
Step into the modern era of college football, where personal ambition meets program pride. Balance expectations, identity, and everything Saturday demands while immersed in traditions and pageantry of game day.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 2.8Kreviews | 40% | #45 | $10.7M |
| $69.99 | 5.3Kratings | 60% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 1416 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game sucks! it has been over 20 years of football games and they still have the worst ♥♥♥♥♥♥♥ ui speed of any game the gameplay sucks and is buggy the whole game has so many bugs tried to sneak in micro transactions ea go ♥♥♥♥ yourselves
Game is horrible
this gay sucks. you make a character, you cant pick plays, you get benched. you know saudi GAYrabia? screw you. this game is for people who enjoy NOTHING.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7M | 16.6K | 97% | $39.99 | |
| $10.7M | 19.7K | 85% | $19.99 | |
| $10.7M | 7.2K | 70% | $59.99 | |
| $10.7M | 68.5K | 92% | $9.99 | |
| $10.7M | 24.1K | 79% | $14.99 | |
| $10.7M | 11.1K | 81% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 7.2K | 53% | — | |
| — | 55.7K | 76% | — | |
| — | 119.9K | 81% | — | |
| $210.3M | 107.4K | 51% | $69.99 | |
| $3.8M | 935 | 36% | $69.99 | |
| $1K | 4 | 50% | $6.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best US #45, worst UA #91 · 3 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $69.99 |
| 2.8Kratings |
| 44% |
| Top 100 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
EA app refuses to work.
Other than the pay walls that don't effect me... The game is a stud for pc sports. buuuuuut it's EA so still kinda MEH. I will be playing to make auburn great again...
Played RTG for 3 hours, game crashed on my first appearance in my sophomore year and won't launch anymore. I got an error message and a dmp file with a popup that said to submit that file with the ticket, and the website doesn't accept .dmp files. Feeling really good about my purchase.
I'd like to say 2 things before I shred this game. 1) I used to work for EA a long time ago and this is a ♥♥♥♥ game even for their terrible standards. 2) I played the old games on Heisman and the experience I had playing on All-American in this one was total ♥♥♥♥♥♥♥♥♥. I was getting blown out by teams that were ten rating points below mine. The line can't block, the receivers can't get open and half the time they drop the ball. It's simply not fun to play and even though the internet recommends messing with the sliders and stuff, to me, that just means the game sucks. Another L for EA. DO NOT BUY THIS GAME or you will regret it. Shameful to charge $70 for such a hot pile of garbage. The worst part is that I was super excited the new game came to PC but it's just unplayable in it's current form. Guess there's always hope for next year....
Scripted
EA is burning any goodwill that people still had left. The microtransations in a singleplayer mode is tasteless, ESPECIALLY for features that already existed in the game, AND to hide that from the people who got a first look. Every kickoff/punt is broken now, resulting in the ball flying into the endzone stands regardless of kickpower.
This game has been out for a month and you still can't get a position battle as an edge rusher. I'm stuck at EDG4 and can't move. EA is a trash, money hungry company. don't buy the game if you have any sort of self respect, I wish I could return it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.