
A puzzle RPG where you connect tiles to fight and survive strategically in ever-changing dungeons.
Modeled estimate, not a reported figure. How we estimate →
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About
An easy-to-learn, deeply strategic puzzle RPG
Connect tiles with simple and intuitive controls to battle enemies, collect items, and build your own set of skills and equipment.
Survive as long as you can in ever-changing dungeons that offer a new layout every time you play.
Dungeon Tracer blends classic puzzle mechanics with the depth and replayability of a roguelike RPG.
Every upgrade and item choice is yours to make.
Will you link swords to eliminate enemies quickly, focus on shields for survival,
or craft powerful skill combos to gain the upper hand?
Each decision leads to a completely different playstyle.
Begin as an adventurer and unlock 9 unique classes, each with distinct traits and skill trees.
Combine them with 9 playable races to create new strategies and explore different approaches to dungeon survival.
Four Difficulty Levels
Choose from casual gameplay to highly strategic challenges.
Over 400 Items
Discover and upgrade a wide range of gear to enhance your combat capabilities.
40 Unique Abilities
Mix and match offensive, defensive, and utility skills to suit any situation.
20 Upgrade Paths
Customize your items with special effects and enhancements tailored to your playstyle.
40 Special Monsters
Face off against powerful enemies with unique patterns and behaviors.
9 Playable Classes
Unlock and level up distinct classes, each with their own gameplay mechanics.
Global Ranking System
Compete with players from around the world for high scores and leaderboard positions.
Always Save & Resume
Pause anytime and pick up right where you left off.
Randomized dungeons.
Hundreds of build combinations.
Survive in your own way.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Arabic, Indonesian, Japanese, Korean, Russian, Spanish - Latin America, Swedish, Thai +10 more
Reviews
Enjoyable match 3 with roguelike elements, gets pretty hard on the harder difficulties, there are various classes and loadouts that extend the replayability. The developer is very flexible, they implemented plenty of community suggestions already! (the clickable status windows on the side were community suggestions)
자동 연결이 있다는 걸 아는 순간 팍 식었다. 퍼즐은 스스로 머리 쓰는 재미인데 딸깍 해 버리면 끝이다. 그 순간 게임은 스스로의 재미를 포기해버렸다. 이건 게임이 아니라 무뇌 노동이 된다. 대체 퍼즐게임에 우클릭 딸깍을 왜 넣은지 모르겠다. 화면의 해골을 무기와 연결해서 제거해야 하는 것도 직관적이지 않다. 차라리 해골의 전체 숫자와 공격 방어 체력을 오른쪽에 따로 표시했어야 한다. 그래야 목표가 명확해진다. 그게 아니니, 그냥 화면 해골 제거가 별 감흥없는 노동이 되어 버린다. 스테이지 클리어라는 개념이 없는 것도 당황스럽다. 그냥 오래 버티기 게임? 타격감도 없다. 해골을 물리쳤을 때 화면이 흔들리거나 크게 터지거나 하는 이펙트가 있었으면 하는데 그런것도 없으니 뭔가 해냈다는 느낌이 들지 않는다. 화면 왼쪽 공간에 캐릭터를 표시하고 오른쪽에 적을 표시해서 공격 이펙트 애니메이션이 있었어야 한다. 그게 없으니 대체 무슨 의미로 타일을 연결하는 건지 이해가 안 된다. 20년전 나온 퍼즐퀘스트 1보다도 직관적이지 못하다.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
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