
Step into the modern era of college football, where personal ambition meets program pride. Balance expectations, identity, and everything Saturday demands while immersed in traditions and pageantry of game day.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 2.8Kreviews | 40% | #45 | $10.7M |
| $69.99 | 5.3Kratings | 60% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 1416 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game has been out for a month and you still can't get a position battle as an edge rusher. I'm stuck at EDG4 and can't move. EA is a trash, money hungry company. don't buy the game if you have any sort of self respect, I wish I could return it.
UI is terrible. I wish I never bought it because every game is a slot machine. Auction is somehow always in a massive bubble. I rerolled my whit weeks to get a higher speed at level 85 and 320,000 coins later I have a LB who is 85 Overall and somehow has 78 speed. No thought or care for your sanity is put into this game, and I assure you every part of this game that was pleasurable has been regressed.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7M | 16.6K | 97% | $39.99 | |
| $10.7M | 19.7K | 85% | $19.99 | |
| $10.7M | 7.2K | 70% | $59.99 | |
| $10.7M | 68.5K | 92% | $9.99 | |
| $10.7M | 24.1K | 79% | $14.99 | |
| $10.7M | 11.1K | 81% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 7.2K | 53% | — | |
| — | 55.7K | 76% | — | |
| — | 119.9K | 81% | — | |
| $210.3M | 99.7K | 51% | $69.99 | |
| $3.8M | 925 | 36% | $69.99 | |
| $1K | 4 | 50% | $6.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best US #45, worst UA #91 · 3 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $69.99 |
| 2.8Kratings |
| 44% |
| Top 100 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Completely stopped working. Stuck on "authenticating" screen. This game has way too many bugs. Should have bought on PS5.
If I could rate this game as "meh" I would. As someone who didn't get the opportunity to play CFB 26 last year, here are as honest of thoughts as I can muster: Pros: - Gameplay is actually enjoyable. It does feel a bit like a Madden title, which, take that information however you want, but I personally don't mind it myself. - Scouting/recruiting. Dynasty mode is one of my favorite things about CFB, and coming from NCAA 14, I absolutely love revamped scouting and recruiting. I enjoy the new implications of NIL and the transfer portal and what that means for your program. Cons: - Constant crashes. Upon some research, I figured out that it's MOSTLY due to EA's HORRENDOUSLY optimized anticheat conflicting with other programs and some USB's? I've had to verify the game's files at least six times now, which isn't fun at all. - Questionable gameplay AI. This is a BIT more of a nitpick than anything, but there have been moments where receivers either undercut or over-extend their routes (ex. I had a receiver run a simple slant and it looked more like a post route). - Development. Coach Development in dynasty mode and what seems like player development are HORRENDOUSLY slow. I'm not entirely sure if that's just because of my players, but it definitely feels REALLY slow. I haven't had the opportunity to try RTG just quite yet, but all in all, the gameplay itself is enjoyable (it has its frustrating moments, but those can easily be bypassed). What my BIGGEST issue is are the constant crashes and EA refusing to optimize their anticheat so that it doesn't practically brick the game because I have a USB plugged into my PC or it's conflicting with GOOGLE CHROME of all things. Honestly that part of things hamper my rating of the game a lot. All in all, I'd rate the game maybe a 6/10. I wanted to say 7 because I do actually enjoy the gameplay, but I also wanted to say 5 because having to verify the game files every time I closed the game is REALLY frustrating and is honestly killing my enjoyment of the game. So let's just meet in the middle.
FIX THE FKING BLOCKING I CANT COUNT HOW MANY TIMES I RUN THE BALL AND MY LEAD BLOCKER BLOCKED ME IN THE BACKFIELD AND WHIFFED HIS BLOCK REMOVE ANIMATIONS
♥♥♥♥ is horrible and i cant even get a refund ♥♥♥♥♥ messing up left and right making the game unplayable and i paid 70 for straight ♥♥♥♥ and piss cranages
Great game now that they fixed the microtransactions in rtg and dynasty, I have enjoyed this game so far its great even if you dont have friends because of all the singleplayer modes.
BORING SAME ♥♥♥♥!!!!!!!!!!!!!!
Typical EA slop. RTG is a joke compared to what it was back in the day
♥♥♥♥♥♥♥ game. Their only balancing system is "oh we'll make the WR drop random passes" "oh we'll just make this throw inaccurate because we can". I don't know why I spend money on this trash game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.