
House of Evil 2 - Survival horror survival with a first-person view, in which you can test your nerves for strength. Events take place in the mansion, which exists in reality.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Traditional Chinese, Portuguese - Portugal, Russian*languages with full audio support
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
There is no sound, cant pick up items, I got attacked and the menu opened up and would'nt close. I could'nt move so I sat there and died.
你好,我先前买过你们制作的1406,那是一个糟糕的体验,不知道你们怀着怎样的心情去制作那款游戏的,制作一款糟糕的游戏不如不做游戏。此次的游戏画质相比之前是提升了很多。我是一个喜欢玩恐怖游戏的人,在这款游戏里感受到了你们工作组的窘境,首先配音好像是谷歌的翻译声音,中文翻译也是机翻,以及简陋的UI都表明你们经费的不足。但是我明显感受到你们想要做好一款游戏的心情。我会抽时间打完这款游戏,希望过程中不会出现不能通关的BUG
This game was frustrating different menus kept popping up and then I just died not as good as the other games the developer has made.
if the developer had put in any kind of actual effort this game could have been somewhat decent. but he didn't and so we get another horrible horror game turd sandwich served to us by a so called "indie developer". everything is translated by mister google and makes little to no sense, both story and instructions. the "voice acting" is actually some text to speech software talking (i'm not kidding!). controls and inventory management are terrible, gameplay mechanics are barely functional. don't bother running away and trying to hide. neither works. stamina runs out after 5 seconds of faster walking and hiding in closets doesn't work at all. the enemy just waits outside and keeps bashing at the closed doors until you decide to go outside and embrace your fate. sometimes you even get killed through closed doors anyway. it took 80 minutes to complete this trash game but only because the controls and such are just as bad as the rest of the game. same goes for the three (!) puzzles in the entire game. how does this game come with a 10€ price tag? for WHAT?? i'd rather burn my money than give it to a completely inept developer like this one. stay the hell away from this worthless piece of sh#t!
yeah no its awful, never buy anything from this dev.
Это была пожалуй, вторая и последняя игра от indie_games_studio, которую я установил и главное КУПИЛ! Демон весь кайф от игры обломал, он хуже моего кота, который ждет пока его покормишь. Надо было предупреждать, что основное время игры придется сидеть в этом гребенном шкафу, который к стати ни черта не спасает от демона в некоторых случаях! Вообщем правильно написали в описании, что нужны нервы! Игра не стоит своих денег однозначно! Я очень огорчен и опечален! Но радости моей не было предела, когда у видел в игре, что-то наподобие "Пятнашек"! Прежде чем покупать посмотрите, какое испытание вас ждет: https://youtu.be/yt8GV8k-5lc
I had such high hopes for this game. It was even on my Top 10 Indie games that I was most looking forward to in April. I jumped in and immediately for the controls to be average. Initial choppy frames to start, but they smoothed out. The sound was OK. You are limited in what you can do and finding objects of interest really isn't difficult as they all have a gleam to them. The games starts you off with teaching you how to deal with one demon which I thought looked great, after that though the movements were slow. I would have to click numerous times to pick something up. AND Don't get me started on the running mechanic. This has to be the most out of shape character ever. The 2nd monster runs after you, and it can easily stay with you speed. The character runs out of stamina in about 3 seconds then comes to a crawl. I wasn't scared I was annoyed that I couldn't get away from this monster. I was able to hide in a closet once. The monster also is slow with it attacks, so that was good, but I could almost always scoot past it, so it became an annoyance rather than a scare. I guess, at the end of the day, maybe I expected too much. I don't think this is worth it at full price or even $9. Maybe $5 or less?
It's much better than the original House of Evil but the limited stamina really hurts the gameplay in avoiding one of the baddies. I also encountered a bug with finding bullets and loading the gun but never able to use the gun to fire it. Very annoying. If the stamina limit was raised I would recommend the game.
Refund Refund Refund!!! Sub $2 game. Who makes these prices for games? is it the dev?
The opening scene is a text-to-speech robot quickly explaining the story, which made for a weird first impression. As far as I can tell this whole game had a quick Google-translate to explain in-game objects and how-tos. This makes for a very disorienting experience when you run into your first "fight" and you have to awkwardly maneuver the controls to figure out how to handle combat. The interface is very rough and in need of being simplified. Character controls are also a bit awkward because the center cursor has to be precisely on the thing you want to interact with in order to trigger a response (opening and closing doors, picking up items, etc). The character walks around very slowly (which admittedly adds to the scare factor) and reminded me of being in those dreams where you are trying to run but your legs are like jelly. On the positive side the textures are well done, the creepy house you walk around in has a great look. The environment is interesting to explore. The puzzles could arguably have been ripped off from other games, but they are still fun. I liked the concept of exercising the demonic spirits as a method of combat. I found the game to be pretty scary to roam around in but I am a featherweight when it comes to horror so it may be pretty tame to veteran players of the genre. I'm not great with the horror genre so I didn't finish the game, it's possible the experience improves as you adjust to the controls but it is something i couldn't get past.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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