
Gather loot, unearth secrets and defeat enemies as you explore the shifting Dungeons of Voidria and retrieve fragments to restore the shattered Heart of the void.
Modeled estimate, not a reported figure. How we estimate →
About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
fun little turn based roguelite, give it a try <3
This game is really difficult and incredibly frustrating. I love it.
Great concept so far. I am really enjoying the battle system and the skills are fun to mess with and there's a bunch to unlock and toy with. The dev seems to be open to feedback and that's always great to hear. Will be keeping a close eye on this one as time goes on.
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Hours played at review time, across 32 reviews with recorded playtime.
Awesome game that is a joy to play. The music and visual style are great, and the gameplay feels unique. It's incredibly satisfying to build a run with synergy! There's a lot of variety with different skills and trinkets, and various options for added challenges once you've progressed. Combat is thought-provoking without being brain breaking. It's one of those games that's quite easy to jump into for brief periods, but it's kept me coming back even after 11+ hours, not only because it's just plain fun, but because I'm still finding new things!
This game deserves more attention. It's an awesome contribution to the Roguelike genre
its fun, i just wish it got more updates or even DLC or anything
i really enjoyed the game i highly recommend playing.
Pretty solid rogue-like. Neat stun mechanic to work into your strategy. You dont see enemies stun bars in dungeon crawler turn base games. The minimal attack animations and effects actually work fine for this game. I thought I wouldn't like it since its kinda simple but I didn't mind it at all. Lots of trinkets to pick up, kinda like StS. I think there is a meta progression to this game too but you can't see what you unlock ahead of time. You unlock new items and skills within the dungeon by doing certain things? for future runs. Then after a run you fill up a blue exp bar. Once filled it'll unlock more items/skills that can show up within the dungeon on your next playthrough. Only complaint at the moment is the shops need item descriptions when you hover over them. I can't tell what an item does before I buy it. I'm sure its gonna be added in as the developer updates the game. It seems like a game he can do a lot with. So many things can be added in.
Very fun game, and I am excited for further updates!
Rogue-like deckbuilder with consumables, items, some dungeon crawling. It is similar to games such as Slay the Spire or Vault of the Void. Main difference is rather than a deck with card draw, you instead have up to 3 spells and 12 skills available at all times during combat. Good combos, synergies, and straightforward to understand the strategic decisions in combat. Currently it is a good experience but somewhat lacking in post-game progression and variety offered by the gold standard Slay the Spire.
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Players by region
Where this game's players are, estimated from review languages.
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| — | 0 | — | — | |
| $706.8K | 1.3K | 78% | $14.99 | |
| $4.9K | 46 | 83% | $3.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.3K | 231 | 66% | $3.59 | |
| $15.3K | 53 | 94% | $14.99 | |
| $15.3K | 156 | 49% | $5.99 | |
| $15.3K | 94 | 76% | $6.99 | |
| $15.3K | 333 | 50% | $2.99 | |
| $15.3K | 254 | 72% | $1.99 |