
Live the future of despair.The year is 2024 AD. The survivors fought against the remaining threats while trying their best to continue their recovery.Three years passed in the year 2027. In a new world without hope, the time has come to once again resist the fate of the Earth.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 10 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 7.2Kreviews | 70% | — | $10.7M |
| $89.99 | 5.1Kratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 883 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不推薦購買,購買後遊玩,卡在第8關尖牙怪物,改背景設定跟重新安裝或去除MOD再執行遊戲 都不能遊玩 都不能遊玩 都不能遊玩 然後申請退款失敗,因超過退款時間,如果想玩EDF可以玩EDF5,至少可以玩到結尾
I've played most of the EDF games. If you want to take out some frustrations on random bugs, this is the game for you. :p
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Traditional Chinese*, Japanese*, Korean*, Simplified Chinese**languages with full audio support
Hours played at review time, across 885 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
EDF EDF
Это KINO! EARTH DEFENSE FORCE 6 это эволюция пятой части почти во всём. Миссии более эпичные, классы более самостоятельные, управление более отзывчивое. Многие ругают игру за повторы миссий и врагов из пятой части, но мне кажется, что в данном случае хорошо смешали старое с новым. Причём очень круто, когда в некоторых миссиях из пятой от тебя ожидается то, что ты воспользуешься знаниями и изменишь ход миссии. В целом сюжет в этой части не просто лучше, он на другом уровне. В пятой части часто забывали о том, что появилось новое оружие, которым всё уничтожали, тут об этом помнят по большей части. Оружие в игре стало гораздо приятней использовать и новый баланс сделал многие пушки юзабельными. Все новые враги мне понравились, они круто используют физический движок и реально чувствуются особенными, с ними весело сражаться. Ни разу я не чувствовал, что у нового врага ленивый дизайн. Есть и ложка дёгтя. Синхронизация в мультиплеере очень плохая и вообще бывает люди вылетают. Ты никогда не знаешь, где на самом деле твои напарники, у тебя они всегда стреляют в землю или идут в стенку. Решения этому я в интернете не нашёл и судя по всему, это проблема не только у меня. Даже так, нам с другом было очень весело проходить эту часть. 146 миссия была адом, который мы преодолели поздравляя друг друга. В общем, я крайне рекомендую эту часть, это вершина серии.
Most hacked together game I ever played lol. Feels like a high school project. Graphics from the 90s with 60 FPS lock for additional points.
When you can play the game, it's fun. Crashes alot and common workarounds don't work. This is only the 30th iteration of this game, this time they didn't get it quite right.
神ゲーです!!!味方ごと吹き飛ばしてわちゃわちゃわっしょいです!!!同期ずれだけはしんどいです、、、テンペストぶち当てると脳みそ溶けます。とろとろ~ ウイングダイバー弱いのなんとかしてください。
Para cuando el EDF 7? (El 5 y 6 están conectados, y cada entrega suele estar conectado a dos juegos) El juego es divertido pero repetitivo, si tienes con quién jugar ese problema desaparece, le agregaron historia a diferencia de otras entregar, aunque no está en español lastimosamente, aún así es bastante divertido y entendible con lo básico
I AM THE BEST AIR RAIDER EDF EDF EDF EDF EDF EDF EDF EDF!!!! I SNACK ON FOOD WHILE CALLING FOR CAS! SAVAGE SEVEN, SKULLCRAWLER ONE, FIRE MISSION!!!
It's a terrible game...but it's also perfect
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.8M | 11.5K | 94% | $59.99 | |
| $4.7M | 10.5K | 95% | $19.99 | |
| $2M | 1.5K | 59% | $59.99 | |
| $844.6K | 563 | 42% | $49.99 | |
| $0 | 0 | 87% | Free | |
| $6.1M | 3.8K | 62% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7M | 19.7K | 85% | $19.99 | |
| $10.7M | 16.6K | 97% | $39.99 | |
| $10.7M | 24.1K | 79% | $14.99 | |
| $10.7M | 11.1K | 81% | $59.99 | |
| $10.7M | 10.7K | 79% | $29.99 | |
| $10.7M | 14.8K | 78% | $16.49 |