
Adventure through epic dungeons facing fearsome creatures either solo or with a group of friends. Master your class, loot everything, and destroy the foul creatures of the deep! Will you become a hero of legend?
Modeled estimate, not a reported figure. How we estimate →
About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America, Turkish*languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
insane roi on 1.49
Do I have this game?
MUITO DIVERTIDO
Recommended (Early Access vibes still hit hard in 1.0) I jumped into Dungeons of Sundaria expecting a simple dungeon crawler, but after just four hours I’m already getting major early-2000s Baldur’s Gate nostalgia — that pure, unfiltered fantasy adventure feel where you step into a dark, hand-crafted dungeon and everything feels dangerous and full of possibility. The first dungeon hooked me immediately. You’re not just running through linear corridors; there’s real exploration, side paths, environmental details, and that classic “what’s around the next corner?” tension. Combat is satisfying third-person hack-and-slash with skill combos that actually feel weighty once you get the timing down. I loved how every enemy type has distinct behaviors — nothing feels like mindless fodder. My character’s abilities and the loot drops made me constantly want to push just a little deeper. The town hub loop is pure comfort food: come back battered, sell your junk, salvage the good stuff for crafting materials, upgrade your gear, and head back out stronger. It’s got that old-school RPG rhythm that made Baldur’s Gate, Icewind Dale, and the early dungeon crawlers so addictive. The atmosphere nails the moody fantasy vibe too — torch-lit ruins, creepy ambient sounds, and a sense that you’re actually adventuring instead of just following quest markers. Four hours in and I’m already planning my next character and dragging my friends into co-op. Yes, it has some jank (animations can feel a bit floaty and there are occasional bugs), but the soul of the game more than makes up for it. If you miss that golden era of PC RPGs where dungeons felt like real places and loot actually mattered, Sundaria is scratching that itch perfectly. Solid 8/10 so far. Highly recommended for solo players or small groups who want old-school dungeon delving with modern quality-of-life conveniences. Can’t wait to see how deep the endgame goes!
Гарна гра мені дуже подобається я малий. Я гарний
Tres fun ! pour le moment en tout cas a ce prix , pour jouer entre ami ou solo :)
After just two hours with Dungeons of Sundaria, it already feels like a game I didn't realize I was missing. It doesn't reinvent the dungeon-crawling formula, but it captures the simple joy of exploring dangerous dungeons, collecting loot, and battling through hordes of enemies with friends. The combat is accessible, progression feels rewarding, and the cooperative focus gives every run a sense of adventure. While some rough edges and repetitive elements are noticeable, the game's charm lies in how effectively it delivers the classic fantasy dungeon-crawl experience. Few games have hooked me this quickly. After 14 hours in the game, I'm still enjoying it, although a little less than when I started. The core gameplay loop remains fun, and it scratches that classic dungeon-crawling itch better than I expected. However, the longer I've played, the more technical issues I've encountered. Sometimes my character's skills activate on their own, and occasionally I start a dungeon only to repeatedly die without anything appearing to hit me. These bugs can be frustrating and break the immersion.
MMM. COMO EXPLICARLO. NO LE DEN VUELTAS BANDA :D. ES BASICAMENTE HACER TU PERSONAJE. IR MAZMORRA. HACERLO BIEN CHETADO. IR A PAPEARTE CON JEFES. LUEGO CONTINUAR FARMEANDO HASTA ESTAR OTRA VEZ CHETADO. IR POR UN JEFE. PAPEARLO. LISTO TERMINO EL JUEGO. BIENVENIDO AL MUNDO DEL RPG. UN GOLAZO.
good game
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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