed maze game. A flawed one at that. I think that's a really bad selling point because I THOUGHT I was buying a first person shooter, but it's just a puzzle game that clearly wasn't all thought out and/or playtested correctly. Visually, there's some really cool effects and some aspects of the game looks great, but a lot of the levels look unfinished... unintentionally. I know the whole concept of the game is that we're in a bugged up cyber-universe and that's all well and very meta -- great, thanks -- but a lot of this really shouldn't be an excuse for very lazy level art. It's a much better effort than the two previous games of the Enigma trilogy (the first one is broken and can't be completed and the second is a walking sim with giant time-wasting points), but it is still not great. This game feels like early-Early Access...
Incredible. 10/10. Cinema.
Words cannot describe how this trilorgy made me feel. All three games are a must play, especially Mothered. This was a great conclusion, 10/10.
看不懂剧情,但玩起来让我大为震惊
I played though it right after the release when the game was a bit harder. There was also a bug where 2 Achievements were not be able to be obtained, but that is fixed by now. This game is a true masterpiece, visually and storywise. The gameplay is quite interesting but may be a bit rought sometimes. Still... This does not ruin the experience at all and I really enjoyed my time with this game!
EVEN THROUGH COUNTLESS FAILURES... A SINGLE HAPPY [ENDING]. IS ALL THAT IS NEEDED.
the gameplay was a real drag
Players by region
Where this game's players are, estimated from review languages.
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| $120.7K | 436 | 82% | $9.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $7.6K | 33 | 67% | $9.99 | |
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| — | 0 | — | — | |
| — | 0 | — | — |