No revenue estimate for the App Store: Apple publishes no install counts, and its star-rating counts don't calibrate to sales the way Steam's written reviews do. Reviews and prices only.
Earshot is an ear-training game that doesn't lecture you about ear training. You play a detective working thirteen cases across a city of musical conmen. Each case is a puzzle box: a chord, a melody, a fragment you have to identify by ear. Solve it and you close the file. Miss it and the suspect stays at large. Three puzzle modes: - Pitch Sort. Tap cells in pitch order, lowest to highest. Sounds simple. It isn't. - Tone Lock. Spin dials until each one matches the note you heard. The dials don't tell you when you're right. - Frequency Stack. Drag tokens between slots until the stack is in ascending order. Audition tokens by tapping. Decide what's higher. Districts ramp from triads in the cellar to dense voicings on the top floor. Skill focus shifts as you go: diatonic shapes, bass intervals, cluster discrimination, chromatic resolution. The difficulty curve is built around what you would actually struggle with, not what is easy to grade. What Earshot doesn't do: - No ads. - No in-app purchases. - No account, no login, no tracking. - No daily streak guilt trip. - No tutorial. The game teaches itself by being honest about what you got wrong. Single-player. Offline. Your progress lives on your device. Universal Purchase: works on iPhone and iPad with one buy. Best with headphones. Optional, but you will hear the difference.
Earshot — Ear Training price history
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