
Welcome to the charming world of Eastward - population declining! Journey through a society on the brink of collapse. Discover delightful towns, strange creatures and even stranger people! Wield a trusty frying pan and mystic powers on an adventure into the unknown…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 364/day in the week to Jul 17 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Eastward is a beautifully detailed and charming adventure game, from Shanghai-based indie developers, Pixpil.
In the near-future, society is starting to collapse, and the human population is at an all-time low. A deadly toxic presence has spread across the land, destroying and devouring everything in its path.
Those who could escape the miasma flocked to underground villages to start a new life. But for a hardworking miner and a mysterious young girl, the hope of a thriving outside world beckons…
Escape the tyrannical clutches of Potcrock Isle's subterranean society and join Eastward’s unlikely duo on an exciting adventure to the land above! Discover beautiful yet bizarre settlements and make new friends as you travel across the world by rail.
Contains adult humour and some mature themes.
Discover the wonderfully weird world of Eastward. Climb aboard the cross-country railway which spans this decaying continent, stopping off to explore its bustling towns, curious campsites and shady forests.
Fend off peculiar monsters and ferocious bosses with John’s weapon of choice - be it a flamethrower, cog-shooter or your trusty ol’ frying pan. Feeling merciful? Try temporarily stunning them with Sam’s kinetic blast.
Switch between John and Sam to solve environmental puzzles and fight your way through formidable dungeons. Separate the duo to unlock hidden paths or stick together as you traverse a perilous landscape.
Get to know a quirky cast of characters with oodles of personality! Immerse yourself in a heartwarming story-driven adventure, packed with fun and wacky humour.
Create deliciously authentic Eastwardian cuisine using (mostly) fresh, organic ingredients from toxic forests, potcrab farms and abandoned malls. These delicacies will grant health bonuses, power boosts and secret boons.
Bop along to a wonderfully upbeat soundtrack composed by Joel Corelitz (Death Stranding, Hohokum, The Unfinished Swan), with sound design from Irish studio, Hyperduck Soundworks (Dust: An Elysian Tail, Kingdom Rush)

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 866 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Started this one 3 separate times. The graphics, art style, story, and soundtrack are just some of the few things about it that are several leagues above most games. Especially towards the end. If there ever was an rpg in this style with melee combat as impactful and satisfying as this game along with a dodge mechanic, I think it would be the only game I would ever want to play. I think what held this game back a lot is the amount of meaningless dialogue. It really seems like filler was injected in between all the important stuff in every single characters' lines. Hell, even just in order to save your game you have to click through 3 text boxes every single time. I don't mind reading a lot don't get me wrong. But since the combat system and gameplay is actually very well made, I think it would've been not just amazing, but perfect if it wasn't only a fraction of the total gametime. Nevertheless, it's still a high-quality masterwork. The story is deep, well-written, complex, and the game puts you directly into the middle of an enormously imaginative world that is significantly dense in detail and aura. Spoiler now because I wish to state my opinion on one thing in particular about the ending: [spoiler] Choosing to add the scene at the very end to turn this game into just another rendition of Your Name. I felt like pushed out all the importance and actually doesn't work for this story specifically. I can get wanting to have a happy ending, but I hate to say that I really don't think it fit in this case, especially for how powerful the scene was right before it. And the reason why is that I think because it went several magnitudes into the extreme, then that idea needs to be preserved all the way through. [/spoiler] 8.7/10
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, French, German, Spanish - Spain
| $24.99 |
| 66ratings |
| 76% |
| — |
| not modelled |
| $12.49−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 866 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Uma ótima aventura com um visual simplesmente perfeito. A gameplay é bastante responsiva e o jogo traz uma variedade legal de armas, formas de passar pelos puzzles e poderes. Além de uma dificuldade justa, nem muito fácil a ponto de ser desinteressante nem tão difícil a ponto de irritar. O ponto fraco é a historia que acaba sendo inflada por alguns acontecimentos totalmente irrelevantes, mas sinceramente dá para você pular todos os diálogos e em nada afetará sua experiência. Como saber que posso pular os diálogos? Vá por mim, você saberá kkkkkkk A história é confusa, cheia de pontas soltas, mas tudo ao redor dela é tão fascinante que você aceita isso e segue jogando. É um jogo tão bom, que te dá tantas expectativas ainda maiores do que pode cumprir no quesito narrativa, mas simplesmente jogue, Eastward é fantástico.
关卡方面设置的很恶心:血量太少时一直没有加血道具,每个关卡都要重复好几次才能过完。
Its been a while since I was this invested into a game. The gameplay, characters and initial story are superb. The ending and the pacing is not. It was still a joy to play. I recommend it fullprice actually.
Fun game if you are looking for a Legend of Zelda-like throwback. Combat is a little repetitive and gets a little repetitive towards the end of the game. However, I think the story, characters and world building make up for it. Would like to see more of the world explored.
操作手感很差,戰鬥跟解謎不會讓我覺得很好玩,只有為了解謎而解謎好煩啊,變成想趕快過關趕快前進。完全沒成就感。 劇情目前對npc都0感情(一直叫我做事又騙我,又突然對我有敵意),主角啞巴,做事都很被動,小女孩算女兒角色但都一直給我攬工作做(支線任務做了甚至大部分都沒有讓人眼前一亮的獎勵超沒成就感),就沒一個選項是給我選要不要的嗎 這作品給人感覺畫風應該是童話化,畢竟劇情敘事都一坨屎了(所羅門都陽謀了裡面角色還讓他到處跑),那你就乾脆反正講不好就低齡化也可,但你就是要偶而穿插個斗s巨乳女王,突然倒貼的巨乳村姑,溫泉突然讓女角色露個大巨乳(像素實在也沒福利感,就是很突兀,還破壞原本可愛的比例,為了巨乳而巨乳) 而且整個地圖幾乎不會想讓人自由探索,因為打怪也沒有爽感,打起來手感也不好,發現隱藏密室還是boss也不會有成就感,就是 為甚麼?你都不解釋,角色也對任何事沒感想,安排這隱藏boss在這跟這世界觀有屁股關係啊? 一般來說我玩遊戲都是會地毯式搜索的,但因為解謎要重複解,怪打起來也很無聊掉的東西又少,導致我根本不想浪費時間重複搜索,只想趕快過掉而已
クリアしたのでレビューします。 全編ゲームパッドでプレイしました。トロフィーコンプは出来ていません。 苦労したところ、気になったポイント ・メインキャラはレベルや防具による防御値の概念がないため、ライフの数とご飯のバフで頑張ることになります。 ・後半になると敵の防御が固くなるので、脳筋の自分はかなりゴリ押すところが多かったです。 ・キャラの切り替えが中盤以降のダンジョン(バトルやパズル)では重要になり、脳筋も相まってイラっと来ることろも多かった。 ・パズルは○回失敗したら救済措置のような機能はありません。自力クリアが必須。パターンを覚えて(最悪攻略サイトで手順を見ながら)頑張るしかない。 ・基本的におじさんと女の子中心の物語になります。他キャラの印象は結構薄い・・・ XXXを受けた後のアフターストーリーがほとんどないので、最初の方の町は特に。 ・サイドストーリー・サブミッション的なものはあまりありません。 対して良かったところ ・会話など早送りできる場面が多く、サクッとクリアまで行けます。 ・そこそこやり込み要素あり。(ミニゲーム・ガチャ・料理レシピ・スキルなど) ・きれいなドット絵と世界観にマッチした音楽はとてもよかった。 ・サブ・モブキャラの印象は薄いが、コミカルな絵と相まって大好きなマザーシリーズに似たものを感じた。 ・インディゲームの割に完成度が高く、この価格帯に対して納得感がある。 ・海外製のゲームにしてはストーリー性がある。(すいません。総じて洋ゲーのストーリー物の経験値が低いのでこの印象です。) ・全体的に暗ーい話のテイスト強いが、ラストは明るく締まった印象でgood
yea game good. Game fun
a trully hidden gem, the graphics are amazing, i like this kind of 2d style, the story was interesting even tho there was a lot of dialogue,my personal preference. there was some bits in the story that werent explained but i still very much enjoyed the game and looking to get all the archievments.
Too much TEXT, Too much sub-mission
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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