
Delve into Dungeons of Aether, a turn-based dungeon crawler set in the Rivals of Aether universe. Control four new heroes as they uncover the mysteries of the Julesvale Caverns in Story Mode or test your mettle in the grueling Challenge Dungeons.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Japanese, Spanish - Latin America, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very fun rougelike dungeon crawler. Love the sprite work and the 4 characters you get to play have really fun creative gimmicks, Hamir is probably my favorite to play with Slade being a close second. The music is really catchy too, with One Thousand shards being my favorite track. Overall a very fun game to play.
all my homies hate badger co
Great game, I love the characters & the dungeon crawling gameplay was fun. The amazing artwork carries the story, which is nothing to write home about. It's been a while since I played; I recall there wasn't a ton of enemy variety, but the ones that are present have cool animations. I don't think I lost too many times. It's a pretty easy game. 8/10! I liked the villain :D
Great dungeon crawler! Combat is addictive, the mechanics are really cool, and the characters and lore it adds to the Aether universe is perfect. If you're a fan of Rivals of Aether and want to dive into its universe a little more, PLEASE check this game out.
This one gets a good review, simply because I am able to move the game-window between monitors without it getting an aneurism.
this game is short but very sweet, i really liked it. wholeheartedly recommend it.
Dungeons of Aether is a neat RPG that I enjoyed quite a lot. Seeing this game after playing Rivals and Dreams of aether and how good those two games were, I gave this game a shot, and has got to be my favorite in the series. The game itself is a fun but relatively short RPG game, with some unique gameplay i've not seen in the genre before, where you use randomly rolled dice, and use them to decide what stats are higher and lower to do moves. Each playable character has a unique personality, AND a unique ability changing the gameplay up and making you shape your battles around them, making the gameplay feel less repetitive. Each of these characters also just have cool designs (Slade my beloved). The story is interesting too, tying in with the gameplay nicely and making for a fun to follow journey where all the characters eventually link in with eachother, and give the whole world of Aether some more lore too. Once the story is finished, the achievements made me go back and play some more providing some great replayability and challenge, along with another mode which makes the game very, VERY hard. Worth the money, would reccomend playing!
Very tactical combat with a dungeon crawling backdrop. Has some nice story elements if you're interested in the Aether lore too.
・恐ろしいくらい動きまくるピクセルアニメーション ・懐かしいけど古びないFM音源のサウンド(名曲) ・いろんなケモノががんばる王道英雄譚 こういうのが詰まったごきげんなゲームでした。楽しかった! ダイスをやりとりする戦闘は常に頭をひねる必要があったけど、アイテムを駆使すればじゅうぶん力押しもできるバランスだと思います
Why didn't this game support Keyboard+Mouse to play? I don't know, it was strange, but it does support controller perfectly which is good. The gameplay itself is good, the harder difficulties suck though such as hard mode when you fight against bosses because they can adjust dice while you adjust your dice too instead of just locking in their choice which is unfair considering bosses can have higher stats, and challenge mode, just don't question it, it's hard mode but 5x more miserable. Do not play hard mode as your first blind playthrough, same with Advanced mode (you can, but it'll take way longer to beat the game because you wouldn't have learned much of the things around you), advanced and hard feel similar, couldn't tell the difference, just play on 'story' difficulty so that you won't have to deal with the unfairness. Bosses for example cannot recieve 2 damage at a time which is kinda bogus, that's why I prefer to use Fleet's #7 move (I call it her ultimate) which is when you damage the enemy and you get bonus dice for your next turn, all the other character's ultimates just do 2 damage at the cost of something. But if you're an absolute masochist, try challenge mode eventually, everything will be stacked against you (it's so hard I couldn't even find YouTube footage of anyone completing it). This is one of my favorite RPG's, I actually didn't expect it to be this good for what it is. And the soundtrack is great. I'm pretty sure you can run this on any hardware just like in ROA1 if I am not mistaken.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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