
Fly. Honk. Explore. Dune Sea is a side-scrolling adventure Goose game that lets you fly like a bird.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America
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Muito legal esse joguinho em 2D no qual vcê acompanha a peregrinação de um pássaro desde as dunas do deserto até florestas ricas de vida!! E o melhor é qe vcê pode escolher a maneira qe vcê qr jogar as 12 fases diferentes: do jeito desafiador padrão, qe faz o pássaro morrer e voltar para o checkpoint caso encoste em alguma pedra ou obstáculo pelo caminho; ou do jeito relaxante e zen, no qual vcê pode esbarrar em qlqr obstáculo qe nada acontece, pois vcê fica invulnerável e pode curtir toda a aventura sem se preocupar em ficar desviando e escapando da morte certa.
[b][i]Review copy provided by publisher[/i][/b] It’s always important to have a clear sense of purpose and direction in a game, both in terms of the narrative and the actual gameplay. The player should never be left sitting there wondering why they’re doing anything, which is how I spent most of my time with Dune Sea. I understood what I was doing, certainly, getting from one end of a level to the other without slamming into something harder than my soft, goosey body. But I never understood why I was doing it, or collecting other birds, or flying through rings, or honking, or flying through rings to drop rocks on alien flowers. And without that direction, it became harder and harder to keep going as the experience unraveled further. You are a goose, star of a titled game this time, and resident of a rather arid patch of land. Your usual soaring and honking are interrupted, however, by a massive explosive impact that luckily does not vaporize you. You set off on your aerial constitutional anyway to find the deserts greatly changed, with rocks hovering in midair, strange crystals jutting from the dunes, and ravenous black flowers lashing at anything in range. At least, I assume this is tied to the big boom, and not the usual state of things. The game never specifies how these events are related, or how you figure into this place. So that’s strike one, the presence of a narrative framework that doesn’t connect at all to the player or their character. But you can surely overlook that once you take flight and soar across beautiful sun-touched vistas. The game’s ten or so levels are rendered in an appropriately chunky, minimalist style that gives boulders real weight and trees real volume. Flying is simple enough, you hold down RT to flap and stay in the air, and steer with the analog stick. You’ve got a special dive and roll which speed you along, the option to land at certain checkpoints, and a honk button that can attract other birds. Flapping drains your stamina slowly, but you can get it back by landing or nipping seeds and leaves out of the air as you cruise. That’s all well and good, and the stages have some fine scenery to admire along the way. They also have floating boulders and tight passages to negotiate, with a single touch being instantly fatal. At first they’ll be easy enough to avoid, even with the momentum physics of your goose, but as stages get more complex and the dynamic camera angles get bolder, you’ll end up slamming into walls you didn’t realize we walls and floating rocks that zoom at you from off-screen. The flight physics started to grate on me too, especially the awkward midair turn your bird does if you want to go back to the left. It’s such a minor thing, but when the entire game is about sailing gracefully through the skies, turning like a locomotive at a roundhouse really breaks the illusion. Your bird friends clipping through cliffs and continuing their flight animations while parked at a rest stop break that illusion too. You’ll need them to activate puzzles where you fly though rings to cause some piece of the scenery to move. In the level where they introduce them, solving each puzzle makes a rock fall and squish an evil black flower. In the next level, there are more black flowers but apparently no puzzles? And then in the next one, a puzzle opens a secret path, but if you don’t hold the flap button during the cutscene that shows you this, you fall out of the sky and die when the game hands you back control. And the puzzle resets, meaning you have to backtrack across half the level to start it again. I get the feeling the developers of Dune Sea knew what kind of experience they wanted to present, but had no idea how to make it into a game. The irony is that simple, peaceful games about flying around as a bird do pretty well in the indie space, while janky games with instant death walls and nonsense mechanics tend to get overlooked. I still don’t know what those black flowers are, or how doing Superman 64 ring challenges affects them, or why you’re even on your airborne quest. I have many more questions than answers about Dune Sea, and not nearly enough patience for confusing levels and poor designs to see them answered. Did you enjoy this review? I certainly hope so, and I certainly hope you'll check out more of them at https://goldplatedgames.com/ or on my [url=http://store.steampowered.com/curator/11322459/]curation page[/url]!
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Hours played at review time, across 24 reviews with recorded playtime.
I dind't enjoy that game. The controls are not the best, and you can't change them in the settings. The environment might be pretty and the music ambient and relaxing, but the ga,e itself has many flaws - e.g. you often cant see the bird you're flying because of too bright sun or something else. It's not often clear, if there is an obstacle in front of you or just a background, which you can't bump into, and this is the most annoying part. It's not clear either, if you need to do all these side quests like flying throuh a circle or finding other birds to join you. It's ofthen not clear, if you should fly above the rock or beneath it, as often if you decide to fly above, the controls won't allow you to fly above it and you simply crush. It's all very annoying.
Developed by a small Canadian indie studio, Dune Sea is a pretty unique and interesting, side-scrolling-style flying adventure where you play as a goose that was separated from its flock when a meteorite barreled across the sky and crashed into the land, decimating a good swathe of vegetation around the area of impact. Naturally, your goal is to fly eastward and hopefully find and rejoin your flock. Along the journey, you'll not only get to see how the land has been affected by the impact of the meteorite; you'll also need to help your goose survive the many dangers it'll encounter ranging from floating rocks to geysers, to even carnivorous plants and birds of prey. [h1]Watch me play![/h1] https://www.youtube.com/watch?v=WnWDZtuOqiw - Stopped the stream at Chapter 5. Will be continuing my play once I figure a way to fly past the plant without being eaten. The game is separated into several chapters (10 in all I think?) and within each chapter, there are plenty of "checkpoints" that will help you save your progress within the level. There are two forms of checkpoints - one which only saves your progress while the other, in which you'll need to land (make sure to time your landing correctly), will save your game PLUS restore your energy level as you rest. However, note that you might accidentally bypass a checkpoint if you're flying too high... which was exactly what I did in Chapter 4 - Apparently, I bypassed 4 checkpoints in a row! So, here's the TL;DR [h1]Pros[/h1] + Have extra stuff you can collect besides items that will restore your energy, such as special golden flowers which will unlock... err shortcuts? + Sufficient checkpoints + Smooth enough controls that might take a bit of getting used to. Can even fly in the other direction if needed and you can also glide! + Text-less story that spans several chapters. + If you don't mind collecting the flowers as much, the game can be quite relaxing to play. + Nice graphics + Gameplay that can be as difficult or as easy as you want. Easy = just getting to the end of the level; Hard = collecting all golden flowers and/or choosing to not use any checkpoints. [h1]Cons/Feedback[/h1] - Not really a con or a feedback - Despite its casual looks, the game isn't exactly a casual game, especially if you aim to collect everything important - i.e. the golden flowers - in the game. Energy is also a limited resource here, which can pose as a problem if you're constantly flying back and forth. - Can be a bit pricey - get it at a discount! [h1]Overall[/h1] Dune Sea is a pretty amazing side-scrolling adventure that's both challenging yet fun to play. The game has a nice storyline for you to experience, great graphics, a gameplay that can be as easy or as hard as you want, and some cool moves that you can do while flying. It may not be a casual game that players of all ages can enjoy but it is definitely a game that midcore gamers might be interested in, especially those who enjoy playing side-scrolling games. However, Dune Sea is currently a tad bit expensive considering the hours of playtime it can provide and the content it has. I actually agree with one of the other reviewers here that $5 is a more acceptable price point if you're interested to buy the game. [h1]Side Note[/h1] [quote]If you like this review and would like to follow me for more, please feel free to drop by my curator page: https://store.steampowered.com/curator/33780629-The-Midcore-Gamer/[/quote]
Блин. Бывают же такие проекты. Вроде бы ничем не примечательная игра, отзывов 0, популярность равна отзывам, но при этом игра кайф. Такой чилл ловишь пока летишь за эту пташку благодаря графике и саундтреку. Судя по тому, что я прошел 3 главы из 12 за полчаса, она не такая уж и длинная. Хоть и есть небольшая реиграбельность. Но блин, она хороша, честно. Хоть и цена для нас слишком высока. Ценник в рублей 250 самое то, я думаю, или скидочек бы.... UPD: Цену скинули с 392 рублей до 350 UPD2: Цену скинули до 250, видимо всё совсем плохо с продажами OwO
A beautiful, quirky, flying goose platformer with great music and nice visuals. I really enjoyed this once I figured out how to do anything. Needs a better tutorial but other than that, this is really great! https://www.youtube.com/watch?v=Fl6XidGgv_8
Dune Sea is like a super chill mashup of Journey and Tiny Wings. The music and art direction are both really lovely and relaxing, and the courses are surprisingly challenging. I haven't finished the game yet but I am finding I need to try each course several times in order to complete it - but it's well-designed in that there are relatively common checkpoints/rest points for your tireless goose, so I always felt like I was making progress. If you're looking for a relaxing, beautiful experience but not too easy, this is the game for you!
A relaxing side scrolling game set in a visually attractive world, with a soundtrack that promotes a calm and casual play style. Controls feel more natural using a controller as opposed to a keyboard and are indeed solid. The only issue I had during play was the camera placement, which is a small negative and doesn't take away from what this game is about. Check my experience here: https://www.youtube.com/watch?v=lUfIURFSeQs
в принципе не могу сказать, что игрушка плохая. она чисто для релакса. летишь, наслаждаешься пейзажами, музыкой, звуками. геймплей не сложный. управление не сложное единственный минус это завысокая цена, как по мне больше минусов не вижу https://youtu.be/D4ZB34zQrAU
This game is very relaxing and good to play at short sessions. The only downfall for me is it's shortness, It has only 12 stages.
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