
Journey your way through environments both peaceful and harsh, seeking to save the lost ducklings as you fend off wild beasts angered by constant disturbances. Exploit local ecosystems to craft means of protection as you seek to stop the source of the fabled "Earth~Quacks"
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Languages: English**languages with full audio support
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Hem huzurlu hem de zorlu ortamlarda yolculuk edin, sürekli rahatsızlıklardan öfkelenen vahşi hayvanları savuştururken kayıp ördek yavrularını kurtarmaya çalışın. Efsanevi Earth~Quacks"ın kaynağını durdurmaya çalışırken koruma araçları oluşturmak için yerel ekosistemleri kullanın.
Really well-made. Top down games must be easier to make than side-scrollers.
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Concurrent players on Steam, sampled daily since tracking started.
逃げたヒヨコを連れ戻すゲーム。素材を集めてクラフトしてできることが増えて…と面白そうではあったのだが。 [h3]気になるところ[/h3] ・敵の出現位置や制御。 ・クラフト。 やたらと敵が湧く。多分無限湧き。そういう湧きスポットのみから湧くと思いきや、イベントでどこでも湧く。主人公のいちからも湧くので湧いたらダメージを食らう。リスポーンしてもリセットされないので倒さない限り敵はどんどん増えていく。 クラフトはカーソルで作成物を切り替えられるが、全部表示しちゃっていいのでは?と思った。最初から作れるものは分かっているので隠す理由がない。 このタイプのゲームは収集してとりあえず作らせてやれる感を味合わせるのが第一歩だと思うが、そこまで行けなかった。
decent game to play. little hard in the beginning.
Very smooth feeling top down style game with a cool adventure plot. I think the animations were done very. When you start the game, it is difficult but still manages to be fun.
Fun and cute game. crafting seems to be broken though
snakes... why did it have to be snakes.
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I feel very conflicted as to whether or not I should recommend this game. It is... Infuriating, challenging and has an insane amount of grinding involved, especially if you want to unlock achievements. Surprisingly, I do find it kind of fun and overall enjoyable, however there are so many fundamental flaws. I can't recomend this game to the average person... However, if you want an extreme challenge, then this is it. Anyone who can 100% this game is a gamer-god imo. But be warned, it is 40% resource management, 40% grinding and 20% combat. 1) Item Management. There is currently no way to trash items in this game. There is also no storage system. If you need to get rid of an item (which will happen VERY frequently) you simply have to throw it on the floor and walk away. The problem comes when you have stacks of several hundred items that you need to discard in order to craft something you need. Then the game begins to lag at an implayable rate, so you have to save, exit to menu and restart. When you log back in, the world's resources are reset, including any dropped items. 2) No Inventory Space. Your maximum inventory is only 8 slots. You are constantly having to clear your inventory in order to craft just about anything. The largest crafting recipe's require you to use 7/8 slots. Meaning anything that is not part of the crafting recipe has to be tossed on the ground until you're done crafting. 3) You NEED to use an auto-clicker. I have never used an auto-clicker before now, but im telling you, this game is essentially unplayable without one. Any time you enter a new biome your previous tools become obsolete. Regardless of how much damage they dealt before, now any resources will only take one damage per hit until you craft a better item. Problem comes when a tree has 500 hp and your boomerang (while fast) can still only deal around 5-10 dps. Every mouse click = 1 damage point. And you need to cut down at least 5 tree's to get enough wood to upgrade one of your tools. That means that without an autoclicker, you will have to manually click over 100,000 times in order to upgrade your tools and/or move onto the next area. If the developer gives this game some tlc and adds some more features to combat the issues I've listed, then this would be a great game and I would definetly recomend! But in its current form, it induces headaches and frustration. Also, for context, I've spent about 5 hours playing so far, but still haven't gotten to the end of the main play through. I have 54% of the achievements but some of them are virtually impossible if you ask me, so in order to get 100% completion (while using an auto-clicker) you would probably need to invest... [i]At least[/i] 25-30 hours into this game. (Given that you need to complete at least 3 playthroughs in order to obtain 100% achievements). If anyone is up for the challenge, I'd love to see a video of someone attempting to get 100% (but that video would need to be heavily edited, lots of timelapses lol).