No revenue estimate for XBOX — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $169.5K — a different platform, not this one.
Bad guys have all the fun
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
XboxYou are here | Free | 1ratings | 100% | — | not modelled |
| $4.99 | 1.3Kreviews | 92% | — | $169.5K | |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $5.99 |
| 4.3Kratings |
| 90% |
| #231 |
| not modelled |
| $0.99−80% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18M | 94.3K | 74% | $9.99 | |
| $17.6M | 18.9K | 88% | $39.99 | |
| $11.5M | 25K | 95% | $19.99 | |
| $9.2M | 17.6K | 68% | $29.99 | |
| $9.1M | 19.8K | 90% | $34.99 | |
| $8.9M | 18.1K | 92% | $19.99 |