
Live the future of despair.The year is 2024 AD. The survivors fought against the remaining threats while trying their best to continue their recovery.Three years passed in the year 2027. In a new world without hope, the time has come to once again resist the fate of the Earth.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 10 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 7.2Kreviews | 70% | — | $10.7M |
| $89.99 | 5.1Kratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 883 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
最后这个龙形飞船也太SB了吧,基本输出不到,动作还慢,就使劲拖时间,对这个游戏全部的好感都在这个boss身上消磨干净了
いつもの地球防衛軍なのですが、おすすめとおすすめしないの中間な感じです まず、今回も武器やアーマーの自動回収がありません MODで自動回収ができるようになるけど公式で対応するべきだと思う ストーリー上、ステージがほぼ同じ内容のものを何回も繰り返すのでもういいよってなる あと5の使いまわしも多い 5の後の世界で復興していくのか滅びるのかそういうのを期待してたのになあ ゲームとしてはいつもの地球防衛軍なので好きな人は遊べるとは思います
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Traditional Chinese*, Japanese*, Korean*, Simplified Chinese**languages with full audio support
Hours played at review time, across 885 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
EDF!! EDF!! EDF!! EDF!! EDF!! EDF!! EDF!! EDF!! EDF!! EDF!! EDF!! EDF!! EDF!! EDF!! EDF!! EDF!!
Really bad, by miles the worst edf game i played so far, edf 4.1 and 5 are far beyond this trash. Mission structure. class changes. really went in the wrong direction.
So the reason I'm giving it a negative is because. I bought it on sale and so should you IF you plan to buy it. 1: Vehicle controls on Keyboard and mouse are god awful. If you have Azerty keyboard it's supposedly even worse because I think the WASD are hard coded into the game for vehicle controls. I don't have one of those keyboard to check it with. It might work better with a gamepad. 2: Re using content from previous games to a ridiculous degree. Now these missions might have a new monster show up but it will generally play out the same. The plot in the story is the reason for re using content too. 3: A lot of weapons just feels bad. I have played both Ranger and Wingdiver and where wingdiver is my main. But so many weapons have a ridiculous energy demand that it makes them unusable. Not talking about the weapons that will only charge up the part you've used. But the damage on weapons are just so nerfed. Majority of Rangers firearm weapons seems to do the same damage. Until you've upgraded them a lot. 4: Quality of life features are lacking. Ranger running feature is just so bad to use. It has a wind up and a slow down when you stop. Gathering up all of the armor manually is just such a pain that I installed LootMaster which picks up all the crates at the end of the round. That's all the mod did. Once I was done with the story, I put in 5-7x Armor gain mod to farm armor to deal with inferno stages. Still isn't easy and I would never do the farm manually with 1x armor gain on Wingdiver. In those 50 ish hour I got up to about 1.3k health on Wingdiver at the last missions. Doing several farms on the one mission where you're on a big battlefield. 5: To search for specific lobbies in the online part it is case sensitive to where even capital letters are important. This is a bit ridiculous. 6: It feels like most missions are easier compared to EDF5 with the exception of a few because it suddenly demands Extreme long range weapons with high damage. Which is pretty hard. The last two stages where only really about extreme long range weapons. It was such a drag. 7: With the Netcode it is apparently extremely limited in how much it can report to the other players. This makes it really hard to keep track of where your friend is. The one way to know is to have both of you keep jumping normally as it will update the location. But be prepared to watch your friend fire his weapon into walls or the ground repeatedly. The reason for this was supposedly that it was stressing some systems. What systems? The game only sends 125 kb/s at MOST in network traffic. I've read others having Desync issues quite a bit and being kicked back to lobby, I didn't experience that with my brother but you might. 8: Forced to do the very first missions far too many times due to the story. Yes it changes a bit but the whole walking part every single time is annoying. 9: Less missions to abuse the enemy AI to farm them. It's fun to be smarter than a bug. Other than that I didn't have a single crash in my 53 hours of gameplay time. It was at a constant 60 FPS at all times. But I do have a 5080 and i5 12600KF with 32 GB 3600 RAM and it's on an NVME.
Dis ya game a pure I-rativity! I-man been playin since EDF 2017, it an irie franchise, truly unique seen. Yuh step in as an exterminator wid di most advanced tools fi di works, very real-to-life seen. Di insects dem a hit di gym, probably a shoot up di steroids! Bumbaclot! I-man cyan recommend dis game enough, seen! 10/11! Jah Rastafari!
意外なほどに面白い。 最初は知ってるけど買おうと思っていなかった。 が、とにかく銃を撃ちまくりたい衝動に駆られて試しに買ったらこれが面白い。 いかにもB級感あふれる見た目だが、他のゲームにはない魅力がある。 敵はクソでかい虫やエイリアン。 当然、的もクソデカい。 クソデカい害虫をとにかく撃ちまくって粉砕し続ける快感は予想外の楽しさだった。 あと何がいいって、移動や回避にそれほど神経を使わずに大量の敵を撃ちまくれる。(高難易度は知らない) 面倒なビルドもない。ミッション形式なのもこのゲームにはよく合ってる。 ダッシュ中にちょっとした段差に引っかかるとか、フレンドリーファイアはこのゲームには合わないんじゃないかとか細かい不満はあるけど、これこれ!ちょうど求めてたゲームってこれだよ!と夢中になって遊べたので是非おすすめしたい。もっと人気になってほしいゲーム。 追記 あとロボットやビークルの操作性はもっとよくしてほしい。バルガちょっとはやくして。
群がる敵をなぎ倒していく爽快なTPS。 自分はウイングダイバーを主に使っていますが、前作よりも飛びづらくなった代わりに火力面の自由度がアップしていて良い感じ。 前作では貧弱だったレンジャーも武器枠が増えていくらか強くなりました。 ストーリーも評判通り面白かったです。 前作では役に立ってなかったオペ子ちゃんがきちんと仕事してくれるのがなにげに嬉しい。 とはいえ不満も増えました。 むやみに硬い・倒しにくい敵。 とくにネイカー、あの性能で大量に出てくるのはどうにもおかしい…。 オンラインの不安定さや同期ズレの悪化も、どうしてこうなった。 あといいかげん、デフォルトでパスコード付き部屋は非表示にしてほしい。 大半のプレイヤーが入れない部屋が表示されてても邪魔なだけですわ。
DLC1,2込みで1500時間以上プレイしましたが神ゲーです。
Кайф, но не за такой прайс
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $10.7M | 11.1K | 81% | $59.99 | |
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