No revenue estimate for the App Store: Apple publishes no install counts, and its star-rating counts don't calibrate to sales the way Steam's written reviews do. Reviews and prices only.
Descend into Dunil’s Hold, a sprawling, text-based procedurally generated dungeon where shadows hold secrets and every decision could be your last. A fusion of classic gaming lineages: text-based games and roguelikes, with gear-based progression, and the unforgiving brutality of Old School Renaissance (OSR) RPGs. FEATURES: * DunilsHold Engine: a custom game engine. * On-device LLM used for narration of certain non-critical aspects of the game. * Hybrid Text/Graphical Interface tailored for immersion. * Autosaves with one save slot. * 100% Offline & Private: Powered by on-device Apple MLX technology. No internet required, no data collection. * Deep Replayability: A massive, ever-changing dungeon filled with traps, secrets, monsters, and treasure. * Premium Experience: One price. No ads. No in-app purchases. No nonsense. * In active development.
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