
Dune: Awakening is an Open World Survival game with immersive adventure and RPG gameplay. Explore, build, craft, and unravel a cinematic Dune story alone or with friends as you rise from survival to greatness on the most legendary planet in the universe. Just remember: the sandworm always comes.
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About
Dune: Awakening is an epic Open World Survival Game where you get to fully immerse yourself in one of science fiction’s most iconic worlds.
You have been chosen by the Bene Gesserit to go to Arrakis as their agent and uncover the mystery of the missing Fremen. Visit locations such as Arrakeen and Hagga Basin and meet familiar characters such as Duke Leto Atreides and Feyd-Rautha Harkonnen, as you unravel an epic Dune story never told before: yours.
Whether you prefer to play alone or with friends, Dune: Awakening gives you the opportunity to explore a vast, open world Arrakis brimming with secrets to discover, stories to investigate, gadgets to craft, vehicles to assemble, and bases to build. You choose which path to take as you rise from survival to greatness.
Avoid the roaming sandworms. Seek shadows to stay out of the scorching sun. Study the slow blade or learn to master the powers of the Mentat and Bene Gesserit. Build a modest home or a massive base and decorate it to reflect your character’s unique personality. Climb mountains or craft your ornithopter and take to the skies.
Dune: Awakening gives you a living, breathing Dune on a scale never seen before.
Discover a dynamic and immersive Arrakis, from the rolling sand dunes of the Deep Desert to hidden Fremen caves and the bustling city streets of Arrakeen. Climb towering mountains with the Shigawire hook and fly across sandworm-infested deserts in an ornithopter you built yourself. Escape the destructive might of the massive sandstorms towering above you as they sweep across the landscape, then take a quiet moment to witness the beauty of Arrakis when the sun is low.
In Dune: Awakening, you get to step into the books and movies and experience one of science fiction’s most incredible worlds up close. Join the Atreides or the Harkonnen and rise through their ranks as you explore their unique stories. Meet familiar characters such as Duke Leto and Feyd-Rautha, investigate the mysterious disappearance of the Fremen, and discover the truth about your own past. Unravel an epic, cinematic Dune story that asks the mind-bending question: what if Paul Atreides was never born?
Arrakis is a test that few survive. Those who do, awaken. Learn to survive the unique climate of Arrakis, chasing shade and extracting liquid from the bodies of your enemies to refine it into water. Study the teachings of the Schools of the Imperium to unlock a powerful repertoire of abilities, weapons, and tools. Wield the Trooper’s unparalleled firepower, use the Bene Gesserit voice to control your enemies, deploy the Mentat’s deceptive traps, or master the Swordmaster’s unique dance of death.
Carve out your own piece of Arrakis and build your personal base of operations. From small outposts to elaborate and towering strongholds, build everything piece-by-piece in the Atreides or Harkonnen style, or any of the other available architectural styles, and decorate it to reflect your personality. Equip it with powerful crafting machines and spice refineries and watch your power and fortune grow. Craft anything from useful desert-survival gadgets to entire vehicles such as ground cars and ornithopters.
Play alone, with friends, or head into the wider world filled with hundreds of other players and engage in the politics of Arrakis. Host your own server, rent one from a third-party provider, or play on an official server. A full single-player mode will arrive on September 22nd, along with many other additions and improvements.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +2 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 661 reviews with recorded playtime.
Reviews
Themes across 656 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
吸血鬼晒太阳会死,人类在厄拉科斯星上晒太阳也会死,好想让吸血鬼来晒厄拉科斯星的太阳啊。
This game came above my expectations. Although it is more fun with a friend or a guild (group) it is still so much fun solo. I would highly reccomend this game. 9/10
After the updates lately, I really enjoy the game. Even before the updates, the game was very fun until the deep desert, but honestly for the time I have played it has been well worth the money.
Enjoy the grind
At first, Dune Awakening had me fully converted. I was out there, fremen-dipping across the dunes, whispering "I am the Kwisatz Haderach of looting crates" while the main quest actually felt epic. The story slaps harder than a Bene Gesserit voice command, the world looks gorgeous, and for the first 10-15 hours I was having a blast. Sand in my boots? Acceptable. Occasional panic when the ground rumbled? Chef's kiss. Then I unlocked vehicles. Bro. It went from "survive the deadly planet of Arrakis" to "Excel spreadsheet: The Game" faster than a Guild Navigator folding space. Suddenly the sun isn't trying to cook me anymore, sandworms are basically endangered cryptids that show up once every blue moon for a selfie, and I'm just driving in circles like a depressed delivery driver collecting the same 47 pieces of scrap metal for the 400th time. The survival elements got ghosted harder than Duncan Idaho. I went from "OH GOD THE WORM IS COMING, DROP THE THUMPER" to "yeah whatever, I'm just gonna park my ornithopter on its head while I tab out and watch TikTok." The game remembers you're on Arrakis about as well as the Emperor remembers his promises. Pros: Main quest is actually good (rare W) Early game survival vibes are strong Giant sandworms still look terrifying when they bother to appear Cons: Post-vehicle life is pure, unfiltered grind The desert stops feeling dangerous and starts feeling like a really big, inconvenient parking lot My character went from chosen one to professional fetch boy real quick TL;DR: If they trimmed the endgame loop and kept the survival tension going, this would be a 9/10 desert masterpiece. Instead it's a solid "I had fun until it became a second job" experience. Still recommending it if you love Dune and can quit right after the main story like a responsible adult. Would still ride the worm again... just not for 80 more hours of crafting rare alloy #37.
This game.... your not ready for
Великолепная игра, огромный потенциал к развитию и надеюсь, шаг за шагом, пусть и не спеша, наполнят заключительный этап ещё более разнообразными событиями и содержанием. Отдельно подмечу эстетическую составляющую оформления игры, стиль, формы. При наличии желания, в совокупности с фантазией, есть возможность построить вместо заурядной коробки грандиозную или просто красивую базу, со строительством в игре всё в порядке. В сравнение можно вспомнить Conan Exiles, также весьма хорошая игра со схожей механикой строительства. В Dune разработчики удачно развили эту составляющую игры, сделав её удобнее и интуитивно понятнее. Для поклонников вселенной, одним словом, имба
Bless the maker and his water, Bless the coming and going of him, may his passing cleanse the world!!
挺好的一款游戏,玩的时长超过500小时了。早期弃坑后隔了大半年又回来重新玩仍然很有乐趣,特别就是喜欢建筑,能建造心中所想,满满的成就感。就是灯光设置太少了才50多个完全不够用,但多了又会特效问题又会导致有网络延迟,不知道是否机器问题了。而装饰方面还是少,特别是杂物类,出的DLC也是很乏味,也可以出点废土风啊,各种各类的,豪华的宫殿宫廷款式的也行,出皮肤就这么难吗?甚至可以出点种植场,大型的沙鼠摆设空间也会增加有趣度。而游戏方面时隔大半年后看到是新增了几个副本,这些副本设计特色也挺过瘾,不过就两下通关也是乏味,奖励也没有太多惊喜之处,还是不够。为什么就没一些组织大型夸张的阵型对战?虽然每个服务器的都会被某个派系独大, 那也可以整一个跨服务器匹配的啊,做一个争夺香料之战,双方均有飞机,采集车,还有沙虫在周边盘回,甚至可以连个派系共同对抗圣母,帝皇等大型战争。或者像电影里面采矿队NPC,要玩家组队去破坏采矿车,飞机等,最后利用沙锤吸引沙虫将矿车吃掉而宣告胜利这种还原影视作品也不很好的设计吗?就是搞不懂还整个PVP深沙区出来这是有什么用,有多少人能承受得住自己花那么长时间制造出来的飞机,装备等被别人打爆轰烂?这成本太高了,谁受得了?有~但我受不了。哪怕再闲得慌,搞一台飞机出来拿去打架也是输赢都是很心疼的事,又不是有10个劳工给我打工采矿用之不尽样子,除非你能出一个矿奴系统,后期能抓人NPC等类去给我打工那就不心痛了。另那个抽血棺材能否出点皮肤啊,可以换成那种营养罐竖着那种,想想一个空间有一堆营养罐抽取他们的精华那种画面设计,科学怪人视觉感,然后还有一台主控机,不用那么烦一个一个放进去的样子。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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