
Care for a miniature ecosystem in a strange world, exert limited influence to encourage the growth of different fungi and bugs and try to maintain the balance of life.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Earthtongue invokes the feeling of the early days of exploring nature as a child. Seeing fauna or flora you've never seen before in your life. Not even knowing what it's called or anything about it. So you observe. You sit and you wait. Maybe you go do something else for a bit and then come back later to check. Eventually, you notice something. You've recognized a behavior of the organism. You try feeding it something. Maybe relocating it somewhere. You repeat this cycle with more plants and creatures. You're still mostly an observer, but a curious one. You'll occasionally nudge things here and there, testing a new hypothesis. You've begun to form an understanding of the ecosystem around you. I know that Earthtongue has the potential to be a much deeper game than how I've played it. You can specifically curate an ecosystem based on your knowledge of the animal and plant life you've observed. You can design effectively closed terrariums for multiple different species. I did none of this. I chose to trigger random events. Over and over. Occasionally doing something more deliberate. For the sake of testing of course. I have yet to mention that this game is not just one ecosystem to explore. The base game features 3 incredibly unique options, and the workshop features a lot more. Yes, Earthtongue is also effectively a mini game engine for terrariums. Personal shoutout to "Earthwood Preserve" for being my favorite I've tried. Play this game, and then explore the the rest of developer junestrings' (formerly critterdust) work on other platforms. Trust me. :>
Earthtongue is a terrarium/ecosystem simulator. Watch an ecosystem grow, with minor interventions. Watch your minor interventions ♥♥♥♥ things up. Fix them for awhile, and learn how the various species relate to one another in the cycle of life. Restart and try new things in a world after understanding the rules.
아기자기한 미니 디지털 화분
Lovely little eco sim!! Really into the built in modding integration as well, no coding required.
this game changed how I think at first the actions and goals are nebulous, why would I ever want to intentionally destroy these fragile creatures? but. you learn. over time you figure out what works well together, how to carefully massage the outcomes there are so many quirks you stumble upon and learn to work with, accepting the tumultuous lives and losses and eventually you have something beautiful, and not at all what you intended
This is better suited as a phone game if you like semi-idle games. I would NOT recommend buying it at full price on steam, wait for a sale if one comes around. I would recommend it at 2.00 or less honestly, it is too minimal of a game.
No rules. No tool tips. No thanks. I get that it's about learning about an alien environment, but why make it harder than it needs to be?
fun little ecosystem game with cute pixel graphics
Oo !! LOOK ! ... it's ... **** A B S O L U T E L Y N O T H I N G ****
Interesting, relaxing garden and species management game. I like the pixel graphics, but the UI is a little frustrating.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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