
Dreamward started as a student pitch project at Carnegie Mellon University, Entertainment Technology Center. We created a puzzle-solving game experience combining novel gameplay with amazing art and music inspired by Tang and Tubo cultures.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Simplified Chinese**languages with full audio support
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Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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