
EA SPORTS™ Madden NFL 26 leverages a new AI-powered machine learning system to convert thousands of plays from nearly a decade of real NFL data into more explosive gameplay.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 5.9Kreviews | 53% | — | $18.5M |
| $69.99 | 21.6Kratings | 64% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 939 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
madden ultimate team is fun but if you play h2h online everyone in that game mode is sweats
i like the game
pretty fun when you play superstar
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $69.99 |
| 5.9Kratings |
| 52% |
| Top 100 |
| not modelled |
| $69.99 | — | — | — | not modelled |
| $69.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 945 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've been giving this game chance after chance, I waited for updates and hot fixes and the game still run so terribly, its like I'm playing underwater especially during the franchise/superstar mode. I bought this game on a 80% sale for like $13.99 and even at that low sale price point, I still feel that this unoptimized, unfinished, POS game is overpriced and not even worth a download. Played this POS for almost 7 hours and I spent 4 of those hours tinkering with setting and the other 2.5 hours pulling out my hair because the gameplay is so trash.
lu h;oiijoj
increible juego alv
This game sucks. In superstar there are so many bugs. One of the bugs happen when you call a hurry up play and sometimes it will default in your player literally standing still unable to control him or a qb rush play. There are so many things that don't make sense from a football player standpoint. The stadiums are still lackluster and feel soulless. I got this on sale for 20 bucks and that is the most that I would pay anyway. I played a full season of superstar and not once was there a rain or snow game. I also hate that if your internet goes out while MID MATCH in superstar mode, it will quit the game and not save any progress and there is nothing you can do about it and that is total BS.
♥♥♥♥♥♥
madden good
dont know why the license stayed in eas hands but this is the worst simulation of football anyone could ever produce. its baffling how little effort goes into eas games each and every year but i vow to not buy another until eas ♥♥♥♥♥♥♥ company has no hands on the nfl at all
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7M | 2.8K | 41% | $69.99 | |
| $3.8M | 935 | 36% | $69.99 | |
| — | 5.1K | 56% | — | |
| $0 | 1 | 100% | Free | |
| — | 0 | — | — | |
| $1.9M | 837 | 82% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.4M | 13.8K | 95% | $69.99 | |
| $18.6M | 12.3K | 95% | $59.99 | |
| $18.4M | 129K | 86% | $8.99 | |
| $18.6M | 36K | 97% | $29.99 | |
| $18.3M | 10K | 79% | $49.99 | |
| $18.3M | 37.8K | 82% | $19.99 |