
Become immersed in exhilarating battles as a nameless hero in the Three Kingdoms
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best CN #79, worst KR #98 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.29/day in the week to Sep 14 → 6.6/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $48.99−30% | 30.2Kreviews | 93% | — | $34.3M |
| $69.99 | 14.8Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1132 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我如今,已得到荆州。你却为何要我弃荆州而去呢?
有些鸡巴武器做的像你妈个傻批一样的,还非得挑战挑战你麻痹
我说实话,不只是三国无双系列,拿出来说也是个好游戏,爽的批爆
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8/day in the week to Jul 30 → 8.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese*, Traditional Chinese, Japanese*, Korean, Arabic*languages with full audio support
| $44.99−25% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩 爱玩 不落青春
歴代無双とは別ゲー。三國無双を名乗らないでほしいと思ってます。 いろいろと良かった点はありますが、それを超えるくらいダメな点が目立ちました。 ゲームしながらずっとイライラしてたけど、下邳の戦いで完全に投げました。 これが高評価なことが信じられない。 よかった点 ・ストーリーが丁寧 →いままでぼんやりストーリーを追う程度だった三國無双と比べて、見違えるくらいストーリーの解像度が上がってて、物語に没入しやすいです。 悪かった点 ・下邳の戦いの呂布が強すぎる(張角戦も) →爽快感なんてゼロ。フロムゲーにしたいならそう言ってくれ。 強ボスとの強制タイマンバトルをやらされるなんて聞いてないぜ。 パリィや回避なんて考えず気軽な無双を楽しみたかったのに。 ・夢男子みたいな主人公が目障りすぎる。 →涙ぶくろ強調ホストくずれみたいなビジュアルの主人公でひげ面マッチョと戦っていて違和感しかなかった。 システム上、「謎の力を持った主人公が一勢力に加勢」みたいな夢設定はこの際目をつむるとして、キャラエディットぐらいさせてくれよ。FFやってるんじゃないんだからさ。 ずーっとうっすら違和感がありつつも、フルプライスで買ったし惰性で続けていましたが、呂布との戦いで完全に投げました。 フロムゲーとかああいう強いキャラにコツコツパリィ当てて削っていくのが大好きなマゾゲーマーにはいいんじゃないでしょうか。 何も考えずバッタバッタと切り進める無双を期待している人には、上記のような不可避のイライラポイントがあることをご留意ください。
시원시원한 공격과 매력 넘치는 장수들 다양한 무기와 화려한 무예로 적들을 썰어버리는 통쾌한 액션으로 기본기가 탄탄한 게임이네요 특히 장수들이 모여서 같이 돌격하는 시스템은 뽕 차오르는 경험이었습니다 깊게 파고드는 요소도 마련되어 있으니 킬링타임용이나 길게 즐기기에도 좋을 것 같습니다 정가에 사셔도 후회 없었을 게임이네요
哪位成都人才给这个游戏上了恋爱模拟的标签?
super super supersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersupersuper FUNNY
好玩
劇情超棒,比起過往劇情又上升一個檔次,許多角色不再單一無深度,有把許多角色的內心與個性做更多的刻畫,如果是劇情檔非常推薦
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $39.99 | |
| — | 0 | — | — | |
| $1.1K | 13 | 69% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $5M | 9.5K | 72% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.2M | 27.4K | 91% | $39.99 | |
| $34.3M | 12.8K | 69% | $38.99 | |
| $34.2M | 317.1K | 89% | $7.79 | |
| $34.3M | 70.2K | 65% | $29.99 | |
| $34.3M | 24.3K | 87% | $34.99 | |
| $34.2M | 47.2K | 85% | $39.99 |