
Dungeon Vending Machines is a relaxing, casual idle game. Where you run vending machines in a dungeon! As adventurers brave dangerous depths, you’ll be their lifeline. Expand your machine lineup, grow your profits, and become the ultimate dungeon supplier!
Modeled estimate, not a reported figure. How we estimate →
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About
Your mission is to strategically place vending machines throughout the dungeon, stocking them with various items from basic supplies to rare, powerful gear. By carefully choosing and stocking items, you’ll earn a steady income to reinvest in upgrading your machines and products, allowing your profits to keep growing.
This is a fully idle game where you simply stock items and watch as the income flows in. As time goes on, adventurers will keep coming to your vending machines, providing you with a constant stream of revenue.
With enough income, you can buy higher-grade vending machines, add more item types, and even expand to key spots in the dungeon. With each upgrade, your profits will multiply, ultimately allowing you to dominate the dungeon’s economy.
Adventurers will rely on your supplies to boost their strength and survival odds, while you, from a humble vending operator, will gradually become an irreplaceable force in the dungeon. Each stocking decision will impact your fortune, and soon, you’ll rule the economic landscape of this ancient dungeon.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese
Engagement
Hours played at review time, across 23 reviews with recorded playtime.
Reviews
デモ版が楽しかったので購入しました 操作しやすくアイテムを仕入れる他に自分で製作することができるのが良いですね。 ゲームを終了してもオフラインでアイテムが売れているのですき間時間でも遊べます 冒険者達の外見のバリエーションが増えたり、 一定の収入が得られるようになると放置して眺める時間が多くなっていくので伝説の勇者が訪問するなど ダンジョン内でのイベントが増えると嬉しいです
希望可以出更改地圖順序的功能,讓我能更好分類機台種類。 另外升級解鎖的獎勵都在前面都給完了,導致12~20級讓人升等的慾望不大。 整體內容不錯,蠻好玩的!
It's a pretty cute idle game - seems like it's very "not idle" in the early game before you get a hold of better items that last longer. Working on the achievement style upgrades where you submit items is all very rewarding, adding flat time bonuses to items, increasing your chance at successful item crafting or even increasing your order sizes/income bonuses. For the price can't argue though! And the dev seems to be taking feedback and using it!
my rng makes me want to cry....
It's a cute incremental game that's lacking depth. From it's description it sounds like there is a lot of stuff happening but it's really not. You just restock items. It's an active task until you get longer lasting items and Expiry upgrades. Still recommended if you enjoy your slow incrementals
It's fine but I wouldn't really recommend it to anyone
A fine little idle game, but the crafting system feels abysmal. The upgrades increasing chance of success should be a bit larger, at the moment you're throwing away millions of coins to get negligible returns.
Game is super enjoyable, I find myself coming back from time to time. The first Major update brought in the much needed improvements and allows now for idle gameplay. I see a lot of potential in this game, definitely worth a play or revisit.
[b] 2025/01/18 EDIT: [/b] I am changing this to a positive review, although I have several critiques of the game. However, I don't want the negative review to affect the sales of a solo dev indie game that is clearly a labor of love and has a lot of care put into it. [u] Original Review: [/u] I really want to give this a positive review because it has so much potential, but it is pretty hard to justify a positive review 5 hours into the game. I am currently at Level 11 and can see the upgrades up until Level 14 so my review is based on all upgrades that are currently visible to me. Positives: + Interesting concept + Cute pixel art + Relaxing Music + Kitties at Level 10 are cute + Really promising game with a lot of potential, but falls a bit short in execution. Negatives: - Not a "fully idle" game like the description claims. There is ZERO automation. You still have to manually restock and the restocking cycle is dependent on how advanced the level of items you sell are. - No functionality to auto purchase items, autocraft, or make these features less tedious to complete. - Advanced equipment crafting is a pain to navigate. Rather than listing every variation of an equipment (eg, +1, +2, +3, +4) in the same list, it would make more sense to be able to set the Enhancement level on each equipment type itself (eg, Copper, Iron, etc) or add collapsible submenus for Advanced crafting. - The % crafting chance for advanced equipment, even with upgrades is abysmal and there is no incentive to pursue this if you really want to idle since you also have to manually craft everything with a fairly high percent fail rate for higher tier upgrades. - Material vending machines are interesting as a concept, but falls a bit short since it is heavily reliant on the kitties you send on explorations. Issues: - Cannot rescale window when dragged to a secondary monitor, the drop down just completely disappears. You have to drag it back to your primary monitor to rescale it. - Smallest you can rescale the window to is 1176 x 664. This may not be an issue for some, but on a 27" vertical secondary monitor, part of the smallest resolution window clips into my primary monitor. There are a lot of interesting or promising ideas presented in the game, but the execution does not feel fuly thought out. If some of these items get updated in the future, I would be happy to revisit the game and change my review.
The game now has auto crafting so I am switching my review to positive. Old review below: I like the art style and how the game plays at start but then the game gets extremely tedious. It's not really an idle game, as you have to keep manually restocking items and crafting items and the crafting is where the game get's horrendously tedious. Process of turning Tier 1 item to tier 3 would be this CLICK on Tier 1 item in crafting screen, CLICK on MAX button, CLICK craft button. Tier 2 item done. CLICK on Tier 2 item on crafting screen, CLICK on MAX buton, CLICK on craft button, Tier 3 item done. Now just imagine multiple tiers, multiple different items and having to do that every few minutes. As other reviewrs have pointed out, game has tons of potential but I can'r really recommend this if you are looking for an idle game. Good idle game plays out like 90% idle and requires only minimal interaction, this is far from that.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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