
Welcome to the charming world of Eastward - population declining! Journey through a society on the brink of collapse. Discover delightful towns, strange creatures and even stranger people! Wield a trusty frying pan and mystic powers on an adventure into the unknown…
Modeled estimate, not a reported figure. How we estimate →
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About
Eastward is a beautifully detailed and charming adventure game, from Shanghai-based indie developers, Pixpil.
In the near-future, society is starting to collapse, and the human population is at an all-time low. A deadly toxic presence has spread across the land, destroying and devouring everything in its path.
Those who could escape the miasma flocked to underground villages to start a new life. But for a hardworking miner and a mysterious young girl, the hope of a thriving outside world beckons…
Escape the tyrannical clutches of Potcrock Isle's subterranean society and join Eastward’s unlikely duo on an exciting adventure to the land above! Discover beautiful yet bizarre settlements and make new friends as you travel across the world by rail.
Contains adult humour and some mature themes.
Discover the wonderfully weird world of Eastward. Climb aboard the cross-country railway which spans this decaying continent, stopping off to explore its bustling towns, curious campsites and shady forests.
Fend off peculiar monsters and ferocious bosses with John’s weapon of choice - be it a flamethrower, cog-shooter or your trusty ol’ frying pan. Feeling merciful? Try temporarily stunning them with Sam’s kinetic blast.
Switch between John and Sam to solve environmental puzzles and fight your way through formidable dungeons. Separate the duo to unlock hidden paths or stick together as you traverse a perilous landscape.
Get to know a quirky cast of characters with oodles of personality! Immerse yourself in a heartwarming story-driven adventure, packed with fun and wacky humour.
Create deliciously authentic Eastwardian cuisine using (mostly) fresh, organic ingredients from toxic forests, potcrab farms and abandoned malls. These delicacies will grant health bonuses, power boosts and secret boons.
Bop along to a wonderfully upbeat soundtrack composed by Joel Corelitz (Death Stranding, Hohokum, The Unfinished Swan), with sound design from Irish studio, Hyperduck Soundworks (Dust: An Elysian Tail, Kingdom Rush)

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 58 reviews with recorded playtime.
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
beat some monsters, save the world, and always make it home in time for dinner
Es un juego bastante especial, tiene tantas cosas, el arte pixel art es muy bueno, su banda sonora da con exactitud en todos los momentos, es divertido de jugar y la trama es tan misteriosa que te engancha con solo ver el trailer, y cuando inicias el juego y te enteras de lo que va te enganchas aún más. claro que flojea en unas cosas como las armas y habilidades de los personajes principales y uno que otro cabo suelto de la historia, esas cosas pudieron haberse hecho mejor, pero aun así el juego te motiva a resolver el misterio y descubrir lo que pasa en ese mundo, super recomendado
the game is a super pretty action RPG game. good story. good moves. good draws.
Absolutely phenomenal game. The story telling and the characters are so well done. I had such an amazing time even if the game was a bit more challenging for me than the typical gamer, I never wanted to give up. I had to see it through to the end and I can say this one will stick with me for a very long time.
这游戏设定还不错,就是里面的关卡设计的非常zz,低能,无聊,所以不推荐了
クリアしたのでレビューします。 全編ゲームパッドでプレイしました。トロフィーコンプは出来ていません。 苦労したところ、気になったポイント ・メインキャラはレベルや防具による防御値の概念がないため、ライフの数とご飯のバフで頑張ることになります。 ・後半になると敵の防御が固くなるので、脳筋の自分はかなりゴリ押すところが多かったです。 ・キャラの切り替えが中盤以降のダンジョン(バトルやパズル)では重要になり、脳筋も相まってイラっと来ることろも多かった。 ・パズルは○回失敗したら救済措置のような機能はありません。自力クリアが必須。パターンを覚えて(最悪攻略サイトで手順を見ながら)頑張るしかない。 ・基本的におじさんと女の子中心の物語になります。他キャラの印象は結構薄い・・・ XXXを受けた後のアフターストーリーがほとんどないので、最初の方の町は特に。 ・サイドストーリー・サブミッション的なものはあまりありません。 対して良かったところ ・会話など早送りできる場面が多く、サクッとクリアまで行けます。 ・そこそこやり込み要素あり。(ミニゲーム・ガチャ・料理レシピ・スキルなど) ・きれいなドット絵と世界観にマッチした音楽はとてもよかった。 ・サブ・モブキャラの印象は薄いが、コミカルな絵と相まって大好きなマザーシリーズに似たものを感じた。 ・インディゲームの割に完成度が高く、この価格帯に対して納得感がある。 ・海外製のゲームにしてはストーリー性がある。(すいません。総じて洋ゲーのストーリー物の経験値が低いのでこの印象です。) ・全体的に暗ーい話のテイスト強いが、ラストは明るく締まった印象でgood
I like this game. It has a lot of personality. I will say this, however: it seems like some people out there think that the quality of a story's writing is proportional to the quantity of dialogue it contains. I found myself wearing out on the game (I still need to finish it - I will soon) not because I don't like the main characters or the story, but because they never, ever, seem to want to stop rambling.
好
This game is amazing. Oh my god I need to write a proper review for this later
Such a beautiful experience, i feel everyone should give it a try at least once
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, French, German, Spanish - Spain
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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