
EA SPORTS™ Madden NFL 26 leverages a new AI-powered machine learning system to convert thousands of plays from nearly a decade of real NFL data into more explosive gameplay.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 5.4Kreviews | 53% | — | $18.5M |
| $69.99 | 21.6Kratings | 64% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 942 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
xcd hnfgxchjngtfhcv b
Try it with the EA sub. It's just as bad as everyone says.
lwk kinda mid
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $69.99 |
| 5.9Kratings |
| 52% |
| Top 100 |
| not modelled |
| $69.99 | — | — | — | not modelled |
| $69.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 948 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Until EA drops their spyware "ApP lAuNcHeR" I won't buy anything of theirs. I spent a couple months trying to exclude this through the firewall, and even though everything marked EA is blocked from passing traffic in or out, through some "virgin mary" style miracle, it still gets on the internet! That means something(s) aren't as they seem and I'm not paying to be spied on. axis makes a football game too and it just launches. F EA with a giant concrete "pillar" shaped vaguely like a mushroom.
good game
yesssssssssssss siiiiiiiiirrrrrrrrrrrrrrrrrrr
Madden stats are just bad and adjusting stats in game does not have the impact that it should. The speed differentials are completely whack. Graphics are above average. It is obvious that the intent of the game is to produce continued income so they neglect superstar and franchise modes completely. I would not recommend this game.
çöp
best madden game i have played in a while
I hope the next game we can actually play defense. The third string Tight end shouldnt be able to stiff arm and outrun my entire defense. Tua turn-the-ball-over should not be able to run on my defense just because im on All-Madden. STOP SLOWING MY CORNERBACK DOWN WHEN YOU KNOW I'VE GOT THE UPPERHAND ON MY RECIEVER. MAKE DEFENSE GOOD AGAIN.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7M | 2.8K | 41% | $69.99 | |
| $3.8M | 941 | 36% | $69.99 | |
| — | 5.1K | 56% | — | |
| $0 | 128 | 66% | Free | |
| — | 0 | — | — | |
| $1.9M | 838 | 82% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.5M | 8.8K | 95% | $69.99 | |
| $18.5M | 14.5K | 96% | $59.99 | |
| $18.4M | 129K | 86% | $8.99 | |
| $18.6M | 36K | 97% | $29.99 | |
| $18.3M | 10K | 79% | $49.99 | |
| $18.7M | 88.4K | 98% | $9.99 |