
Experience massive battles with infantry, tanks, artillery, and aircraft on large destructible open-world maps. Equip yourself, coordinate with your squad, and fight through World War II in singleplayer, co-op, or multiplayer!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 166.6/day in the week to Jul 16 → 52.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Easy Red II is a tactical, realistic, historically authentic World War II shooter focused on large-scale, immersive battles that put you right on the front lines of the chaos.
Command your squad, coordinate combined-arms assaults, and fight across sprawling battlefields modeled after real historical locations of war. Playable completely solo against AI, or take the fight to other players.
Fight all across the globe. In the base game, Easy Red II features 6 extensive campaigns:
Anzio, Italy: a brutal bloody stalemate between Axis and Allied forces lasting for months in the central Italian plains in 1944.
Monte Cassino, Italy: a rugged mountainous campaign where Allied forces waged many attacks on the Gustav Line.
Tunisia: the final stand of German forces in North Africa in 1943.
Operation Flintlock: taking place on the Marshall Islands of Kwajalein and Roi-Namur: a joint operation by U.S. Army Pacific and Marine forces respectively to take captured Japanese Empire-held islands in early 1944.
The Battle of Makin: a battle coinciding with the iconic battle of Tarawa in which U.S. Army Pacific forces invaded the Makin Atoll, furthering their Island-hopping efforts in late 1943.
The Invasion of Kos: the Greek island occupied by Italians and invaded by German forces in 1943.
Across all of these campaigns, there are over 100 unique missions.
Easy Red II also features affordable DLC expansion packs, ranging from the Eastern Front in Stalingrad, the Western Front in Normandy and even across to the war-torn streets of Shanghai, China. These DLC campaigns add time-accurate vehicles, factions, and weapons—as well as over 80 additional missions combined.
Easy Red II is forever evolving. Whether it be AI overhauls, animation updates, free vehicle, weapon, or uniform additions, the game is sure to be constantly improving as time goes on.
In Easy Red II, we put you right in the shoes of the average soldier on the battlefield, fighting in recreated historical locations from the Second World War with historically authentic troop movements and orders of battle.
You aren't a special super soldier—you must traverse your way through roars of gunfire and shell-shocking explosions as you progress through the battlefield. Your survival is not guaranteed.
No man is sent in alone. In Easy Red II, you can control squads of soldiers with various roles: Squad Leader, Radioman, Medic, Support Gunner, and more—all with unique abilities allowing you to change the tide of any battle.
Operate iconic tanks from World War II, featuring detailed armor penetration, ballistics, and crew mechanics. If you lose a crew member, you may lose a function of your vehicle as well.
Some iconic vehicles range from the M4 Sherman, Willys Jeep, Churchill, Panther and Tiger tanks on the ground to aerial vehicles such as the Spitfire, P-51 Mustang, P-40 Warhawk, P-38 Lightning, F4F Wildcat and Bf 109 in the air, with many more.
The battlefield is not static. Forests are leveled, defenses torn apart, and buildings are reduced to rubble over the course of a battle.
Play online in both PvP and Co-op with friends.
Take on missions from the base game, the Steam Workshop, or from a custom mission you created yourself.
Join a friend's squad or play with your own.
Create a match whenever you want, wherever you want, on any map you want.
Create and share your own scenarios, maps, and other custom content through the easily accessible integrated map and mission editor.
Create mods with the dedicated Modding SDK.
Share your creation on the Steam Workshop and play them in Singleplayer or Multiplayer.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99 | 15.1Kreviews | 90% | — | $4M |
| $8.99 | 2.7Kratings | 86% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 1520 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Удивительно, как один апдейт может полностью изменить игру из состояние "Ну такое себе, пострелять раз в полгода можно" до "За уши не оттащить, насколько залипательно". После патча 2.0.8 игру можно смело рекомендовать к покупке. Причина? Раньше искусственный (не)интеллект ботов в игре был примитивнейший. Что-то на уровне Энлистеда - с одной стороны шеренги тупых ботов идут невзирая на огонь и потери через открытие поля в атаку, с другой стороны шеренги таких же ботов сидят почти в открытую и пытаются делать вид, что обороняются. Теперь боты ведут себя ровно противоположно. Боты-пехотинцы теперь активно пользуются укрытиями, как в атаке, так и в обороне. Стараются не так сильно кучковаться и держать дистанцию друг от друга, сидеть в укрытии, приседать вместо стояния в открытую. Если по боту начинают стрелять - бот старается пригнуться или, если подавляют сильно огнём - залегать и перемещаться ползком от укрытия к укрытию. Боты научились нормально использовать дым. Агрессивно и активно применять ПТ средства. Занимать выгодные позиции и вести с них огонь до тех пор, пока это безопасно, периодически их меняя. Как это повлияло на игру? Радикально. Из тупого отстрела орд дэбилов игра теперь превратилась в полноценный, работающий, интересный тактический шутер. Раньше все основные механики, такие как лутание, бронетехника, разные типы оружия и навесов - всё это было, в общем-то, довольно декоративно. Вспомнить не могу, когда я вообще в этой игре ползал на брюхе или лутал что-то кроме медицины или патронов для отстрела орд тупых ботинков. Теперь - надо лутать буквально всё. Дымы нужны - без них подойти к грамотно засевшим в укрытия ботам невозможно, потому что дистанция перестрелок увеличилась кратно и просто перестрелять по-быстрому врагов всех нельзя. Гранаты нужны - чтобы выкуривать рассевшихся по углам обороняющихся. Ультимативное средство нагиба в старых версиях - танки - теперь тоже играются по-новому, потому что нужно остерегаться ПТ-стрелков, можно реально вести огонь на подавление и прикрывать огнём наступающую пехоту издалека, чтобы пехота могла прорваться в штурме, пока залегли под подавлением обороняющиеся противники. Выросла роль авиации, которая может на некоторых картах сносить особо крепкие опорные пункты, где боты пачками заседают. Короче. Расписывать, насколько игра стала лучше, можно долго. Факт в том, что теперь это совсем качественно другая игра по сравнению с тем чем она была раньше - и она строго рекомендуется к ознакомлению в удобном формате. Другой такой доступной, бодрой и иммерсивной одиночной песочницы сейчас просто в мире шутеров нет. А пока - ждём Халхин-Гол, ребята!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, French, German, Spanish - Spain, Simplified Chinese, Russian, Spanish - Latin America, Arabic, Portuguese - Portugal, Portuguese - Brazil, Polish +3 more
| $8.99 |
| 1.6Kratings |
| 86% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
上海北站难吗?如果你觉得游戏难,那么现实历史更难,那些为了守护家人爱人的烈士们,他们甚至都没有那么多的弹药,没有武器就从敌人身上抢,一个人的命换敌人一个坦克烈士们也觉得值,他们的名字或许无人知晓,但是他们的贡献是造就现在的和平,好人就是这么不顾自己为他人着想,即便不知道会不会赢,不知道什么时候会死,也要打侵略者,保护家园,因为这是对的事情。 游戏打赢了烈士们为你高兴,游戏打输了也没关系,因为烈士们已经帮你把最难的打赢了。
Unterhaltsame Schießbude!
hw
jogao
Excelente
好玩
是个好游戏,等更新
ts is the best game ive ever played alot more than 5 battles like all the other ww2 games and lowkey def worth the 5 dollars
Im playing ER2 regularly since September 2021(!) It is awesome to see the game constantly developing and getting even better. I bought every DLC the moment it went out, and I dont regret a single cent! :) Thank you for all the joy ER2 brought me, and keep up the good work lads!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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