
Dungeon Punks is an old-school arcade beat-em-up, packed with new features like tag-team fighting gameplay and an RPG adventure! Nothing beats the thrill of freeze-blasting foes with a genie, as your dwarf tags in to incinerate them with bombs and napalm.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 22 reviews with recorded playtime.
Reviews
I'll be honest I originally bought this through Humble Bundle to get the AQWorlds bonus items, but was also interested in playing the game. After hearing that the developers for Dungeon Punks had been the ones behind Shadow Tale I got even more excited. I'm currently running through New Game+ mode and although it is a bit tougher without the shop its still quite good. I do recommend this game as I do enjoy playing it. [h1]Possible pros and cons:[/h1] ~I do like and enjoy this game because, its not stupid hard or stupid easy. ~There are upgradable skills, but they max out at level 2. ~I believe characters max out at level 40 or so. Update: Leveling goes beyond 40. ~Theres different weapons and shields for the six unlockable and playable characters. Some items are locked to two or so characters such as axes or maces. ~All six characters look different and have different skills. Only one female though (out of six). ~You are not limited or forced to play as any specific character unless you haven't unlocked them all yet as you can easily switch characters on the windship. In the combat areas you can switch between the teams of two and then switch to pick the exact character to play as. ~Shop is locked after beating the game and begining again in New Game mode + (Just a minor nuisance, but items drop more frequently) ~Some replaying of areas and grinding is required to progress ~Death penalty only seems to really hurt you in New Game + mode, as the cost to resurect goes up. ~Without the shop in New Game+ gold really stacks up and loses value. You can spend gold to enchant items, but I'm doing just fine without enchantments and I've got just under 800,000 gold saved up so far. ~One bugged achievement so far. The achievement earned by getting all skills/ spells to level 1 will not pop for me. I have gone as far as to unlock and fully upgrade all skills/ spells, but the Magicians Apprentice achievement still will not unlock. In short I don't have the Magicians Apprentice for all skills level 1 but I have the Ultimate Wizard for all skills level 2.
so far im really likeing this game ive been searching and searching for a game like dragons crown and no beat em up has come as close to this so far as i can see the only flaw is there is 3 spells for each character that only go upto level 2 im only on 3rd lvl with hr n half playtime so things may change but as far as ur lookin for a great rpg beat em up then this is one to grab
Great game so far with good details and characters. The team that made this used to have a small mmo called Shadowtale which is now closed down but was a great game anyway. It is nice to see a lot of elements from that game in Duneon Punks but improved in many ways. Definitely a game worth buying
A fun 'beat em up' to play solo or with friends. I just finished New Game+ and enjoyed my time with the game. Takes a little getting used to because at the start it feels like you don't have much in terms of attacks, but once you figure out how to use the magic attacks and swap in and out allies, you can do some high level cheese to trounce your foes. Also, even when you die, you get a little bit of XP to level up and you can keep your items and money found. You won't beat every level on your first try, but you will always be progressing toward your final goals. Also, don't skip through the cutscenes and dialog, they are really funny. Not having online co-op stinks, but as long as you know that before you buy, you won't feel burned.
Aunque técnicamente no está nada mal, su peor punto es la pésima traducción al castellano, muy al estilo de las traducciones que hacen los chinos. Por ejemplo, se pueden leer cosas como: "aprender del brazo de la fuerza" cuando en realidad lo que quiere decir es "subir el nivel de fuerza". Esto hace que se vuelva confusa la historia del juego. También se vuelven monótonos los golpes a los enemigos, porque no hay ninguna variedad en los golpes y tampoco se puede (por lo menos yo no sé) saltar. A favor diría que están los hechizos y la diversidad de objetos que podemos encontrar. El contratar misiones secundarias junto con el mapa laberíntico me gusta (no se limita a ser un juego de mamporros con scroll lateral). Decididamente no me llega a convencer y creo que hay mejores productos por ahí.
It's okay. I think mostly people who bought this only came for the exclusive item you can unlock in Adventure Quest Worlds. For 15 dollars it's not really worth it, unless, as I stated before you came just solely for the armor in AQW. You'd best save your money and play the free "lower quality" version on the web.
I'll be honest - I never planned on playing the game. I got it in Early Access so I could get the bonus for another game by Artix, and I'm glad I decided to play. A fun beat-em-up tag team brawler where you can switch between characters when they get low health. It has the fun and creative lore that makes Artix games special. The art style is great, and it has trading cards that go for quite a bit on the market. The game is relatively short, with only a few levels, but the game is grindy and that adds playtime. Achievements are fairly easy and the game is an overall enjoyable experience. There is one major con, though. The controls are horrendous. I tried multiple key bindings and they all felt akward. I then decided to use a controller, and that made the game WAY better. I recommend this game, and highly recommend that you use a controller.
Having just found this game earlier tonight and decided to give it a shot because of the low price, I'm really digging it. It's very fun, the RPG elements are great, the beat 'em up side feels great, I like the cast you get to pick from, and the art is good, too. If they ever decide to add an online option for co-op or duels, I'd be able to test out multiplayer better, as I have no local friends to ask. But as it stands, I am glad I took a shot on this game. Any fans of beat 'em ups like Castle Crashers or Dungeon Fighter Online will be pleased.
[table] [tr] [th][h1] My Playthrough [/h1][/th] [th][url=https://www.youtube.com/playlist?list=PLTZKn1hLlcQOdEziliH3L79UgQ4UN7GM1] Youtube Playlist [/url][/th] [/tr] [tr] [td][h1]The Review[/h1][/td] [td]Looks and plays like a free flash game from 2013 but this is not a free game. The gameplay is very repetitive and gets boring really quick. The artstyle conflicts which each other, female NPCs looks like wannabe anime girls from porn newground flash games while males look more like cheap cartoon characters. The monsters are very ugly and are reused too much. The story is really bad. Nothing is good about this game.[/td] [/tr] [/table]
Surprisingly great and entertaining fun. The only real complaint is that I wish that it had access to online multiplayer, but I'd like to think most of us know that's relatively hard to pull off no matter what format you use. It does have couch co-op though, which I think it's great for. Anyways, Dungeon Punks is a semi-RPG side scrolling beat-em-up and it's got a wide variety of classes and ways to play a character. Hit stuff, get loot, level up, hit harder. It's less dependent on loot and more dependent on your level (to a certain extent) so when you level up, you don't feel like you're trying to chase the best gear as well. At the same time, gear makes a pretty big difference, meaning that the improvements in your performance when you level up are well balanced with the improvements you get from equipment. Shame most games seem to forget how to do this these days. I bought this sort of as a thank you to the guys at Artix Entertainment who crafted those pay2win browser flash games that as a kid who wasn't allowed to buy video games, played the absolute heck out of. It's been almost a decade since I last touched one of their browser games so I figured I'd give this a try. Notably, without the constraints of having to maintain a player population and dance around making consistent profits, this is actually extremely fun. It bears the somewhat muted, but present trademark humor and writing that Artix Entertainment is known for without being too overdone, and the art style is more graceful and mature, while still maintaining their bright and pop-out color scheme. It's visually refreshing and cheery and humorous without truly taking itself too seriously, but neither is it throwing sense to the wind. There's just enough flavor and intrigue in the writing that I actually find myself wanting more out of the game and story. All in all, Dungeon Punks is a fantastic little game. It strikes a nice balance between progression, gameplay, and just the right touch of an interesting setting and story that I'd love to see more of in the future.
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