
You are Lir, a humble delivery boy who gets caught in the wrong place at the wrong time, or so you tell yourself.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $28.4K | 144 | 24% | $9.37 | |
| approximately $14K | 259 | 74% | $4.99 | |
| approximately $4.7K | 326 | 90% | $0.99 | |
| approximately $14.8M | 31.3K | 94% | $19.99 | |
| approximately $13.7M | 80.6K | 97% | $9.99 | |
| approximately $5.3M | 16K | 96% | $14.99 |