
Eador is a universe made of countless shards of land drifting in the Great Nothing. Each of the shards is a little world unto itself, with geography and denizens of its own. The power over the shards is bitterly contested by Masters, the immortal beings mortals believe to be gods.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.7Kreviews | 67% | — | $1M |
| $19.99 | 410ratings | 66% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Eador. Masters of the Broken World to gra, która nie próbuje przypodobać się każdemu – i właśnie w tym tkwi jej siła. To wymagająca, turowa strategia z elementami RPG, która nagradza cierpliwość, planowanie i umiejętność wyciągania wniosków z własnych błędów. Rozgrywka opiera się na zarządzaniu prowincjami, eksploracji oraz taktycznych bitwach. Każda decyzja ma znaczenie – od wyboru bohatera, przez rozwój jego umiejętności, aż po sposób prowadzenia armii. Gra nie prowadzi za rękę, co dla jednych będzie wadą, a dla innych ogromną zaletą. Początkowo może przytłaczać, ale z czasem zaczyna odsłaniać swoją głębię. Największym atutem jest właśnie ta złożoność. Każda rozgrywka potrafi wyglądać inaczej, a losowo generowane mapy sprawiają, że trudno mówić o powtarzalności. System walki jest czytelny, ale jednocześnie daje sporo możliwości kombinowania, zwłaszcza gdy zaczniemy lepiej rozumieć jednostki i ich zdolności. Niestety, gra nie jest pozbawiona wad. Interfejs bywa toporny, a optymalizacja potrafi zawieść nawet na lepszym sprzęcie. Do tego dochodzi dość surowa oprawa graficzna, która nie każdemu przypadnie do gustu. Jednak jeśli ktoś szuka klimatycznej i wymagającej strategii, te niedociągnięcia schodzą na dalszy plan. To tytuł dla osób, które lubią myśleć kilka ruchów do przodu i nie zrażają się trudnym początkiem. Jeśli dasz mu szansę, odwdzięczy się satysfakcją z każdej wygranej bitwy i dobrze rozegranej kampanii.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, German, Polish, Spanish - Spain, Italian, French
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Представил что я дед шиз, который захватил мир, мне понравилось, но потом меня отправили в дурку
Лучшая помойка в игровой индустрии.
Bad
топ
I'm in the middle of the campaign. [spoiler] - never throw stones in small ponds - [/spoiler] The game is too long, at hard difficulties too hard, is a x4 not complex, instead is too repetitive - take a hero, explore, give him some armies, explore, give him more experience, conquest some other area, explore, still explore, died quite sometimes, explore, conquest the stronghold. The idea of a x4 with more insight is really good, but it's quite repetetive, too much.
залипательно
Ну такое.
tough but fun
Поставил Eador и забыл про сон на пару дней 😅 Глубокая стратегия с тактикой в стиле старых добрых времён. Если любите думать на ходу — вам сюда!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 3.9K | 62% | $9.99 | |
| $317.3K | 1.1K | 75% | $9.99 | |
| — | 198 | 75% | — | |
| $3.7M | 19.1K | 83% | $7.49 | |
| $895.7K | 3.2K | 81% | $9.99 | |
| $65.8K | 714 | 79% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1M | 2.3K | 73% | $29.99 | |
| $1M | 5.9K | 95% | $8.99 | |
| $1M | 8.2K | 76% | $7.99 | |
| $1M | 1.5K | 78% | $10.99 | |
| $1M | 1.4K | 72% | $24.99 | |
| $1M | 3.6K | 97% | $14.99 |