
Dwarves hunger for gold, and no mountain shall stand in their way! Mine riches, unearth artifacts, and upgrade your dwarves to devour ever-bigger peaks in this whimsical incremental game.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 12 → 5.43/day in the week after.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Jul 22 → 5.13/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Dwarf Eats Mountain is a strategic incremental game about devouring mountains for gold. Hire dwarves, deploy war machines, and collect powerful artifacts to build absurd synergies and grow faster each run.
Hurting the mountain physically (and emotionally) is only half the battle—you still have to safely haul the gold home. That perilous job falls to the Runners, who weave through falling rocks, risking their beards to feed the Great Maw!
But beware—the Great Mother won’t give up her treasure easily. The more damage your greedy dwarves deal to the mountain, the more calamities it unleashes upon the wobbling beards below!
Balance mining with hauling your gold home—before the sky falls on your head.
Master the dwarven ways of treasure extraction!
This game is about making numbers go up, but the way you do that is open to your interpretation and ingenuity. At your fingertips:
Many buildings and dwarves, each with various strengths and weaknesses, such as dynamite throwers, ballistas, flamers, laser cannons, spelunkers, runesmiths, brewmasters, bulldozers, gyrocopters and more!
Acquire countless upgrades and cast active rituals to buff your dwarves and their machines
Collect 120+ ancient artifacts and display them in your gallery, each with build-shaping effects
Unlock 96+ prestige upgrades to replay, accelerate progress, and discover new synergies
Spend rare resources like mithril and mountain souls on tough choices
Uncover what the gods have hidden beneath the world spire—and what happened to those who dug too deep
Genres
Engagement
Reviews
Themes across 248 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
yes
this better not awaken anything in me...
基本的に強化はほとんど取る形になる&降り直しが無いのでビルドが無い すぐプレステージした方がお得なので先に進むことのメリットが無い アセッションしなくても100層超えられるのでアセッションすることに意味がない つまりエンドコンテンツが存在しない(はず) ただしそれを差し引いてもなんとなく面白く100層クリアまではやりました アップデートに期待しつつ これからの人は無理して買わなくていいかも
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Japanese*, Korean**languages with full audio support
Hours played at review time, across 250 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
cool and funny game
10/10 as a big cookie clicker fan this game is dope and unique
I really like what it is going for, but the runners needed to pick up the loot and bring it back are a huge pain for two main reasons: 1) you never have enough. if you are spending less than 70% of your gold on upgrading them, you are falling behind. 2) they are constantly knocked out by calamities and take forever to wake up, even with the perk to wake them up faster maxed out. And most of the early-game upgrades to prevent this are very weak on their own.
Played 50 hours in one week and got the plat. Highly addicting. More time consuming than a lot of incremental games, but also deeper decision making. Spelunkers need to be nerfed maybe.
Très bon jeu !! Une chose magnifique serait d'ajouter des montagnes à aller chercher, (comme celle du lvl 100) par exemple au lvl 200 , 300 etc. La façon d'acceder a ces nouvelles "montagnes objectif" serait de les débloquer en atteignant les rang d'ascension ;). Ces montagne devraient apporter un butin de valeur une fois vaincu. Voila une belle manière d'augmenter considérablement la durée du jeu ainsi que son but... En espérant voir cela arriver dans une prochaine mise à jour.
GOOPD
Super fun game to kill some time
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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