
BECOME THE BEAST. SURVIVE THE NIGHT. A terrifying new chapter in the Dying Light universe begins. As Kyle Crane, explore the vast and unpredictable wilderness, uncover a deadly evolution of the infected, and learn to control the beastly powers awakening inside you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.71/day in the week to Sep 15 → 72/day in the week after.
About
Dying Light: The Beast is the next AAA Dying Light game and the best-reviewed entry in the franchise’s history. Packed with more than 40 hours of survival adventure, both in single-player and shared progression co-op, it delivers the most ambitious, modern and content-rich Dying Light experience ever created. Immerse yourself in the expansive open world of Castor Woods and get lost in the scope, atmosphere and innovation of this must-play survival horror.
A terrifying new chapter in the Dying Light universe begins. As Kyle Crane, explore the vast and unpredictable wilderness, uncover a deadly evolution of the infected, and learn to control the beastly powers awakening inside you.

"The Beast really is Dying Light 3.” - GamesRadar+
The highest-rated Dying Light game ever, shaped by a decade of Techland’s experience with the series. Everything fans love - immersion, exploration, physical FPP melee combat, grounded parkour, and the iconic day–night cycle - refined and elevated to the next level. A perfect return for veterans, and the ideal entry point for newcomers.

"Kyle Crane Steals The Show And Gives Dying Light Its Best Story Yet" - The Gamer
Dive into a gripping tale of vengeance filled with twists, shifting alliances, and characters you’re never sure you can trust. Follow Kyle Crane’s powerful journey as his fight for justice uncovers reveals dangers far greater than he ever imagined.

"Techland perfectly nailed it, the Beast Mode really makes you feel like you could tear through anything" - WCCFtech
Play as Kyle Crane, a hero with the DNA of both man and beast. Freely switch between two playstyles and face a fierce conflict that lead to the acceptance of the monster within.

"Melee combat is once again a highlight of the game, with heft behind every attempt to take out a zombie, and so many different weapons and modifiers to choose from" - Gamespot
Feel the full force of Dying Light’s most physical combat yet. Your blows land with real momentum, enemies react believably, and your emerging beast-like abilities add intensity without losing the challenge and immersion.

"The night continues to be one of Dying Light’s greatest gameplay" - GamingBIBLE
The distinct experiences of night and day, a signature of the Dying Light series, merge into one unique whole. Explore and scavenge by day, but remember the constantly ticking clock. Because once the sun sets, the night unleashes horrors that leave you with just three choices: run, hide or fight for your life.

"Running, sliding, jumping, climbing, and hopping around Castor Woods is a treat" - Kotaku
Feel the adrenaline rush of best-in-class first-person parkour. Jump from rooftop to rooftop and overcome any obstacle. And when that’s not enough, grab the wheel of an off-road vehicle and ruthlessly tear through hordes of zombies.

"Techland brings its A-game when it comes to crafting a densely interactive, photorealistic world that frequently takes my breath away" - GamesRadar+
Next-gen visuals bring the hand-crafted zombie apocalypse to life. Every detail tells a story of survival. Lose yourself in the majesty of Castor Woods: explore the tourist town, industrial area, national park, farmland, swamps and more. All full of beauty… and decay.

"Playing the game with friends is creating a different kind of experience" - GameRant
Band together with up to three other players in co-op! Brave the dangers of Castor Woods, where you can experience every encounter, every discovery and every twist as a unit with shared progress.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−50% | 71.7Kreviews | 86% | #33 | $85.9M |
| $69.99 | 26.1Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2660 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Simplemente espectacular. Si alguna vez dudaste de Techland o del rumbo de la saga, este título viene a callar bocas. Este juego es una carta de amor al gaming, un recordatorio de la época donde lo más importante era la diversión pura, mecánicas sólidas y una experiencia completa sin relleno innecesario. Volver a ponernos en los zapatos de Kyle Crane es todo lo que la comunidad pedía a gritos. Las físicas del combate son brutales, rebanar zombis o usar las habilidades de la Bestia se siente increíblemente satisfactorio, y en PC el rendimiento es impecable. Mención especial a las noches: han vuelto a dar ese pánico real que te hace sudar frío mientras corres por el bosque hacia un refugio. Sin lugar a dudas, para mí este es el GOTY. Lo esperé con muchísimas ganas, lo jugué hasta perder la noción del tiempo y puedo decir con total seguridad que valió cada centavo. 10/10. Si te gustan los zombis, la acción y sobrevivir al límite, cómpralo ya con los ojos cerrados.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best PL #8, worst CN #73 · 12 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 36/day in the week to Jul 30 → 34/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Traditional Chinese, Simplified Chinese*, Czech, Spanish - Latin America, Japanese*, Korean +5 more
| $29.99−50% |
| 4.4Kratings |
| 84% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
best game in my life
Gutes Spiel! BeasMod aktievirt sich mit Y+X und nicht Z+X wie in spiel steht
It's not a bad or a very good game in itself. It does have a few issues, notably its HDR which is completely broken. I had to lower it to 500 nits just so it wouldn't burn my eyes anymore — a first for me. Inventory management is also a disaster. In terms of gameplay, unfortunately the game doesn't innovate much. There is this new Rage mode though, which feels a bit reminiscent of God of War. But story-wise, it falls back into that typical Ubisoft formula, with fairly bland side quests where you help characters you barely know, who send you to fetch an item on the other side of the map, then a second item on the other side of the map, only to tell you in the end that they made a mistake or actually wanted something else. In short, uninteresting little stories, while the main plot ends up feeling a bit like a typical Ubisoft one too, with a villain who's very evil, borderline psychopathic, but whose character development is ultimately pretty weak. It just comes across as the typical psychopath trope, without any real sense of why he acts the way he does. Same goes for the secondary characters, who end up being fairly underdeveloped as well. There are also some issues that were already present in Dying Light 2, notably having to loot the same zombie corpses a hundred times, or pick the same lock a hundred times. It quickly gets tedious — at least in Dying Light 2, easy locks could be opened automatically. But when it comes to looting bodies, having to do it hundreds of times becomes pretty annoying. I had also hoped for more from the vehicle aspect — I was hoping we'd get to customize our vehicle and recapture some of what we had in the Dying Light 1 DLC, but in the end the vehicle side of things wasn't pushed very far, even though it could have been something genuinely interesting. The Restored Land DLC looks nice, but... not looking to do it just after finishing the game Even so, the story itself, the gameplay itself, none of it is outright bad, but it's not exactly excellent either. On the plus side, the game runs with no stutters at all, which is refreshing these days, and it's quite a step up graphically compared to Dying Light 2 — genuinely a good-looking game.
Even when you throw RAM, VRAM, RTX graphics card and low config and consider mods, it runs poorly and gameplay,UI and many other aspects are like DL2 (which i finished) or worse. How difficult is to not change (get inspired if source not available) DL1. Literally one of the few games i regret paying this money for which i would for DL1 continuation without problem.
绝对值,好玩,作为1,2,DLC老玩家,我觉得消光最重要的点在于末世的塑造感,去看每个房子的幸存者,最后经历了什么,看看僵尸,看看风景,推测这个城市在末世之前是什么样的。这一代做的很细致 ,很多场景不是主线位置,但是都非常精致。战斗很爽,可以斗智可以斗勇。 唯一缺点:后期任务有点敷衍的感觉。大部分都非常容易,和前期的感受脱节严重。 但是那时候也基本要通关了。因为你无敌了。
<3
Dying Light serisi aşığıyım zaten çokta objectif yorum yapamıycam ama ilk oyuna göre daha sinamatiğin fazla olduğu bi oyun olmuş.Hikaye akıyo valla
8-9/10. По моему мнению лучший дл. Карта красивая, пушки крутые. Импрув со 2 части на глаза
the beast
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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