
Dungeon Painter Studio is a powerful encounter map design tool, with a lot of features: Layers and groups Easy import of custom art Easy export to roll20, FG, TS, and other VTT All objects are editable Filters (Drop Shadow, Glow, Bevel, Tint...) One click D20 random generator dungeons import Export to multipage pdf for print 1 inch, 1.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Spanish - Spain, French, German, Polish, Italian, Portuguese - Portugal, Czech
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Is the best tool but it is pretty left out abandoned
Niice
Meio fudido, mas bem barato e usavel
It's fine, I can't hard recommend it because its a little backwards in how basic functions work. Like if you undo something it also undos your tool. When you try to exit, its the opposite selection you'd instinctivly think it is. Searching for things is kinda a pain because it changes based on what tool you've selected and reset the library. But it generally works.
How do I contact the Dev?
un juego estupendo
10/10. Get your own assets. Beta better than DPS2. Learn file structure, only idiots can't, drop your own assets in. Make Terrain, Walls, and Objects item folders in-program.
kinda like kidpix but kidpix has more stamps
худшая покупка в жизни
Sadly, as with the other reviews I got this very early on. It was wonderful and has some issues with some features not working right. However restarting the program and loading the saved file seems to fix it usually. With some small technical issues, the program hasn't been updated in over 5 years, really seems like it was abandoned. I'm sad because this had real potential but it seems to be lost and given up on like so many projects.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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