
dUpLicity ~Beyond the Lies~ is a romance mystery visual novel with romancable guys. Different with the usual dating sims, the main purpose of the game is to find out the truth hidden in the past.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
BASURA de juego en toda regla. De estos que meten en steam para sacar dinero con las cartas. Steam cada vez esta peor, no hay ningún tipo de control de calidad. Estos juegos NUNCA deberían ver la luz en el mercado. Menuda mi-er-da pelotera... por Dios!
it was not fun at all to me.
Overall the story was pretty interesting and unique. I didn't like the grinding as it felt very unnecessary and detrimental to the gameplay. But once you get past that (look up one of the walkthrough guides!) it becomes a proper visual novel. The premise is kind of creepy but not as creepy as it could be. There's a lot of potential for [spoiler]existential crises and identity issues[/spoiler] that gets glossed over in favor of forced romance. I didn't regret the time I spent playing this though - it was quite interesting.
A recommendation for any hardcore otome game fan, however it is nothing special and can become boring rather easily. Without a guide on how to actually reach certain plot points or get certain endings, the constant stat grinding can become frustrating really fast and I often felt like I was simply going nowhere with what I was doing. The story doesn't always make sense and even though some parts are cute, others are almost borderline grotesque? Anyone who likes mystery and slightly darker themes will like this if they can deal with the frustration that can come up pretty quickly with this game. The romance is..okay? Really, it's difficult to find befitting words to describe this game... Go for it, but don't expect too much from it.
Repetitive and too many contradictions compared to previous ones.
One of my favorite RoseVerte game along with the Cafe 0 series, despite so many ppl don't like it. I guess it just RoseVerte's style: the story more like pure visual novel than an otome game. Which I love it very much. The story kind of interesting [spoiler]though I hate Yukina and Kou so much... Kouji deserved better[/spoiler] and the music just fit the game well enough. I love the OP and ED song. I love that we could see the other characters POV, too. The entire story suit the tittle "Lie" perfectly. The art really lame and stuff, I'm still adore the game.
I cant see why anyone would rate this game negativ, it has a very nice soundtrack, great visuals, a deep story and interesting manga characters with very nicely shaped boobs. On top of this, almost all characters have nice Haircuts with cool looking colours like Pink,Green or even Blue. The only thing is game maybe lacks is Robots and lasers. Overall a very good Game, well worth the Money - great Triple A Developers should take a look at this game how to make everything right. 10/10
Glad I got it on special not my taste. Dialogue for characters when you click on them to see them is the same every time . I normally don't judge until I've given the game a fair chance but I can't this time.
È triste vedere come "dUpLicity ~Beyond the Lies~" abbia molte recensioni negative: è un'ottima visual novel, sia per quanto riguarda la storia, sia per quanto riguarda la grafica e lo stile di gioco. Uno stile di gioco che la rende molto particolare, tanto da - a mio parere - renderla un po' ostica a chi non riesce a comprendere come superare la prima parte e sbloccare la vera e propria storia. La prima parte del gioco, infatti, a primo acchito può sembrare noiosa e di difficile comprensione. Ammetto che son stata costretta a visionare delle guide su Steam (delle splendide guide, tra l'altro) per comprendere come era strutturato il gioco. Inizialmente, infatti, al giocatore viene richiesto di scegliere giorno per giorno cosa farà la protagonista: studiare, riposare, ascoltare gossip o frequentare uno dei due ragazzi disponibili. Rispetto a queste scelte, intramezzate di tanto in tanto da eventi, si sbloccherà una delle trame disponibili e partirà la vera e propria visual novel... o non partirà proprio, nel caso si siano fatte le scelte sbagliate, e il gioco si concluderà con una "Bad End". Non che i rischi siano conclusi dopo la partenza di una delle trame principali, perché ad ogni scelta del giocatore tutto potrebbe andare a rotoli, cosa che rende il gioco ancora più interessante. Altro elemento interessante è di certo il fatto che, una volta raggiunti certi requisiti, si sblocca un terzo aspirante partner: Rei, che fino a quel momento aveva svolto solo il ruolo di comparsa... o di osservatore, come direbbe lui. Quindi... consiglierei questo gioco? Assolutamente sì.
I love otome, vns, and rpgs. I got the game on sale, thinking it had an interesting concept. Observing some guy you're not really interested in. Different twist from the usual otome plots. But the execution could be improved upon. I have nothing against grinding stats, but we're hit with this early on before the game really starts. If you want a game like this that does the grinding and stats right, play Magical Diary. The grinding kills the game. It's repititive. You're grinding in hopes you'll get to an interesting plot point, but it takes forever just to get to any meaningful events. Sure, I expect some of the same dialogue used with grind scenes, but through stuff in between. Other games I've played have included plenty of other random events happening and opportunities to showcase characters and their personalities...and other game mechanics. In other games I've played the grinding pays off somewhere. Here, I feel bored and unsure of what I'm aiming for. As for the characters, no one really stands out. I didn't particularly care for any of them. They all fulfill their roles to the plot, which is a bit bland. We honestly don't need the friend character as far as I can see. She just pops up while our mc lies to her most of the time. If had more time beyond the events that took what seemed like a year to show up, I might feel a bit more attached. But even in those moments, dialogue at times feels a bit rushed, most likely because these events are so brief. The art was a bit hard to digest. Throughout the gameplay I couldn't help but focus on how bizarre the characters looked. That and the music at times was obnoxious. Plot...I don't know. I finally got through one playthrough which was a bad end. Like another reviewer said, I don't want to get the other endings. It's too boring with the main component of grinding with the exact same dialogue to even consider going back and trying for the other endings. Overall, wouldn't recommend this game. If you must, get it on sale like I did.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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