
Dungeons are Random is a fast-paced roguelike game, where everything is meant to be generated as randomly as possible, while still being enjoyable as a game. It's a mix of a roguelike and an action-rpg game: you improve your hero by running around and fighting monsters, while venturing endless, randomly generated dungeons
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, Spanish - Spain, Dutch, Polish, Russian, German
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
Не имеет ниодного плюса, по всем фронтам - отрицательное впечатление: с начального окна настроек (загрузки), до n-й смерти персонажа. играйте в T.o.M.E., Nethack
Surprisingly fair rougelike game. What I like about this title are bosses, random drops and overall difficulty. To be totally honest this game may be very difficult or very easy when played, depending on the playstyle. If you would like to go full melee then prepare to die a lot. If you would like to play ranged and happen to get a lucky drop of magic missile rune then you're home. Really, having a magic missile rune and increasing spell power and MP makes this game easier a lot. It's not overly complicated, graphics are as good as you can see on the screenshots in store page of this game. But it's fun, at least to me. Controlls seems very crappy and random at first, but when I plugged the controller and figured out what's what then I felt like the controlls (at least when using a controller) are fairly good. In conclusion - if you like dark mood, random drops, seemingly endless dungeons and an arcade approach to gameplay then go and try this game, especially when the price goes down at sales. Thumbs up from me! P.S. This game is better played when using a controller. ---------- For anyone interested in joining in on completing your own backlog; check it out here - http://steamcommunity.com/groups/completingthebacklog/discussions/5/530645446320364338/
比较困难,至今未打过 2个图。 对 XBOX360手柄的支持不怎么好,操作很别扭。 没成就没卡没云存档。 进过绿光包。 5/10
Disclaimer: I helped translating the game and got a copy for my efforts. The game is a fun little time waster where you think you know how to handle the enemies till you get bored and stop paying attention...and then you get eaten by a frog...I'm not kidding, this is my favorite way to die in this game, I was about to change my gear because I thought I cleared the room and picked up some loot...always look for moving shadows, that's my advice for you! ;-) There have been multiple updates to the game since release which added nice effects and new enemy behavior. Boss fights are fun but sometimes a bit too easy, but the difficulty increases with every dungeon you finish. Duo to the recommendation of a high-score mechanic by many on Greenlight, including me, the developer implemented such a feature which gives the achievement hunters in us a reason to go on. There are some really cool features in the game, like when there is a bonfire, you can shoot your arrows through the fire and it becomes a burning arrow which does additional damage to enemies. Also, enemies don't hit you by touching, they rather all have an attack animation which must clip with your character to hurt you. There are a few issues with the inventory system and the enemy AI gets stuck from time to time, but for a low budget title from a new developer, it is a lot of fun, especially when you got friends to compare score with! Over all, this game might be a bit behind of what it could have been, and you see potential in every corner, but I believe it's worth to pick up for the price to support the developer, this might be his first Steam entry, but it shows that there might be coming better games by him in the future!
Very rough and amateur. I'm sorry. Can't recommend it.
Норм.
Downloaded this game today and uploaded a video right after if anyone would like to see more gameplay check it out, for me i found it best to re-map the controls when not using a controler , also some glitches have occured when I continued to play such as when a quest was completed the BIG quest complete on the screen would not go away. also why cant I exit the game and save? Ihave to alt tab out and close application? this game would have been a lot better if these issues and other minor issues were adressed not sure why these small things sliped through. I cant completly recomend Dungeons are Random however I did play it for a bit and most likely will play it again I just hope they can fix some of these issues. Dungeons are Random- Frog Boss https://youtu.be/VMKw-RIOOMo
There are good stuff in this game and some bad stuff that make this game not so good. The good stuff is dungeons being random which will make any game a unique experience. The bad stuff is probably the control. I could not do much with melee weapons while I was able to make my way with a simple bow. Hence if you don't get a bow at the start, you sort of good for a quick death. From what it seems this game seems to be a single person project. I could say kudos on that but with many games of the same genre available with better playability and implemented ideas in the same Steam price range, Dungeons Are Random lacks of the little extra notch, polishing and a serious dose of playtesting that will make it a great or at least good game and not looking like some game prototypes or school projects. For a low price or in a bundle, this is a good game to get when you have to kill 10-15 min in a rogue game. For the current asked price, this is way too much to pay for the fun the game creates.
1/10
Dungeons Are Random - 5/10 Regular Um hack'n'slash com uma proposta diferente, aqui as fases são geradas aleatóriamente, não tem como saber o que te espera em cada sala. O jogo possui um sistema de equipamentos com atributos que variam bastante e também um sistema de magia. Formas de ataque : Arma corpo a corpo - Espadas, maces, machados são fáceis de achar mas, representam perigo, pois qualquer erro pode fazer você morrer ou perder muita vida com o ataque dos monstros. Arco e flecha - Melhor arma do jogo porque tem um grande alcance. Magias - Causam dano, mas consome seus magic points é complicado depender só de magias neste jogo devido a lenta recuperação. O jogo possui um sistema de craft e encantamento mas, não consegui usar, Qual problema(s) do jogo ? 1- Vi vários bugs. Entrei em paredes, travamentos totais, sumiço da barra de vida (é uma vela '-') 2- O sistema de armas é desbalanceado, o arco é o melhor, se você não ganhar arco no início fique se matando até ganhar um arco. 3- O sistema de geração automática até que seria interessante se tivesse mais variedade de monstros, cenários e chefes. Joguei várias vezes e só vi 4 tipos de chefe ( sapo, cogumelo, o de terra e o mago do castelo), 3 tipos de cenário e seus respectivos monstros. O jogo fica num looping infinito com um variedade baixíssima de monstros, o que torna algo repetitivo e não inovador. 4- Alguns inimigos desbalanceados como a gosma invisível e o chefe da terra, mesmo com muita vida eles ainda dão hitkill. Considerações finais Eu gostei do jogo, reconheceu meu joystick, mas PARECE QUE ESTOU JOGANDO UMA VERSÃO DEMO ALPHA e não um jogo acabado. Além disso, o jogo não é atualizado desde janeiro. A ideia é boa, no entanto o produto final deixa a desejar. Você consegue jogar no máximo umas 3 horas, depois vai enjoar e nunca mais vai tocar no jogo. Recomndo apenas que pegue isso em algum bundle ou promoção. Quem quiser conhecer, boa sorte ! Conheça o meu canal no youtube : https://www.youtube.com/user/faraquito
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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