
First-person action survival game set in a post-apocalyptic open world overrun by flesh-hungry zombies. Roam a city devastated by a mysterious virus epidemic. Scavenge for supplies, craft weapons, and face hordes of the infected.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best PL #81, worst BR #92 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 44/day in the week to Sep 14 → 57.43/day in the week after.
About
IMPORTANT: Enjoy enhanced visuals, a remastered soundtrack, and graphical improvements with the Retouched Update — available for free to all Dying Light owners.
Dying Light Essentials Edition contains:
Dying Light (base game)
The Bozak Horde DLC
Cuisine & Cargo DLC
Ultimate Survivor Bundle
5th Anniversary Bundle
10th Anniversary Bundle
Harran Ranger Bundle
Gun Psycho Bundle
Volatile Hunter Bundle
Retrowave Bundle
Shu Warrior Bundle

From the creators of hit titles Dead Island and Call of Juarez. Winner of over 50 industry awards and nominations. The game whose uncompromising approach to gameplay set new standards for first-person zombie games. Thanks to its legacy and seven-year post-launch support, today it goes down in history as one of gaming's greatest zombie titles.
Survive in a city beset by a zombie virus! Discover the hard choice you will have to make on your secret mission. Will loyalty to your superiors prove stronger than the will to save the survivors? The choice is yours…
VAST OPEN WORLD
Roam the city with unprecedented freedom and bask in its unique atmosphere. Use parkour to scale every building and reach remote areas.
CREATIVE COMBAT
Engage in gory combat and discover limitless options to confront your enemies. Use the environment paired with various weapon types and abilities to gain an advantage.
DAY AND NIGHT CYCLE
Experience the dramatic shift in the world, as you change from a hunter to hunted at sundown. Face the coming threat or run away without wasting your time to look behind.
4-PLAYER CO-OP
Join forces with other players and raise your chances of survival in an exciting co-op mode. Tackle the story campaign together and see how far you'll go as a team.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−80% | 495.6Kreviews | 95% | — | $36M |
| $24.99 | 98.4Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3405 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
dying light te amo
The Good: Parkour, Dynamic zombies with multiple types and behaviors, a solid amount of weapons to choose from, multiple play styles up to 9 people can join a campaign and play together(with or without invasion mode) or you can run it solo, what's not to love? crafting and resource gathering are there but not to an annoying degree and if you do put time into into it can yield some bad a** gear The Bad: Map is a bit small for an open world game, controls have a learning curve, story could have been deeper(its not bad, but there could have been a bit more to it). Playing online with randoms is very hit or miss due to cheats and sweats Conclusion: I thoroughly enjoy the game, solo and with friends, plus it runs smoothly on my alienware aurora7, no weird glitchy bs or distance limits between players on co-op(side eyes ubisoft) doesn't randomly crash for no reason(side eyes bethesda). Yea the graphics are a bit dated, yea the mc is default white guy #3, but weather its a solo tour against the undead or a friday night zombie slaughter run with the boys, dying light has become my go too for the genre
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 78.57/day in the week to Jul 30 → 85.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Polish*, Portuguese - Brazil*, Russian, Korean, Simplified Chinese, Spanish - Latin America +5 more
| Free |
| 32.3Kratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
почему убегает крейн, а напрягаюсь - я? игра очень веселая, динамичная и интересная до тех пор, пока вы не встретите тахира на кошмаре, потому что это превращается не в босс файт, а в затыкивания его на пол часа. уж слишком много ему здоровья накрутили а так очень атмосферная паркур игра в постапокалиптическом мире, кишащим разными зомбями 9\10
que nostalgico ver outros jogando antes e agora poder jogar
really good
《消光》丧尸题材游戏的里程碑制作,无论是玩法还是深度这块,画面放在11年后的今天都不落伍。很多人玩了10个小时就给差评.....游戏2015年发行,当年的游戏就是比主线剧情深度和线性游玩表现,真说通马桶我还真不觉得有多过分,这游戏的全球口碑就证明了他的含金量,放轻松,地球人不是人均豪情在天。
good
Show
I’m glad I completed this game. But I broke my monitor twice, so I want to say it’s great. Ask the streamer Sasavot to play this game.
top
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $36.1M | 29.1K | 88% | $39.99 | |
| $36.1M | 41.2K | 89% | $49.99 | |
| $35.8M | 32.6K | 85% | $59.99 | |
| $35.7M | 82.7K | 95% | $16.99 | |
| $35.6M | 22.2K | 68% | $49.99 | |
| $36.4M | 33.4K | 64% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.5M | 6.1K | 79% | $9.99 | |
| $83K | 317 | 69% | $9.99 | |
| $2.3K | 7 | 57% | $9.99 | |
| — | 0 | — | — | |
| $357.5M | 469.8K | 78% | $49.99 |