
Echoes of Mystralia is an action-heavy spellcrafting ARPG roguelite, where rapid combat meets deep customization. Craft your own spells, unlock new combinations, fight epic bosses, and discover a narrative-rich world that never plays the same twice.
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No United States chart position — it charts only in the markets below.
About
Echoes of Mystralia is a roguelite action-RPG where memory is power. Craft your own spells, refine your tactics, and carve your path through a world trapped in the horrors of its past.
Play as Mazarim, a Watcher tasked with protecting the Cycle of Memories. Explore the lands of Mystralia, meet its lost souls, and face the Shadows of the Past. Will you save the World’s Memory before it disappears into the Rift?
Thunderbursts, freezing tornadoes, fire vortices. If you can imagine it, you can craft it. Memories are your only weapon against the Shadows of the Past. Combine them, reorder them, and watch your spell take shape right in front of you.
Discover a world haunted by its past, where people are reliving the horrors of their own history. Every path has its challenges, its encounters, and its rewards. And your journey is yours to command.
Every journey ends with a return to the Azimuth Temple. Up there, Watchers can develop their skills, change their combat approach, or simply enjoy the pearls of wisdom of a millennia-old dragon.
A Rift has opened in the Cycle of Memories. As a Watcher, it falls to you to save the World’s Memory. Divinities, primordial Guardians, and peoples scarred by war and exploitation: a vast world unfolds before you. Only you can uncover its hidden truths.
We invite you to join our community hub on Discord to follow game development: be part of our private playtests, engage with other players and enter the magical world of Mystralia!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Engagement
Reviews
Themes across 545 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Un vrai plaisir ce petit jeu, il reste des choses à améliorer, c'est en EA mais la création de sort est vraiment fun, le gameplay est fluide, il est plutôt beau, bref, c'est cool :)
Played a crap ton of the demo and liked the gameplay for the most part. now the full game is here and it remains true. it's like hades and magic craft were mixed... the voice acting is decent. though what really keeps me playing is the crap ton of builds. my only grief. some of the weapons are kinda hard to use. while others are truly broken (or decent at best).
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Hours played at review time, across 548 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I rather like this one. Very good visibility when a lot of things are on the field, lots of spell combinations even in early access. What I like is how each spell has a tree, but the tree can be modified at will. Each tree has empty slots and you can put skill modifiers inside each slot in different orders, to get different results. You have 16 base spells in total plus the many combinations you can get above. The game feels responsive too. The boss fights are fun.
Played it, it is really underwhelming for what it is advertised for, the spell crafting/changing system sounds cool and realy good idea, but in game it lacks in atcual excitment, the game also feels kinda slow and you can easily progress by pressing one spell over and over just cc'ing the enemies
кайф
The spell system is really sweet. But man parts of this game is just hard for seemingly no reason. The beginning of the game is such a slow burn that i had to turn it off and then force myself to play. I haven't completed a run yet because the 2nd worlds scaling is so out of wack that you can clear section one only to get deleted the second section in. Cool Systems but way too much scaling midway into the game.
Хороший Рогалик - ждем нового контента
je ne joue pas souvent au die and retry ou au roglike. ce jeux est suffisamment casual pour les débutant comme moi. la DA est top. Le seul bémol est que quand on aime le théorie Craft on trouve rapidement quel optimisation opé et j'ai tendance a vouloir toujours les sélectionner.
looks like a good game, but no ultrawide support in 2026
Hey this game is really good but I have to tell you all: ♥♥♥♥ THAT BELL. Absolute ♥♥♥♥♥♥♥ of a bell. Total ♥♥♥♥. If you don't know what that means buy this game and find out.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
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| $1.9K | 7 | 86% | $9.99 | |
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| — | 0 | — | — | |
| $1.6M | 3.2K | 88% | $24.99 | |
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| $484.8K | 2K | 85% | $9.99 | |
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| $485.1K | 684 | 69% | $19.99 | |
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| $485.6K | 1.9K | 95% | $9.99 |