
Enter a world of natural magic and ancient races: Dungeons & Dragons Eberron - a war-torn realm, home to an artifact of great power coveted by all. Commanding your troops is only part of the war in this RTS. Deep beneath the conflict you’ll send heroes to an RPG-based underworld of beast and bounty.
Modeled estimate, not a reported figure. How we estimate →
About
Originally released in 2005, Dragonshard™ returns in a respectful re‑release that quietly modernises the classic: modern‑resolution support, localisation‑friendly saves and profiles, smoother timers and physics, ASLR compatibility, and other under‑the‑hood fixes for a cleaner experience on today’s PCs.
Dragonshard™ is a real-time strategy experience based in the mystical world of Eberron, the acclaimed DUNGEONS & DRAGONS® realm. Within this wholly imaginative setting lives an inventive gameplay fusion: dramatic RTS play is affected by the risks and rewards of a thrilling RPG-styled underworld. As players direct troops over the land, they also plunge smaller, hero-led parties below ground to an RPG-modeled world of beasts, battles and bounty. Experience and items gained in this underworld result in great powers and abilities above ground. Using magic, weaponry and skilled maneuvers, players command armies from varying races to control, protect - or destroy - the powerful Heart of Siberys. Obtaining this omnipotent artifact will unleash its full forces, good or evil, upon the entire world.
The first DUNGEONS & DRAGONS® Real-Time Strategy Experience
DUNGEONS & DRAGONS® game from the Eberron campaign setting
Game design with two levels of interconnected action: RTS war above ground and critical RPG-styled battles in dungeons below
Four ranges of controllable units: powerful champions, heroic captains, trainable henchmen, and nearly unstoppable battlefield juggernauts
Unit development based on 'Experience Points', allowing players to "level up" units - an added RPG twist to the classic RTS gameplay structure
An innovative village grid system - the "Nexus System" - where choice and placement of buildings can specifically affect units' powers
Three warring factions, each with its own history, campaigns, unique strengths... and weaknesses.
Game story by Eberron creator Keith Baker
A variety of threatening environments, all with the "Hyper Terrain" feature, creating real-time terrain deformation in the wake of unit movements
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain*, Polish*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fun, old school RPG. It was rather short, though. I don't tear through games, and I finished at 16 hours. I got it cheap, so it was definitely worth the money.
Лет двадцать назад купил её на диске в Ашане, вылетала каждый раз после вступительного ролика. Теперь наконец-то смог поиграть,- радостно.
un titre trompeur, un contenu très très mauvais fuyez...
Yes.
Don't know much about D&D or Eberron but I like this game. I find it difficult to be 'immersed' in most RTS games, but not so here because whenever you're controlling a group of characters it's like an RPG almost.
I really like the game. Played the demo when it came out, took me a lot of time to get to it. Simple fun RTS with story.
Стратегия действительно интересная и игромеханически забавная. Местами даже сложная. Но, к сожалению -- морально устарела. Меню -- моё почтение.
Its amazing,unfortunately the only Dungeons&Dragons RTS.
Great game play and engaging narrative. The game tells you at the start it's RTS so your not mad when you don't make a character to roll play as.
fun game
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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