
Dungeons of the dead ... Who knows what is hidden in them?
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Languages: English
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Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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So... Does Unity 2d Roguelike tutorial rings a bell? This is one of the most shameful acts I ever witnessed. How can someone get away with this? So, nowadays, to be a developer you just have to compile a tutorial that someone did to help other people, and sell it on steam as it was yours? I don't know if this is even legal knowing that that tutorial is free to use, but I'm sure I will report this scam!
Пожалуй самая лучшая игра от "azimuth team", имеющая хоть какой-то смысл в геймплее, в отличие от других откровенно мусорных игр, что наклепал данный разработчик. Однако, как и в остальных играх, игровой процесс бесконечен. Точнее нет конца уровням. На каждом из них мужичок, похожий на бомжа, должен добежать до выхода. Каждый шаг или вырубка кустарника отбирают энергию, как и зомби, атакующие вас. Восполнять её можете, подбирая еду. Что примечательно, с каким количеством энергии покинули уровень, с таким и начнёте следующий. Вот и всё, весь игровой процесс. В общем, игра не стоит своего внимания. Понимаю когда такие игры делают для достижений или коллекционных карточек. Но здесь нет ни того, ни другого.
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
IT IS JUST AN ASSET OF UNITY'S "2D ROGUELIKE TUTORIAL" - THE ONLY CHANGE IS THE COLOUR OF THE FLOOR AND SLIGHLY BIGGER MAZE Verdict: No, simply no, no and once again bloody no. Steam should be ashamed for no quality control which allows garbage like this to be published. What is the game about: The dungeon crawler with no dungeon. Every level you are thrown into 16x9 square "garden" with zombies and undeads (which are zombies in coats or vice versa, which doesn't matter as they move and react in the exactly same way) and your goal is to go to the end that is always in the top right corner (as can be seen on every screenshot). The undeads move once every time you move two squares (each move consumes 1 food) and if they hit you you lose 10 points of food. The food is the only collectable resource in the game and varies from 0 to about 6 per level (each giving 10 points to food counter). If your food counter hits 0 you die (which is bloody hard to do, since at level 17, where I have decided to quit this game forever, or until they add trading cards, I had 370 food and I was hit exactly once just to see what happens). That is it. + download size (under 21Mb) - Pretty much 10s of music that loops in cyrcles "Made with Unity" - yes, I am allergic to that bloody logo by now No animations for movement - you/undeads just slide No achievements No trading cards No story 1 level takes between 6 and 15 seconds to complete (based on how much food you want to collect) Repetetive - every level is literally the same Incredibly slow (you would complete the level in about 2s if it weren't for pauses betwen input and 2s wait for the level to register you hit the exit) No challenge at all You are forced to quit the game if you lose No option menu (besides the unity one) No bosses or anything similar (at least in first 17 levels) You won't have feeling that you accomplished anything as there is no leaderboard and you will just be thrown into the same bloody level again and again and again
专门发布其烂无比的骗钱游戏 愿开发者全家暴毙
"Есть только одно законное средство добывания денег - это труд. Ввиду того что многие люди не хотят его применять, возникает масса недоразумений". Александр Дюма-сын (27 июл. 1824г. - 27 ноя. 1895г.). Dungeons of the dead являет собою набор бесплатных обучающих ресурсов Unity "2D Roguelike tutorial", в к-рый студия azimut team не внесла ни одного изменения. Ссылка: [spoiler]https://unity3d.com/ru/learn/tutorials/s/2d-roguelike-tutorial[/spoiler]. Данному продукту, созданному без приложения творческих усилий, нет места на вирт. полках магаз-а Steam. Люди, паразитирующие на чужом труде, заслуживают презрения!
[h1]Описание:[/h1] Треш рогалик, в котором мы играем за мужика, который идет по подземелью, собирает еду и старается не попадаться на пути зомби, которые забирают еду. Если отбросить все явные минусы типо графики и т.п. то самым главным минусом игры можно назвать отсутствие увеличения сложности и бесконечность игрового процесса. После 20 уровня игра больше никак не меняется... Дошел до 30 уровня тоже самое. Дошел до 40 уровня тоже самое. Дошел до 50 уровня тоже самое. Так и беги видимо до 100000 уровней чтобы ничего не менялось вокруг... Крайне не рекомендую. [h1]Оценка: 1/10[/h1] [h1]Послесловие:[/h1] [quote] Если вам понравился этот обзор добро пожаловать в кураторку [url=https://store.steampowered.com/curator/8114152] К и Ко [/url], там много других, хороших обзоров. [/quote]
As others have pointed out, this game is literally just assets ripped off from Unity's [url=https://assetstore.unity.com/search#q=2d%20roguelike%20tutorial]2D ROGUELIKE TUTORIAL[/url], with a price tag slapped on it. You can tell it's an asset flip already with the nonexistent plot, nonexistent settings, nonexistent instructions nor tutorials, minimal graphics, and repeated models and objects that are spammed throughout the map. This game fails as an adventure RPG game, not only because of the reasons above, but the controls are also just as bad. You move at the speed of snail, block-by-block and there's always a second delay when you've reached the endpoint on a map. The enemies pathing is even worse - I can guaranteed you will finish every level without dying because of their poor movements. There's no scaling on the difficult either, it's almost the same repeated levels, with the same skeletons, foods, and blocks but in randomized places across the map. I advise against playing Dungeons of the dead, unless you want to waste money on a game that rip-offs from Unity ...
Это ср*ное дер*мо , ни в коем случае , не покупайте!!!
СОЙДЕТ
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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