
A medieval fantasy kingdom builder, management sim and dungeon delver RPG hybrid. Gather resources, manage villagers and build infrastructure. Then dive into the dungeons to face the monsters within. Or just unlock everything in a Creative "God Mode" and build the fantasy kingdom of your dreams.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Dungeons & Kingdoms is a medieval fantasy strategy and RPG hybrid. Take control as leader of a small group of refugees fleeing from an unlivable homeland. Make landfall in a new world and start a new life. Build everything yourself. Or lay down blueprints and give orders to your loyal colonists. Build infrastructure, manage needs, gather resources, farm crops and hunt wild animals. Do whatever it takes to survive.
Then dive into dangerous dungeons and face the monsters within. Explore every room, test your combat abilities and defeat the dungeon bosses to reap the rewards, unlock new resources and advance your tech.
Forage and farm for food to keep your villagers alive. Craft tools. Harvest resources to build shelters and early buildings to advance your economy. You'll need to brave realistic full day and night cycles as you live through the seasons and gain valuable skills and knowledge.
Upgrade and construct unique buildings through a modular building system. Mix and match over 100 unique building pieces, with more to come during early access. Create buildings from scratch or make blueprints that you can edit, improve, and share on the Steam Workshop.
Sculpt the terrain and make it hospitable for your new settlement - Flatten large areas for farming, raise or lower platforms for building plots, fill in valleys, dig out moats and trenches. Paint lush grassy and forest areas or remove vegetation to make room for more roads, buildings, and people.
Take on the dangers that live outside your walls. Hunt wild beasts to feed your villagers and protect the roads from outlaws and raiders in third person action RPG style combat. Protect your people, defend your lands, and project your kingdom's power.
Discover ancient ruins and temples, then face the monsters within. Explore every room, test your combat abilities and defeat the dungeon bosses to reap the rewards and advance your kingdom's tech
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 83reviews | 42% | — | $71.8K |
| — | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The only reason I upvote for this game is that the Dev seems to really want to make the game work. 2 hotfixes within a week makes one hope. THat being said if you search for a somewhat finished game, then skip this one. You can do barely anything at the moment. However if you want to support the dev into further developing the game, check it out. The Concept of a city builder combined with a dungeon crawler seems nice.
Its a Work in progress but looks to have good potential
This game looks like it has a lot of potential, but just going through the tutorial is annoying. Just trying to craft an axe. "I don't have a simple axe handle" Ok, craft one. "I don't have a simple axe head" ok, craft one. "I don't have a simple axe handle" Where tf did the one I just crafted go? Ok, I'll find it or just make another one. Find/craft new axe handle. "I don't have a simple axe head" wtf. By the time I finally managed to craft an axe, I had crafted like 5 or 6 handles, and several axe heads. Then there are moments where things seem to lock, and I can't move at all. Figured out I need to reopen one of the menus I had open so I can start moving again. Annoying when you switched through several different menus, so then you have to open and close each to figure out which one will let you move again. Sometimes pressing esc works, sometimes it doesn't. If just trying to start out is this annoying, I'd hate to see what the game is like when you start getting into more advanced things. The UI is a little confusing too. Opened an inventory thing that surrounded the character. No clue how I opened it. The items you hold is confusing too. It seemed like I could hold items of different types, but I couldn't..? where did the item I was holding before go? Did I drop it? Why is it still showing in my held items if its saying I don't have it when I try crafting. Ok, I think I dropped it... or maybe it vanished into the void? Lets make another one. Now where did the other item I had go? The game like I said looks like it has potential, and I plan on keeping it to return to after time has passed. If you want a game like this though, I'd suggest playing Aska if you haven't already.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Way too early for an EA release
Generally a yes but: - Wait until you have more content and the gameplay is really refined. There are UI changes and more explanations needed in regards of steering free cam, Building, overall movement. The potential is there. AI movement was good, good graphics and easy assignment of jobs. I wonder, how you would progress more.
Das Spiel ist total verbuggt und kaum was funktioniert. ... ich geb es erstmal zurück. In den 117Minuten, die ich gespielt habe bin ich zig mal irgendwo hängen geblieben und ein "unstuck" hat mich dann in der Luft schweben lassen und ich konnte nichts mehr machen (die UI hat absolut nichts angenommen). Speichern und neu Laden hat dann dafür gesorgt, dass die gefällten Bäume weg waren. Oft lag mein Char auf dem Boden und ich bin rumliegend dann durch die Gegend geslided. Ich wollte das Spiel schon Nov 2025 kaufen aber wurde von den Bewertungen abgehalten, nun, 9 Monate später hat sich scheinbar nicht viel verändert. Ich frage mich, was in den Updates gemacht wurde, denn so wie jetzt war schon die Demo Nov 2025. Schade, es sieht interessant aus aber wird es je so, wie die Screenshots es versprechen?
the loading screens are very slow or it don't load at all and when I finish a quest there way to go back
Falta mucho por afinar pero la idea es buena, esperemos que también lo traduzcan al Español.
Malheureusement, je suis obligé de me mettre d’accord avec le reste des avis : le jeu est complètement bugué et incomplet sur de nombreux points importants. Quelques exemples : 1. Le tutoriel Lors du tuto, on nous demande de construire la maison starter avec l’ID 999001, qui n’existe pas en jeu. On est donc obligé d’aller dans le Workshop pour récupérer celle d’un autre joueur afin de pouvoir avancer dans ce tutoriel. 2. La première quête Son déroulement est plutôt obscur. On nous demande de « sauver » un PNJ, un ancien membre de l’équipage, coincé dans une grotte. Ok, sauf que plusieurs problèmes se posent : Quand on s’équipe d’une torche dans la main gauche, les animations de l’arme dans la main droite sont complètement faussées (le perso attaque avec ses poings alors que l’arme est équipée !). Résultat : la mission est déjà difficile dans le noir sans torche, mais même avec une torche, on ne peut même pas se défendre correctement contre les gobelins. C’est perdu d’avance. Ensuite, les instructions de la quête sont trop floues pour être compréhensibles. On doit sauver quelqu’un après avoir été téléporté on ne sait où, sans avertissement… mais comment savoir où chercher dans une grotte qui semble faire 2 km², sans aucune indication dans le descriptif de la quête ? 3. L’interface de gestion des PNJ et des jobs Elle est beaucoup trop brouillonne. Même certains jeux asiatiques, pourtant réputés pour leurs interfaces chargées, sont plus clairs que ça. Je pense avoir identifié la plupart des problèmes existants. Est-ce que les devs ont au moins effectué des tests QA à chaque build ?
1 Hours tutorial to restart game. Demo and demo... 2 demo. Full game in not in game x2 (Thats 4). 4 hours build ONE simple home workers are buged walking, bug trees chop/clean. NPC yell "I'm STUCK!". Goblin cave, super dark (take 6x lite), no armour, little(and gone) food. no fish in game, terrrable crafing. You buy a demo :). you can't kill a mob (2 gobs). Ugly house for 100 trees. Can't delete in game - build it's for ever. No testers... Thait I'm the tester! I what my chash back! :D
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $10.6K | 34 | 65% | $9.99 | |
| $737.9K | 803 | 72% | $24.99 | |
| $598.2K | 775 | 78% | $19.99 | |
| $18.3K | 57 | 75% | $10.99 | |
| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $71.8K | 389 | 80% | $6.99 | |
| $71.8K | 155 | 66% | $12.99 | |
| $71.8K | 155 | 71% | $12.99 | |
| $71.8K | 115 | 84% | $24.99 | |
| $71.8K | 136 | 70% | $19.99 | |
| $71.7K | 332 | 93% | $12.99 |